
Checkpoint merge on Anima-2.9B (40-block). Same idea as the 3.8 file: anime / illustration first, some kemonomimi. Use it like a normal Anima model.
Text encoder: qwen_3_06b
VAE: official Anima / Qwen-Image VAE
Prompt: anime, masterpiece, best quality, ultra detailed, absurdres, sharp focus, intricate details, cinematic dramatic lighting, strong chiaroscuro,
V5 — digital art. Gloss, hard contour, 2.5D texture.
V6 — Aesthetic line, same family as V2/V3. Flatter anime drawing, rougher paint. Not a clarity upgrade over V5 and not a return to it.
Ksampler
Steps: 30/40
CFG: 4.0–5.5
Sampler: Euler ancestral
Scheduler: normal
detail / upscale
Steps: 10–20
CFG: 2.0–3.5
Sampler: DPM++ 2M
Scheduler: sgm_uniform

These files are 40-block Anima-2.9, same chassis as the original 2.9B. Stock Comfy often loads them as 28 blocks with no hard error — that is the colored static.
You need the loader patch from the original 2.9B author:
https://github.com/gazingstars123/ComfyUI-Anima-2.9B
Original 2.9B page (same depth expansion):
https://civarchive.com/models/2855007/anima-29b
Put the folder in custom_nodes, restart, then check the startup/load log for 40 blocks, not 28.
Also still need: official Anima / qwen_image VAE, CLIP qwen_3_06b_base + qwen_image, 16ch latent (not EmptyLatentImage 4ch), AuraFlow shift ~3–4.5. Delta Mix nodes are not required just to run the baked checkpoint.
Credits
Anima Base / Anima-2.9B — original authors
Method: Anima Delta Mix — 2B into 2.9B / 3.8B
V1 - Anima Base / Anima-2.9B: G1 - Aura Rising
V2 - Anima Base / Anima-2.9B: Stem CC-Dream Island-anima v2.0/ G1 aniMurr
V3 - Anima Base / Anima-2.9B — Stem Chosen-mix_anima / G1 aniMurr
V4/V5/V6 - Anima Base / Anima-2.9B: Custom Stem/G1
License follows Anima (non-commercial). Do not sell the weights.















