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    SPYBG's Toolkit for Digital Artists - V 3.5
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    SPYBG's ToolKit for Digital Artists

    Official YouTube Channel: [CLICK HERE]

    Patreon: [CLICK HERE]

    Latest Video:

    Hello everyone, my name is Valentin from the Bulgarian AI Art Community, but people know me as SPYBG, I'm a 3D Character Artist by profession, been working this for many years now. For everyone curious what I do professionally you can find my artstation here: https://www.artstation.com/spybg

    I was experimenting with AI like many of you when it first came out. And I wanted to create something that will help me with my creativity for my personal projects and so on ,and eventually i saw the potential for artists to use the thing i was making in a professional environment so.. for the last 2 Months I've been creating custom datasets for characters, and after a request of a close friend of mine who is a Technical Lead in one studio where they make environments, I've decided to make environment dataset as well for my custom model.

    Since I know a lot of artists who got upset and so on about "people using their art" I went in a different direction. All of my datasets (training images I created for this) are made by me.. and it took a lot of time to make them. But I was smart and used AI tools to create what I need, so all of my datasets (for characters and environments) are AI generated so no

    artists input was used in the making of this model, except my own input.

    I trained my model on 100 steps, with 1926 images, the model was trained with 194 000 steps in total. (yea I know it's a lot but the results speak for them self's).

    Character Dataset: 766 custom made by me images.

    Environment Dataset: 1160 custom made by me images.

    Special Thanks to Suspirior! He helped me with some tips and tricks, and also ideas. And he was the first one who Beta-tested my model so, big thanks buddy! I'll include some of his tests as well here.

    Tips for using my model:

    I would recommend using some of this settings, they provide the best results at least for me. But feel free to experiment.

    Sampler: DPM++2M Karras

    Steps: 150 steps (lower steps also work but for this training data 150 works the best based on my testing)

    Recommended Resolution: 768x768 (The model i used as base for training is a custom modified base of Protogen 3.4 merged with older versions of my toolkit (v2.0), and based on that I've trained my model with 768x768 datasets so, I recommend to use 768x768 and 768x1280, or higher resolutions).

    Note: with version 4.0 and above I've used the basic 1-5-pruned model and i've finetuned it properly

    CFG Scale: 5 ~ 7 works best

    Trigger words: tk-char (for characters) tk-env (for environments) why tk? (tk stands for Toolkit)

    IMPORTANT: If you want to get the best results when creating characters use my model in img2img with the images I provided in the templates directory, in order to get much more clean and professional looking images. txt2img while it's great for environments for characters is heavily unpredictable sometimes and when making character concept art we want consistency. So I personally recommend you to use my template images or any of yours. that's why I've provided different character sheets made by me in order to get more consistent results.

    Example prompts:

    CHARACTER examples:

    "photograph of (((male))) tk-char warrior, highly detailed, award winning image, 16k"

    or

    "photograph of (((male))) tk-char style warrior, highly detailed, award winning image, 16k"

    "photograph of (((female))) tk-char warrior, highly detailed, award winning image, 16k"

    or

    "photograph of (((female))) tk-char style warrior, highly detailed, award winning image, 16k"

    while you can use tk-char by it's self as a trigger, you can also use tk-char style as well. Try them both, see what results you get.

    Note: Include (((male))) or (((female))) in front of tk-char to specify what character you want when creating the prompt. After that use what ever you want to define the prompt better. And also keep your prompts short, while using longer prompts can be cool, check out some of the templates from my images and you'll see how with little you can get decent results.

    Also here is a link to some of my "demo" images, use those as templates in img2img or use any of your images. but mine will give you good results if you're making character concept art (there are two versions available, basic full body with different proportions and silhouette that's 1:1 aspect ratio, and closeup with head variations that's 2:1 aspect ratio)

    Link to template images: [DOWNLOAD]

    Environment examples:

    "photograph of tk-env ancient environment style, Persian city, with people walking in it, in ancient Persia, with palm trees in the city, and flowers everywhere, award winning image, highly detailed"

    just include tk-env in your prompt to activate the trained data.

    I recommend you to add negative prompts for best results, any will work, but here is the one I use.

    NEGATIVE PROMPT: (((signature))), (((text))), (((watermarks))), deformed eyes, close up, ((disfigured)), ((bad art)), ((deformed)), ((extra limbs)), (((duplicate))), ((morbid)), ((mutilated)), out of frame, extra fingers, mutated hands, poorly drawn eyes, ((poorly drawn hands)), ((poorly drawn face)), (((mutation))), ((ugly)), blurry, ((bad anatomy)), (((bad proportions))), cloned face, body out of frame, out of frame, bad anatomy, gross proportions, (malformed limbs), ((missing arms)), ((missing legs)), (((extra arms))), (((extra legs))), (fused fingers), (too many fingers), (((long neck))), tiling, poorly drawn, mutated, cross-eye, canvas frame, frame, cartoon, 3d, weird colors, blurry

    Note: With my latest release of my model (v4.5 you don't need to use any negative prompts, yes you heard me correct..) but still if you want to use any those are good starting point.

    ____________________________________________________________________________

    VAE: I would recommend to use the base SD 1.5 VAE from stable diffusion for better results

    ____________________________________________________________________________

    SD UPSCALE & Ultimate SD Upscale: If you want to upscale generated image I would recommend to use the automatic1111 SD Upscale with value of 0.35 (noise strength) scale of 2 and upscale it with R-ESRGAN General 4xV3

    for me this gives the best results.

    ____________________________________________________________________________

    Since my model is based on 1.5 all embeddings done with the 1.5 model will work fine with my custom model. I'll include some of the great ones with links bellow and update the list while I go.

    EMBEDDINGS:

    [SPYBGTK-C-Enh] - My own tool designed to improve even more your character creations used in combination with my model

    Note: Lower the strength of the LORA embedding so it fixes some things on your models but it doesn't over-take the design you're going after.

    [CharTurner] - Great for generating character concepts from front side and back views (Use it with combination with the templates. (Front_Side_Back) from my template images for even better results!

    Note: My model now supports Multiple views of the same character when creating an image in txt2img but still check this addon it's great!

    ___________________________________________________________________________

    Feel free to use/merge and experiment with my model for anything you want.

    If you want to credit me for using it feel free, but its all right. All I want is for people and artists to have something they can use in a production pipeline, or just experiment for fun.

    This is the closest I got to making it a possibility.

    And yes you can train with this model your own images of you or anything you want.

    but i would recommend to do TI embeddings of your own images for additional optimal results.

    P.S. share your results ,would love to see what you guys make!

    Cheers!

    Your friendly neighborhood 3D Character Artist

    Valentin

    Description

    • Update: Added SAFETENSOR file format for everybody who wanted it

    • Characters: Improved fidelity in character generation, now you will get even more clean details. Very useful when inpainting small areas in img2img.

    • Environments: Added little bit of realism to the painterly look and feel of my model. Now details of trees, buildings and other objects will look better.

    • Updated templates folder for img2img, I've added a lot more images for in the front_side_back folder that you can use with my model to get more professional looking and clean results.

    FAQ

    Comments (17)

    gitaJan 10, 2023· 1 reaction
    CivitAI

    bless you, ma men!

    SPYBG
    Author
    Jan 10, 2023· 1 reaction

    haha thanks. Feel free to share your tests with everyone else :) ,let me know what you think of v3.5

    ChaosGoblinJan 10, 2023· 2 reactions
    CivitAI

    This is beautiful! I hope 100% legitimate models like this become the norm soon. Thank you for making such a gem!

    SPYBG
    Author
    Jan 14, 2023

    Allright ,its decided I'll start making videos of my processes and teqniques :) i'm sure people will be curious.

    skribbler_artJan 11, 2023· 1 reaction
    CivitAI

    You are amazing for this tool, and your outlook! Wishing you success and prosperity!

    starcoderJan 14, 2023· 3 reactions
    CivitAI

    Can you please add safetensor versions?

    SPYBG
    Author
    Jan 14, 2023

    yes,i need to figure out how to convert it to one tho. I'm working on v4 right now in my free time,i'll figure out how to convert it to safetensor :)

    SPYBG
    Author
    Jan 14, 2023

    I've figured it out how to convert it to safetensor. I'll do it later tonight before I go to bed, once I complete the second batch of testing for v4 i'm working on at the moment.

    starcoderJan 18, 2023

    Will you plan to release safetensor version of v3.5? Or only release safetensor version for v4.0 ?

    SPYBG
    Author
    Jan 20, 2023· 1 reaction

    @starcoder I'll try to add one tonight, had alot of work lately didn't had the time, but relax there will be 3.5 safetensor file coming soon (probably tonight)

    SPYBG
    Author
    Jan 22, 2023

    @starcoder safe tensor file is added for version 3.5 :) use it well, sorry it took some time, a lot of work didn't had the time. But it's here now

    starcoderJan 23, 2023

    @r6spy Thanks so much for your great works!

    Midgar_S7Jan 17, 2023· 2 reactions
    CivitAI

    This is amazing and I think the direction the technology will go in to protect artists while also empowering artists with these great tools. I see a lot of benefits, especially if I am training only with my video inputs and my friend's painting styles. My question about this is --- if the base model was still sd 1.5, wouldn't your dataset still technically be based on the "stolen" content? I am not sure how the core base of this works but I am just curious as to how much 100% of this is "ethically sound" as I want it to be :) Exciting to see someone with this in mind, thanks for the contribution toward protecting artists.

    SPYBG
    Author
    Jan 17, 2023

    we all work with the tools we have at the moment, the basic concepts come from SD base as usual, but at the end of the day, we wait for full release of SD that's clean, and people like me can train the same datasets we have on that pure version. But for the moment, the art that i've trained on this one is with my own art so :) that's the closest you can get at the moment. its like in photoshop, you can draw something offensive, or something beautiful ,its up to the person using the tool at the end of the day, but with my tool you can achieve pretty results without using any artistic input :) like names or anything

    ziltahJan 28, 2023· 3 reactions

    It would take a while to go into why there is never any stolen content when one is using these tools, but suffice to say that, is it stealing when I photobash or I draw in the style of Alphonse Mucha? There are a lot of artists that copy styles so they can undercut another famous artist, because that is what the art director is looking for. It might be "uncouth", but professional artisst do that, and it is not theft. I understand the current trepidation regarding what is ethical, however, don't be worried. Use this tool as intended, don't have your final output look stroke for stroke like some other final output, and you are doing nothing wrong. Ultimately, it as only about what the final output looks like, and not which workflow you use to get there. It's only because the quality of the AI output being so good that any artist is complaining. If the output looked really and unusable, nobody would bother to sue. So it's not about copyright, or consent, it's about fear of losing earning potential due to perceived competition. Understandable, but they can't admit to that, because they lose their potential to sue, to gain publicity for themselves, and to take the high road and complain about the inevitable. Everyone feels for someone that has something stolen from them, but at less pity is given when they are actually being selfish and copy from others, but don't want others copying from them. After all, we all copy from the old masters, and that is recommended and applauded. Copy Karla Ortiz' "style" which is derivative of old masters, and it's like you took her lunch money. Don't be concerned. We professional artists, borrow and use practically every reference we need to get the job done. Period. AI art is here to stay and give the miraculous power of being an artist to everyone. From child to 100 year old, from master artist, to blind man.

    edit: not going to edit the spelling errors, I'm drunk actually. I stand by my statements, however.

    SPYBG
    Author
    Jan 28, 2023

    @ziltah :) no worries about typos or anything, I agree with you, I'll try to cover it in a video when I can, but :) you get me :D

    forsete77Jan 24, 2023
    CivitAI

    loving it big thanks