It will be updated thereafter athttps://www.patreon.com/ControlNetmaterialgeneratorforKKS
https://koikatsumodshop.booth.pm/items/5909983 (latest)
This tool generates images for ControlNet to use from Koikatsu Sunshine.
This tool is a mod of Koikatsu Sunshine.
How to use:
1. Copy the attached KKS_ControlNetMaterialGenerator.dll and OpenCvSharp*.dll to [illumusion\KoikatsuSunshine\BepInEx\plugins]
2. Run Studio or KKS and search for [KKS_ControlNetMaterialGenerator] in plugin/mod settings.
3. Assign [Toggle GUI Window] to any key. Assign [Screen shot] if necessary.
4. Press [Take Screenshot] on the GUI to take a screenshot. Or press the assigned shortcut key.
Koikatsu Sunshine are products of ILLUSION Co.
使い方:
1. 添付されているKKS_ControllNetMaterialGenerator.dllとOpenCvSharp*.dllを[illumusion\KoikatsuSunshine\BepInEx\plugins]にコピーする。
2. スタジオかKKSを実行し、plugin/mod設定で[KKS_ControllNetMaterialGenerator]を検索する。
3. 任意のキーに[Toggle GUI Window]を割り当てる。必要なら[Screen shot]も割り当てる。
4. GUI上で[Take Screenshot]を押してスクリーンショットを撮るか、割り当てたショートカットキーを押す。
コイカツサンシャインはILLUSIONの製品です。
Description
- Supports alpha cutoff in normal/depth (standard shaders only)
- Fixed a problem where effects were not disabled if the parent object was disabled
- (f1) Fixed various bugs.
- (f1) Fixed so that trees (objects with nature/speedtree shaders) are subject to cutoff regardless of the value of renderQueue.
- ノーマル/深度でαのカットオフに対応(標準的なシェーダのみ)
- 親オブジェクトが無効化されているときに、エフェクトが無効化されない問題を修正
- (f1) 色々バグってたのを修正
- (f1) renderQueueの値によらず、木(nature/speedtreeシェーダを持つオブジェクト)がカットオフの対象になるように修正
αカットオフは_MainTexや_Cutoffとかのキーワードをそのまま使ってる行儀がいいMaterialだけな。
FAQ
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