Princess Zelda LoRA
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This one turned out better then expected. I learned a couple of things and I may even retrain some of my early loras. Use it at around 0.5 weight.
Activation words are princess zelda and game titles (no underscores), which I'm not gonna list, as you can see them from the example prompts. It tends to lean a bit towards BoTW, but it's very flexible and allows for most Zelda versions. I used CLIP skip and AbyssOrangeMix2_nsfw for all the examples. And yes, this can do nsfw pics.
How to use LoRA's in auto1111:
Update webui (use
git pulllike here or redownload it)Copy the file to
stable-diffusion-webui/models/loraSelect your LoRA like in this video
Make sure to change the weight (by default it's
:1which is usually too high)
Description
FAQ
Comments (15)
how to install lora please ? is like a textual inversion ?
instructions in the description, but are a bit outdated since tha last version of auto1111 has a built in function. They're more similar to hypernets than embeddings
any issues with the Additional Networks tab not showing in the latest Auto ?
latest auto should have its own lora integration, but I still haven't updated
Loving the model!
Would you ever consider making a tutorial on LoRA training? I've tried looking at the repo on rentry and felt it was a little too complex lol
Great work in any case!
Thank you but I'm not the right person :)
Hey there, thank you for your job, the model is awesome!
I have been playing with it and I got great results, but I'm trying to imitate the 3rd image (white dress, black background, looking at viewer) without success. I'm using the same config (same prompt + <lora:princessZeldaLora_v1:0.5>, abyssOrangeMix2NSFW, 30 steps, same seed), and I'm totally unable of getting this style. Is there something that I should change?
Keep up with the good job!
do you have the negative embeddings of my negative prompt?
Yeah, I have also the negatives. I got good images, but those are on a "softer", more artistic style, without the thick black line for example
post your generation data and compare to this:
princess zelda, the legend of zelda, the legend of zelda: breath of the wild, highres, 1girl, bangs, bare shoulders, black background, bracer, breasts, cowboy shot, dress, gold necklace, green eyes, jewelry, long dress, long hair, looking up, medium breasts, necklace, parted bangs, parted lips, pointy ears, sidelocks , solo, strapless, strapless dress, thick eyebrows, triforce, white dress
Negative prompt: (painting by bad-artist-anime:0.9), (painting by bad-artist:0.9), watermark, text, error, blurry, jpeg artifacts, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, artist name, (worst quality, low quality:1.4), bad anatomy
ENSD: 31337, Size: 512x768, Seed: 4281345911, Steps: 30, Sampler: DPM++ 2M Karras, CFG scale: 9, Clip skip: 2, Model hash: 0873291ac5, Hires upscale: 1.6, AddNet Enabled: True, AddNet Model 1: princess_zelda(30a303db), Hires upscaler: 4x_foolhardy_Remacri, AddNet Module 1: LoRA, AddNet Weight 1: 0.6, Denoising strength: 0.34
@Lykon Well, I got a very close one. I'm using automatic1111 and I cannot import all the generation data that you posted there so I had to play with the settings and other parameters, and it's almost there... Without the beautiful eyes nor the cool shadow of the dress under the chest :(
Anyway, tanks a lot for your support, buddy. I'm looking forward all you work!
One thing i noticed is with the results here is the PNG-info shows different models used from the one here, i guess using a base model is a requirement. Im obviously new to stable-diffusion, but can someone guide me into the right direction? I'm using Automatic1111, do i need to install something like an addon?
this is a LoRA finetuned to make only 1 character. You still need a base model, this LoRA will allow you to create images of this character in the style of your base model (if compatible). See the description, there is also a video.
Hello, can you tell me which st1.5 checkpoint do you use? there are so many version
this is pretty old, but I'm 99% sure images were generated on AOM2 (using this lora, of course, at around 0.6 weight)
Details
Files
princess_zelda.safetensors
Mirrors
princessZeldaLora_v1.safetensors
princess_zelda.safetensors
princess_zelda.safetensors
princess_zelda.safetensors
princess_zelda.safetensors
princess_zelda.safetensors
princess_zelda_Lykon.safetensors
prncsszldlora.safetensors
princess_zelda.safetensors
PrincessZeldaLora_v1.safetensors
princess_zelda_Lykon.safetensors
princessZeldaLora_v1.safetensors
princesszelda.safetensors
princessZeldaLora_v1.safetensors
princessZeldaLora_v1.safetensors
princess_zelda.safetensors
princess_zelda.safetensors
princessZeldaLora_v1.safetensors
princessZeldaLora_v1.safetensors
prncsszldlora.safetensors
princess_zelda.safetensors
princessZeldaLora_v1.safetensors
princessZeldaLora_v1.safetensors
princess_zelda.safetensors
princessZeldaLora_v1.safetensors
princessZeldaLora_v1.safetensors
角色LoRA:PrincessZelda.safetensors
princessZeldaLora_v1.safetensors
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Same model published on other platforms. May have additional downloads or version variants.













