CivArchive
    Scene Composer: Workflow - v1.0-beta
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    Note: the last version of the workflow has been greatly simplified to use the ComfyUI sub-workflow system. In consequence, it has less features than the previous ones, but is more stable. I will try to re-include these features over time.

    Introduction

    Here's my Scene Composer worklfow for ComfyUI.

    The main goal is to create short 5-panels stories in just one queue. For that, it chose randomly parts of the prompt that are used for generation, like:

    • Character (e.g. hair, eyes, attitude)

    • Clothes & Underwear

    • Sexual position and action

    To keep consistency, it also keeps certain parts of the prompt to inject it across all scenes (like the environment, the main character and their clothes). You can read my Overview & Usecases article for more explanations!

    If you're looking for a simpler workflow, check my Main ComfyUI Workflow. I also suggest to have a look at my Prompt Notebook to better understand how I structure tags.

    If you have any comment or request, please feel free to share!

    Features

    Note: features in gray are in progress and need to migrate to v1.x

    • Random procedural generation of prompts

      • Main character (e.g. body, hair, eyes, tattos, piercing, horns, tail,…)

      • Attire (e.g. clothes, swimsuit, underwear, uniform, accessories.…)

      • Environment (e.g. place, daytime, nighttime, weather,…)

      • Action in scene (e.g. starting scene, sexual encounter, ending scene,…)

      • Predefined personas (demon, goblin, furry, slime, etc)

    • One place to control all scenes parameters

      • Seed, steps, CFG, image size, etc.

      • HighRes-Fix (2nd Pass)

      • LoRA stacker

    • Keep control over scenes

      • Re-generate one or many elements by changing its seed

      • Re-generate one or many scene by changing its seed

      • Overwrite and compose the final prompt with variables

    • Scenes consistency

      • Tags update dynamically according to the scene (e.g. wet is added if there's rain)

      • Attire state stay across scenes (if character lose clothes, it stay lost)

      • If clothes are torned, they stay so

      • Bondage ropes stay on character, with clothes

    • Output

      • Upscaling, pre-processing

      • Images scene merged into one

      • CivitAI metadatas & workflow embedded

    Setup

    Simply import the workflow.json file attached to this article in ComfyUI. You can also drag-and-drop the workflow image directly in the interface.

    I personally don't have a very powerful computer. For people in the same situation, check my environment on my Main ComfyUI Workflow article, I explain how I rent and setup machines on remote.

    Models

    In theory, the workflow can work with any models that use Danbooru-like tags. I personally use Illustrious/NoobAI/Pony-based models and mix with some anime-oriented LoRAs. Have a look at my last images metadatas if you're curious!

    Custom nodes

    To achieve this workflow, I developed the comfyui-scene-composer extension. You can use as standalone in your own workflow. If you have trouble setting things up, check the repository.

    Description

    This is a pre-release on the v1.0. The workflow will now use the Scene Composer custom nodes, especially made for it. It has less features than the old versions for now, but it's far less messier! The custom nodes will allow for more improvements in the future.

    FAQ

    Comments (8)

    ToonzeboOct 30, 2024· 2 reactions
    CivitAI

    This man deserves all the support and love! So let's show him how much we appreciate his contributions to the community! :D

    taches
    Author
    Oct 30, 2024

    Thank you so much!

    TrailCatOct 30, 2024· 3 reactions
    CivitAI

    10/30/2024 -
    Reload the HighResFix-Script node after importing to get things working.

    woodenpickleJan 30, 2025

    That didn't help me. I just ended up deleting it. I'm using an SDXL checkpoint, seems to work fine without it.

    KorgunaardOct 31, 2024· 1 reaction
    CivitAI

    Excellent work and thank you for sharing!

    jtk1996606Nov 5, 2024· 1 reaction
    CivitAI

    Really great job, works like a charm! One question though: Are the variables not included in the workflow by accident? They do show up in 0.4 but not in the 1.0beta.

    taches
    Author
    Nov 5, 2024· 1 reaction

    Not by accident! Variables are "hidden" in the new custom nodes. The goal is to improve them, so more and more variables are available directly in the nodes in a more accessible way. That's why it's considered in beta :)

    If you want to play with it, you can change the toml files in the config folder of the scene-composer custom nodes

    jtk1996606Nov 5, 2024

    @taches great info, thanks!

    Workflows
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    Details

    Downloads
    138
    Platform
    CivitAI
    Platform Status
    Deleted
    Created
    10/30/2024
    Updated
    8/9/2025
    Deleted
    8/7/2025

    Files

    sceneComposer_v10Beta.zip

    Mirrors

    CivitAI (1 mirrors)