CivArchive
    Preview 60625015

    HUNYUAN | AllInOne


    no need to buzz me. Feedbacks are much more appreciated. | last update: 06/03/2025


    ⬇️OFFICIAL Image To Video V2 Model is out!⬇️ COMFYUI UPDATE IS REQUIRED !
    Get files here:
    link 1 paste in: \models\clip_vision
    link 2 or Link 3 paste in: \models\diffusion_models (pick the one that works best for you)
    ⚠️ I2V model got an update on 07/03/2025 ⚠️

    This workflows have evolved over time through various tests and refinements,
    thanks also to the huge contributions of this community.
    Requirements, Special thanks and credits above.


    Before commenting, please keep in mind:

    • The Advanced and Ultra workflows are intended for more experienced ComfyUI users.
      If you choose to install unfamiliar nodes, you take full responsibility.

    • I do this workflows for fun, randomly in my free time.

      Most issues you might encounter are probably already been widely discussed and solved on Discord, Reddit, GitHub, and addressed in the description corresponding to the workflow you're using, so please..Read carefully..
      and consider do some searches before comment.

    • I started this alone, but now there's a small group of people who are contributing with their passion, experiments and cool findings. Credits below.
      Thanks to their contributions this small project continues to grow and improve
      for everyone's benefit.

    • Fast Lora may works best when combined with other Loras, allowing you to reduce the number of steps.

      - Wave Speed can significantly reduce inference time but may introduce artifacts.

      - Achieving good results requires testing different settings. Default configurations may not always work, especially when using LORAs, so experiment to find settings that fits best.THERE'S NOT UNIVERSAL SETTINGS THAT WORKS FOR EVERY CASES.

      - You can also try to switch to different sampler/scheduler and see wich works best for you case, try UniPC simple, LCM simple , DDPM, DDMPP_2M beta, Euler normal/simple/beta, or the new "Gradient_estimation"
      (Samplers/schedulers need to be set for each stage and mode; they are not settings found in the console)



    Legend to help you choose the right workflow:

    ✔️ Green check = UP TO DATE version for its category.
    Include latest settings, tricks, updated nodes and samplers, working on latest ComfyUI.

    🟩🟧🟪 Colors = Basic / Advanced / Ultra

    ❌ = Based on deprecated nodes, you'll have to fix it yourself if you really want to use


    Quick Tips:


    Low Vram? Try this:

    and/or try use GGUF models avaible here.



    Rtx4000? use this:



    Want more tips?

    Check my article: https://civarchive.com/articles/9584


    All workflows available on this page are designed to prioritize efficiency, delivering high-quality results as quickly as possible.
    However, users can easily customize settings through intuitive, fast-access controls.

    For those seeking ultra-high-quality videos and the best output this model can achieve, adjustments may be necessary, like Increasing steps, modifying resolutions, reducing TeaCache / WaveSpeed influences, or disabling Fast LoRA entirely to enhance results.

    Personally, I aim for an optimal balance between quality and speed. All example videos I share follow this approach, utilizing the default settings provided in these workflows. While I may make minor adjustments to aspect ratio, resolution, or step count depending on the scene, these settings generally offer the best all-around performance.


    WORKFLOWS DESCRIPTION:


    🟩"I2V OFFICIAL"

    require:


    🟩"BASIC All In One"


    use native comfy nodes, it has 3 method to operate:

    • T2V

    • I2V (sort of, an image is multiplied *x frames and sent to latent, with a denoising level balanced to preserve the structure, composition, and colors of the original image. I find this approach highly useful as it saves both inference time and allows for better guidance toward the desired result). Obviously this comes at the expense of general motion, as lowering the denoise level too much causes the final result to become static and have minimal movement. The denoise threshold is up to you to decide based on your needs.

      There are other methods to achieve a more accurate image-to-video process, but they are slow. I didn’t even included a negative prompt in the workflow because it doubles the waiting times.

    • V2V same concept as I2V above

    require:
    https://github.com/chengzeyi/Comfy-WaveSpeed
    https://github.com/pollockjj/ComfyUI-MultiGPU


    🟧 "ADVANCED All In One TEA ☕"


    an improved version of the BASIC All In One TEA ☕, with additional methods to upscale faster, plus a lightweight captioning system for I2V and V2V, that consume only additional 100mb vram.

    Upscaling can be done in three ways:

    1. Upscaling using the model. Best Quality. Slower (Refine is optional)

    2. Upscale Classic + Refine. It uses a special video upscaling model that I selected from a crazy amount of multiple video upscaling models and tests, it is one of the fastest and allows for results with good contrast and well-defined lines. While it’s certainly not the optimal choice when used alone but when combined with the REFINE step, it produces well-defined videos. This option is a middle ground in terms of timing between the first and third method.

    3. Latent upscale + Refine. This is my favorite. fastest. decent.
      This method is nothing more than the same as the first, wich is basically V2V, but at slightly lower steps and denoise.

    Three different methods, more choices based on preferences.

    Requirements:

    -ClipVitLargePatch14
    download model.safetensors

    rename it as clip-vit-large-patch14_OPENAI.safetensors"

    paste it in \models\clip

    -RealESR General x4 v3

    paste it in \models\ESRGAN\

    -LongCLIP-SAE-ViT-L-14
    -https://github.com/pollockjj/ComfyUI-MultiGPU
    -https://github.com/chengzeyi/Comfy-WaveSpeed

    Update Changelogs:

    |1.1|
    Faster upscaling

    Better settings

    |1.2|
    removed redundancies, better logic
    some error fixed
    added extra box for the ability to load a video and directly upscale it

    |1.3|

    • New prompting system.

      Now you can copy and paste any prompt you find online and this will automatically modify the words you don't like and/or add additional random words.

    • Fixed some latent auto switches bugs (this gave me serious headhaces)

    • Fixed seed issue, now locking seed will lock sampling

    • Some Ui cleaning

    |1.4|

    • Batch Video Processing – Huge Time Saver!

      You can now generate videos at the bare minimum quality and later queue them all for upscaling, refining, or interpolating in a single step.

      Just point it to the folder where the videos are saved, and the process will be done automatically.

    • Added Seed Picker for Each Stage (Upscale/Refine)

      You can now, for example, lock the seed during the initial generation, then randomize the seed for the upscale or refine stage.

    • More Room for Video Previews

      No more overlapping nodes when generating tall videos (don't exagerate with ratio obviously)

    • Expanded Space for Sampler Previews

      Enable preview methods in the manager to watch the generation progress in real time.

      This allows you to interrupt the process if you don't like where it's going.

      (I usually keep previews off, as enabling them takes slightly longer, but they can be helpful in some cases.)

    • Improved UI

      Cleaned up some connections (noodles), removed redundancies, and enhanced overall efficiency.

      All essential nodes are highlighted in blue and emphasized right below each corresponding video node, while everything else (backend) like switches, logic, mathematics, and things you shouldn't touch have been moved further down. You can now change settings or replace nodes with those you prefer way more easily.

    • Notifications

      All nodes related to the browser notifications sent when each step is completed, which some people find annoying, have been moved to the very bottom and highlighted in gray. So, if they bother you, you can quickly find them, select them, and delete them

      |1.5|

      • general improvements, some bugs fixes

    NB:
    This two errors in console are completly fine. Just don't mind at those.
    WARNING: DreamBigImageSwitch.IS_CHANGED() got an unexpected keyword argument 'select'
    WARNING:
    SystemNotification.IS_CHANGED() missing 1 required positional argument: 'self'


    🟪 "AIO | ULTRA "


    Embrace This Beast of Mass Video Production!
    This version is for the truly brave professionals and unlocks a lot of possibilities.
    Plus, it includes settings for higher quality, sharper videos, and even faster speed, all while being nearly glitch-free.
    All older workflows have also been updated to minimize glitches, as explained in my previous article.

    From Concept to Creation in Record Time!

    We are achieving world-record speed here, but at the cost of some complexity. These workflows are becoming increasingly intimidating despite efforts to keep them clean and hide all automations in the back-end as much as possible.

    That's why I call this workflow ULTRA: a powerhouse for tenacious Hunyuan users who want to achieve the best results in the shortest time possible, with all tools at their fingertips


    Key Features and Improvements:

    • Handy Console: Includes buttons to activate stages with no need to connect cables or navigate elsewhere. Everything is centralized in one place (Control Room), and functions can be accessed with ease.

    • T2V, I2V*,V2V, T2I, I2I Support: Seamless transitions between different workflows.

      *I2V: an image is multiplied into *x frames and sent to latent. Official I2V model is not out yet. There's a temprorary trick to do I2V here wich require Kijai's nodes.

    • Wildcards + Custom Prompting Options: Switch between Classic prompting with wildcards or add random words in a dedicated box, with automatic customizable word swapping or censoring.

    • Video Loading: Load videos directly into upscalers/refiners and skip the initial inference stage.

    • Batch Video Processing: Upscale or Refine multiple videos in sequence by loading them from a custom folder.

    • Interpolation: Smooth frame transitions for enhanced video quality.

    • Random Character LoRA Picker: Includes 9 LoRA nodes in addition to fixed LoRA loaders.

    • Upscaling Options: Supports upscaling, double upscaling, and downscaling processes.

    • Notifications: Receive notifications for each completed stage, organized in a separate section for easy removal if necessary.

    • Lightweight Captioning: Enables captioning for I2V and V2V with minimal additional VRAM usage (only 100MB).

    • Virtual Vram support.

      Use the GGUF model with Virtual VRAM to create longer videos or increase resolution.

    • Hunyuan/Skyreel (T2V) quick merges slider

    • Switch from Regular Model to Virtual Vram / GGUF with a slider

    • Latent preview to cut down upscaling process.

    • A dedicated LoRA line exclusively for upscalers, toggled via a dedicated button.

    • RF edit loom

    • Upscale using Multiplier or "set to longest size" target

    • a button to toggle Wave Speed and FastLoRA as needed for upscaling only.

    • Ui improvements based on users feedbacks


    - Sequential Upscale Under 1x / Double Upscaling
    You can now downscale using the upscale process and then re-upscale with the refiner, or customize upscaler multipliers to upscale 2 times.

    • New Functionality:

      • The upscale value range now includes values as low as 0.5.

      • Two sliders are available: one for the initial upscale and another for the refiner (essentially another sampler, always V2V).

    • Applications:
      Upscale, Refine or combine the two

      • Upscale fast (latent resize + sampler) or accurate (resize + sampler)

      • Refine (works the same as upscale, can be used alone or as an auxiliary upscaler)

      • Double upscaling: Start small and upscale significantly in the final stage.

      • Downscale and re-upscale: Deconstruct at lower resolution and reconstruct at higher quality.

      • Combos: Upscale & Refine / Downscale & Upscale



    - Skip Decoders/Encoders Option
    Save significant time by skipping raw decoding for each desired stage and going directly to the final result.

    • How It Works: If your prompt is likely to produce a good output and the preview method ("latent2RGB") is active in the manager, you can monitor the process in real-time. Skip encoding/decoding by working exclusively in the latent space, generating and sending latent data directly to the upscaler until the process completes.

    • Example:
      A typical medium/high-quality generation might involve:

      • Resolution: ~ 432x320

      • Frames: 65

      • One Upscale: 1.5x (to 640x480)

      • Total Time: 162 seconds

      In this example case, by activating the preview in the manager and skipping the first decoder (the preview before upscaling), you can save ~30 seconds. The process now takes 133 seconds instead of 162.
      Bypassing additional decoders (e.g., upscale further or refinement) can save even more time.


    - Image Generation (T2I and I2I)
    Explore HUN latent space with this image generation capabilities.

    When the number of frames is set to 1, the image node activates automatically, allowing the image to be saved as a PNG.
    Use the settings shown here for the best results:

    - Structural Changes / Additional Features

    • Motion Guider for I2V
      This feature enhances motion for image-to-video workflows, lowering chances to get a static video as result.

    • 9 Random Character Loras Loader: Previously limited to 5, now expanded to 9.

    • Random Character Lora Lock On/Off:

      • By default, each seed is set to corresponds to a random Lora
        (e.g., seed n° 667 = Lora n° 7).

      • Now, you can unlock this "character Lora lock on seed" and regenerate the same video with a different random Lora while maintaining the main seed.

    • Clarifications:
      Let’s call things by their real names:

      • "Refine" and "Upscale" are both samplers here. Each optimized for specific stages:

        • Upscale: Higher steps/denoise, fast results, balanced quality.

        • Refine: Lower steps/denoise, focused on fixing issues and enhancing details.

      • Refine can work alone, without upscaling, to address small issues or improve fine details.

    • UI Simplification:
      The "classic upscale" is now replaced by a faster and better-performing resize + sharpness operation and hidden in back-end to save space.

    • Frame Limit Issue (101+ Frames):
      Generating more than 101 frames with latent upscale can cause problems. To address this, I added an option to upscale videos before switching to latent processing.

    - Bug Fixes

    • Latent Upscale Change:
      Latent upscaling now uses bicubic interpolation instead of nearest-exact, which performs better based on testing.

    • "Cliption" Bug Fixed

    • 201-Frame Fix:
      Generating 201-frame perfect loops caused artifacts with latent upscale. Switching to "resize" via the pink console buttons now resolves this issue.

    - Performance and other infos:

    Once you master it, you won’t want to go back. This workflow is designed to meet every need and handle every case, minimizing the need to move around the board too much. Everything is controlled from a central "Control Room."

    Traditionally, managing these functions would require connecting/disconnecting cables or loading various workflows. Here, however, everything is automated and executed with just a few button presses.

    Default settings (e.g., denoise, steps, resolution) are optimized for simplicity, but advanced users can easily adjust them to suit their needs.

    -Limitations:

    1. No Audio Integration:
      While I have an audio-capable workflow, it doesn’t make sense here. Audio should be processed separately for professional results.

    2. No Post-Production Effects:
      Effects like color correction, filmic grain, and other post-production enhancements are left to dedicated editing software or workflows. This workflow focuses on delivering a pure video product.

    3. Interpolation Considerations:
      Interpolation is included here. I set up the fastest i could find around, not necessary the best one. For best results, I typically use Topaz for both extra upscaling and interpolation after processing but is up to the user to choose whatever favourite interpolation method or final upscaling if needed.

    Requirements:

    ULTRA 1.2:
    -Tea cache

    -LongCLIP-SAE-ViT-L-14

    -ClipVitLargePatch14

    ULTRA 1.3:
    -UPDATE TO LATEST COMFY IS NEEDED!
    -Wave Speed

    -LongCLIP-SAE-ViT-L-14

    -ClipVitLargePatch14

    ULTRA 1.4 / 1.5:
    -UPDATE TO LATEST COMFY IS NEEDED!
    https://github.com/pollockjj/ComfyUI-MultiGPU
    https://github.com/chengzeyi/Comfy-WaveSpeed
    https://github.com/city96/ComfyUI-GGUF
    https://github.com/logtd/ComfyUI-HunyuanLoom
    https://github.com/kijai/ComfyUI-VideoNoiseWarp


    NB:
    The following warning in console is completly fine. Just don't mind at it:
    WARNING: DreamBigImageSwitch.IS_CHANGED() got an unexpected keyword argument 'select'
    WARNING:
    SystemNotification.IS_CHANGED() missing 1 required positional argument: 'self'

    Update Changelogs:

    |1.1|
    Better color scheme to easily understand how upscaling stages works
    Check images to understand

    |1.2|
    Wildcards.
    You can now switch from Classic Prompting system (with wildcards allowed)
    to the fancy one previously avaible

    |1.3|

    • An extra wavespeed boost kicks in for upscalers.

    • Changed samplers to native Comfy—no more TTP, no more interrup error messg

    • Tea cache is now a separate node.

    • Fixed a notification timing error and text again.

    • Replaced a node that was causing errors for some users: "if any" now swaps with "eden_comfy_pipelines."

    • Added SPICE, an extra-fast LoRA toggle that activates only in upscalers to speed up inference at lower steps and reduce noise.

    • Added Block Cache and Sage to the setup. Users who have them working can enable them.

    • Changed the default sampler from Euler Beta to the new "gradient_estimation" sampler introduced in the latest Comfy update.

    • Added a video info box for each stage (size, duration).

    • Removed "random lines."

    • Adjusted default values for general use.

    • Upscale 1 can now function as a refiner as well.

    • When pressing "Latent Resize" or "Resize," it will automatically activate the correct sampler.

    • A single-frame image is now displayed in other stages as well (when active).

      Thanks to all users that contributed on discord for this workflow improvements!

    |1.4|

    • Virtual Vram support

    • Hunyuan/Skyreel quick merges slider

    • Toggle to switch from Regular Model to Virtual Vram / GGUF

    • Longer vids / Higher Res / extreme upscaling now possible

    • Default res changed to 480x320 wich looks like a balanced middle way for lowres quick vids and most users should be ok with that.

    • Latent preview for skip preview mode

    • Switch toggle to enable/disable Exclusive LoRA for upscalers

    • RF edit loom

    • V2V loading time improved

    • Upscale to longest size target

    • Fixed slider upscale mismatch

    • info node moved

    • clean up and fixes

    • better settings for general use

    • upscale one can now use "resize to longers size" optional slider

    • added extra wave speed toggle for upscalers

    • added exclusive loras line for upscalers

    • general fixes

    • Ui improvement based on users feedbacks

    • fixed fast lora string issue on bypass in upscalers

    • more cleaning

    • changed exlusive loras for upscalers again, main fast lora is NOT going to pass in that line, since it has already a separate toggle (upscale with extra fast lora) previously called SPICE FOR UPSCALING.

    • fixed output node size for videos

    • moved resize by "longest size" toggle in extra menu

    • added extra wave speed toggle

    • control room is finished.. for now. I dont want to stress Aidoctor further. He already did a great job

    • lower fast lora default value now to 0.4

    • fixed VIDEO BATCH LOADING

      |1.5|

      • general improvements, Ui improvements, some bugs fixes

      • leap fusion support

      • Go With The Flow support




    Bonus TIPS:


    Here an article with all tips and trick i'm writing as i test this model:

    https://civarchive.com/articles/9584
    if you struggle to use my workflows for any reasons at least you can relate to the article above. You will get a lot of precious quality of life tips to build and improving your hunyuan experience.

    All the workflows labeled with an are OLD and highly experimental, those rely on kijai nodes that were released at very early stage of development.
    If you want to explore those you need to fix them by yourself, wich should be pretty easy.





    CREDITS

    Everything I do, I do in my free time for personal enjoyment.
    But if you want to contribute,

    there are people who deserve WAY more support than I do,
    like Kijai.
    I’ll leave
    his link,
    if you’re feeling generous go support him.
    Thanks!

    Last but not least:
    Thank this community, especially those who given me advices and experimented with my workflows, helping improve them for everyone.

    Special thanks to:
    https://civarchive.com/user/galaxytimemachine
    for its peculiar and precise method of operation in finding the best settings and for all the tests conducted.

    https://civarchive.com/user/TheAIDoctor
    for his brilliance and for dedicating his time to create and modify special nodes for this workflow madness! such an incredible person.

    and
    https://github.com/pollockjj/ComfyUI-MultiGPU

    Also special thanks to:
    Tr1dae
    for creating HunyClip, a handy tool for quick video trimming. If you work with heavy editing software like DaVinci Resolve or Premiere, you'll find this tool incredibly useful for fast operations without the need to open resource-intensive programs.

    Check it out here: [link]


    Have fun

    Description

    FAQ

    Comments (41)

    ChamplooyFeb 28, 2025· 1 reaction
    CivitAI

    Ultra 1.5 T2V
    I'm using the default settings but get super fuzzy results. Already tried changing scheduler and sampler settings. Currently trying to find out why.

    BorugaFeb 28, 2025

    try with more steps around 15

    ChamplooyFeb 28, 2025

    @Boruga thanks but thats not it

    LatentDream
    Author
    Mar 1, 2025

    Every prompt and LoRA you load requires different settings, that’s the case for all AI models.

    Hunyuan is a bit pickier; if it doesn’t like something, it lets you know with fuzziness and glitches.

    Play around with the settings, and you’ll find the ones that work for you.

    Let us know what your specific issue was

    KanginakFeb 28, 2025· 1 reaction
    CivitAI

    Using the basic, it says I have one missing node: UnetLoaderGGUFDisTorchMultiGPU

    LatentDream
    Author
    Feb 28, 2025

    check requirements in description

    KanginakFeb 28, 2025

    @LatentDream What do you mean? I have a 4090 and Intel I7

    KanginakMar 1, 2025

    @LatentDream I didn't understand. What should I do on this link?

    LGOMar 1, 2025

    @Kanginak That node does require ComfyUI-GGUF

    KanginakMar 1, 2025

    @nil314 I don't know how to download it. An what is a GGUF model?

    LGOMar 2, 2025· 1 reaction

    @Kanginak Just type name in ComfyUI nodes manager. GGUF models are quantized models - lesser in size and less precise

    breakyerfaceMar 16, 2025

    @LGO  THANK YOU! this was exactly what i needed. the multigpu did not include the proper node. this one did. now i just need to figure out why teacache is giving me the same problem.

    korzonek116Feb 28, 2025· 1 reaction
    CivitAI

    I cant find nodes: CustomNoise and FirstFrameSelector. What i missed?

    Jaya1010Feb 28, 2025· 1 reaction

    Install MediaMixer custom node

    nojojos2234Feb 28, 2025· 1 reaction
    CivitAI

    Random Lora - How do you use less than 9 random loras? What if we only want one randomly picked from 3 loras? Do we just have 3x3 copies of each lora in the random lora picker?

    LatentDream
    Author
    Mar 1, 2025

    yes. load those 3 , 3 times.
    theres no other ways.. you would need to fundamentally change the workflows in the back-end

    StablecatfusionFeb 28, 2025· 2 reactions
    CivitAI

    Thanks! Awesome workflow!

    It would be cool to add FaceDetailer in the next version.

    LatentDream
    Author
    Mar 1, 2025· 1 reaction

    still not possible properly currectly, no inpainting with proper masks gradients.
    we need a reliable methods

    BorugaFeb 28, 2025· 9 reactions
    CivitAI

    Bro, I was getting comfortable with 1.4..

    LatentDream
    Author
    Mar 1, 2025

    prepare for 1.6 then 🤣

    DIhanMar 1, 2025· 2 reactions
    CivitAI

    Thanks for your work. This feels much easier to setup without hardly any issues. I tried this on my local PC but will add it the one click RUNPOD Template


    Only issue i ran into was the following when using Fast Lora, I may have missed something but disabled it for now

    # ComfyUI Error Report ## Error Details - Node ID: 2784 - Node Type: WidgetToString - Exception Type: ValueError - Exception Message: No matching node found for the given title or id ## Stack Trace

    LatentDream
    Author
    Mar 1, 2025· 2 reactions

    I can't even imagine the effort you put in to make everything work in there..

    I designed 1.5 specifically to streamline it, removing redundant elements at the expense of visuals elements around the UI.
    I really liked the colored labels and the neatly organized text, but since everything was already quite complex, I felt it was best to remove the unnecessary, also making installation easier for everyone.

    DIhanMar 1, 2025

    @LatentDream yeah loving this breakdown of the workflow which now can be modified individually if required. . I'm quite well versed but this is a monster that I was scared to change any of it. You did a great job making something pretty complex so easier to use. Congrats.

    dkain76Mar 1, 2025
    CivitAI

    Trying this out. is there a grab last frame node anywhere? I got a headache going through the nodes 😂

    rboatner9976Mar 1, 2025· 1 reaction
    CivitAI

    hey, love the work. anyway you can add a check in workspace for model files before we re-download them again on our network drive for (RunPod) using 2.5 cuda version also im still having issues with 1.5 on runpod deployment i get
    Cannot execute because a node is missing the class_type property.: Node ID '#2441', cant seem to find it

    KanginakMar 1, 2025· 3 reactions
    CivitAI

    I managed to get some IMG2VID, but whatever I write (run, jump, walk, move, fall...), the subject doesn't move, just the camera tilts a bit.

    FEARushMar 1, 2025
    CivitAI

    Are there any installation notes if I just install a fresh Windows, ComfyUI, and custom node manager?

    yekal394674355552Mar 4, 2025
    CivitAI

    I can generate 800x400 or so... Is it better to generate smaller and upscale more or larger and upscale less. Normally, the first is obviously better, but because the upscaler is content-aware this might not be true anymore. I guess I'll have to test it out, but advice welcome.

    levelobject538Mar 5, 2025

    I used to generate small and upscale but after the availability of virtual vram i generate as large as possible and do other stuff while it renders. The generated video is generally following the prompt much better with larger rendering, whereas small sizes often gives a zoomed in part of the prompted scene.

    GradashoMar 4, 2025
    CivitAI

    does anybody have a workflow you can just drop in and go with? ffs there are like 80 boxes, half of which are greyed, I don't know which ones to activate, there's so much text and on top of it I have to be zoomed in to a certain level or the text disappears rendering my large monitor worthless. I just want to use teacache. Why is this so difficult.

    LatentDream
    Author
    Mar 6, 2025

    yes. basic workflows. stick with those.
    alos try the new I2V !

    gambikules858Mar 7, 2025

    download official worflow and teach

    KanginakMar 5, 2025· 6 reactions
    CivitAI

    But why I2V creates a new image instead of using directly mine? The result is never the same as the original image I upload, just similar.

    AdaMorganMar 5, 2025

    I agree. Tried the I2V Leap Fusion Base workflow, as well as the I2V in the BASIC All In One, but after several hours, I couldn’t get decent results. Tried different I2V models, tweaked a ton of parameters, used different LoRAs, samplers, experimented with prompts...

    The generation speed is higher, which is definitely a huge plus, but I would prefer quality, accuracy and consistency with the original image. What's the point of I2V if you get random stuff and not what you need?

    I’ve been searching for a solid I2V workflow for so long—something that can actually bring my original images to life instead of distorting them. Just saying it doesn't work the way I need it to.

    KanginakMar 5, 2025· 1 reaction

    @AdaMorgan The only good results I saw are with Wan, this workflow sucks (but at the same time a lot of people manage to do it, I don't know how! 😤)

    AdaMorganMar 6, 2025· 1 reaction

    @Kanginak Yeah, for me Wan gives better results. Much slower, but keeps the image exactly as it was uploaded, just adds motion and nothing more.

    LatentDream
    Author
    Mar 6, 2025

    @AdaMorgan raise steps and size.
    Try new workflow

    AdaMorganMar 7, 2025

    @LatentDream Now it works, thanks

    gambikules858Mar 7, 2025· 1 reaction

    @AdaMorgan so what is the problem ?

    mirtmirtMar 7, 2025· 1 reaction

    Yes, i agree. I put an image input and the result its completely another person, i think the workflow its wrong @LatentDream

    Workflows
    Hunyuan Video

    Details

    Downloads
    115
    Platform
    CivitAI
    Platform Status
    Available
    Created
    2/28/2025
    Updated
    5/13/2026
    Deleted
    -

    Files

    hunyuanAllinone_updateV15.zip