NEW 2vXpSwA7: anytest-v4 | openpose-v2_1 || abovzv: segment || bdsqlsz: canny | depth | lineart-anime | mlsdv2 | normal | normal-dsine | openpose | recolor | segment | segmentv2 | sketch | softedge | t2i-color-shuffle | tile-anime-α | tile-anime-β | tile-real || BRIA AI: bg-gen | canny | colorgrid | depth | NEW fill | openpose | recolor || CVL-Heidelberg: canny | depth || destitech: inpaint | inpaintv2 || diffusers: canny small | mid | full | depth small | mid | full | zoe || EcomXL: inpaint | softedge || Eugeoter: NEW noobai canny | depth | lineart-anime | lineart-real | mangaline | normal | scribble-pidi | scribble-hed | softedge-hed | tile | sdxl anime-canny | vidit-depth || h94: ip-adapter | ipa-vith | ipa+ | ipa+face || Hetaneko: pony canny | cannyv2 | color | depth | replicate | replicatev2 || HighCWu: canny-v3 || huchenlei: PuLID || Kataragi: canny | flatline | flatline-lora | inpaint | NEW ipa | line2color | line2color-lora | lineart | lineart-lora | NEW noob-ipa | recolor | recolor-lora | NEW rough-coating | tori29-blur | xdog-sketch || kohya-ss: real blur | canny | depth | anime blur | blur-beta | canny | depth | openpose | openposev2 | replicate | replicatev2 | scribble || PromeAI: lineart || ShermanG lineart || Stability.ai: canny | depth | recolor | revision | sketch || SargeZT: depth-16b-zoe | depth-faid-vidit | depth-zeed | depth-zoe | softedge | t2i-adapters binary | canny | color | depth | segmentation | softedge || TencentARC: canny | depth-midas | depth-zoe | lineart | openpose | recolor | sketch || TheMistoAI: mistoline | mistoline-lora || thibaud: openpose | openpose-lora || ttplanet: tile-real | tile-realv2 || NEW windsingai: pose | tile | tile-10w || xinsir: canny | cannyv2 | depth | openpose | openpose-twins | scribble | scribble-anime | tile | union | union-promax
ControlNetXL (CNXL) - A collection of Controlnet models for SDXL
(13.01.2025 - First NoobAI controlnets uploaded by Eugeoter)
(12.01.2025 - First Illustrious controlnets uploaded: windsingai-pose & -tile)
This collection strives to create a convenient download location of all currently available Controlnet models for SDXL. Please do read the version info for model specific instructions and further resources. If you are the author of one of these models and don't want it to appear here, please contact me to sort this out. The naming scheme of the files follows lllyasviel's from here https://huggingface.co/lllyasviel/sd_control_collection/tree/main.
CAUTION: The variants of controlnet models are marked as checkpoints only to make it possible to upload them all under one version, otherwise the already huge list would be even bigger. If you use downloading helpers the correct target folders are extensions/sd-webui-controlnet/models for automatic1111 and models/controlnet for forge/comfyui.
Requirements for Automatic1111: at least version 1.5.0, better upgrade to the latest version of 1.6.0. + sd-webui-controlnet extension v0.400+. Bugs or weird behaviour might occur. If you encounter any irregularities you can join us on our discord and ask for support or get in contact with the developers of Automatic1111/Controlnet via github/huggingface.
A huge thanks to all the authors, devs and contributors including but not limited to: abovzv, bdsqlsz, BRIA AI, CVL-Heidelberg, destitech, the diffusers institution, Eugeoter, h94, Hetaneko, HighCWu, huchenlei, lllyasviel, kataragi, kohya-ss, Mikubill, PromeAI, SargeZT, ShermanG, Stability.ai, TencentARC, TheMistoAI, thibaud, ttplanet, windsingai and xinsir.
Description
Canny model released by CVL-Heidelberg on huggingface
FAQ
Comments (5)
Huggingface page and examples for the bdsqlz ones.
Finally having tiles is a game-changer for sdxl, author says a version that won't be terrible with realistic images is in the pipeline.
indeed, haven't mentioned it myself to avoid raising expectations too much :D
Here are some more ControlNets from University of Heidelberg, Germany:
Github: https://huggingface.co/CVL-Heidelberg/ControlNet-XS
Project page: https://vislearn.github.io/ControlNet-XS/
thx, keep'em coming if you find more :)
They do work in comfyui just like that?
