CivArchive
    【Anima】Simple T2I Workflow with Upscale, Detailers and ControlNet - v3.1
    NSFW
    Preview 130860950
    Preview 130860969
    Preview 130910697
    Preview 130910699
    Preview 130980750
    Preview 130980751
    Preview 131014117
    Preview 131106176
    Preview 131106177
    Preview 131255265
    Preview 131255225
    Preview 131395574
    Preview 131395573
    Preview 131480366
    Preview 131480344
    Preview 131555611
    Preview 131555716
    Preview 131555577
    Preview 131803414
    Preview 131863088

    V3.2:

    Two similar workflows featuring different approaches for the second-pass upscale.

    Anima3_T2I_V3.2_SDUpscale: Upscaled via Ultimate SD Upscale. Minor optimizations to nodes and parameters of V3.1.

    ✔Stable at low denoise values (<0.4), supports upscaling beyond 2x (4MP).

    ❌the image becomes unstable at high denoise values.

    Anima3_T2I_V3.2_HiresUpscale: High-Res Upscale (via second-pass resampling).

    ✔High-quality output at higher denoise (>0.4). Personally recommended: 1.5x upscale (2.25MP) with 0.65 denoise.

    ❌Upscaling beyond 2x (>4MP) is very unstable, and low denoise settings may occasionally cause a grainy texture.

    V3.1:

    This version ensures that Civitai can properly parse the required metadata in saved images, which includes all model info.

    V3.0:

    Add a bypassable ControlNet (Anima-LLLite). Big thanks to Kohya for creating this ControlNet.

    Introduction Page: https://huggingface.co/kohya-ss/Anima-LLLite

    recommended CN file: anima-lllite-any-test-like-v2.safetensors https://huggingface.co/kohya-ss/Anima-LLLite/tree/main

    custom node: https://github.com/kohya-ss/ComfyUI-Anima-LLLite

    V2.0:

    Add face detailer and hand detailer.

    V1.0:

    A simple text-to-image workflow for Anima with Ultimate SD Upscale. (If you notice unnatural transitions when increasing the denoise value in the Upscale node, try increasing the tile_padding, such as 256.)

    Thanks to @Boerboer, @sam_tofu and @RavirKun for the suggestions.

    Thanks to @UmeAiRT and @CptCharname! I’ve learned so much from studying their workflows.

    Resources:

    Anima (Base model): https://civarchive.com/models/2458426/anima?modelVersionId=2945208

    CLIP: https://huggingface.co/circlestone-labs/Anima/tree/main/split_files/text_encoders

    VAE: https://huggingface.co/circlestone-labs/Anima/tree/main/split_files/vae

    Anima Style Gallery: https://anima.mooshieblob.com/

    Anima Artists and Characters: https://animadex.net/?mode=characters

    The following are just my personal preferences. Feel free to swap them out for files that suit you better.

    Upscale Model: https://huggingface.co/FacehugmanIII/4x_foolhardy_Remacri/tree/main

    face_yolov8n: https://huggingface.co/Bingsu/adetailer/blob/main/face_yolov8n.pt

    hand_yolov8s: https://huggingface.co/Bingsu/adetailer/blob/main/hand_yolov8s.pt

    PitHandDetailer-v2-Test-v9c: https://huggingface.co/iahhnim/adetailer_collection/blob/main/PitHandDetailer-v2-Test-v9c.pt

    Description

    Add and modify nodes so that the metadata about models and LoRAs embedded in saved images can be parsed by Civitai.

    FAQ

    Comments (7)

    Biiva_kunMay 30, 2026· 3 reactions
    CivitAI

    Very good workflow. After few tweaks I made to feel more comfy with it I really like it

    RavirKunJun 1, 2026· 2 reactions
    CivitAI

    Can you please update this WF and add a Shift setting. I kept getting weird fingers, and then realized there was no Shift at all. For this model, especially when mixing artists, a Shift value of 10 works better. Leaving it at 0 or not using Shift seems to make the result worse

    SAN0
    Author
    Jun 1, 2026

    Thanks for the suggestions! I haven't seen anyone using Shift with Anima yet. Which ModelSampling node did you use? I'll run some tests when I'm free.

    By the way, does raising the Shift value affect the first-pass generations in any major way?

    RavirKunJun 1, 2026

    @SAN0 ModelSamplingAuraFlow.

    yes, significant.. if you're using a lot of artist mix, shift 10 is better.. but for general use 4-6 is enough. https://www.reddit.com/r/StableDiffusion/comments/1tj2rcl/stabilizing_mix_of_artist_tags_in_anima/

    SAN0
    Author
    Jun 1, 2026

    @RavirKun I did some testing on my end, and so far, increasing the Shift value doesn't seem to make a noticeable difference for hand detailing specifically. Tweaking the denoise and rerunning with different seeds is still the most reliable way to get clean hands.

    If you don't mind, could you share the specific prompt where you ran into the issues? I'd love to run some tests with it. Thanks a bunch! ~

    RavirKunJun 1, 2026

    @SAN0 it's okay.. it's likely from artist tag that makes the fingers look weird. I already ask chatgpt how to add shift to this workflow, so it's all good now

    ReckooJun 7, 2026· 3 reactions
    CivitAI

    omg thankyou so much for your work!

    Workflows
    Anima
    by SAN0

    Details

    Downloads
    1,267
    Platform
    CivitAI
    Platform Status
    Available
    Created
    5/16/2026
    Updated
    8/7/2026
    Deleted
    -

    Files

    AnimaSimpleT2IWorkflow_v31.zip

    Mirrors

    HuggingFace (1 mirrors)