CivArchive

    🗡️💀 DaSiWa-WAN 2.2 I2V 14B Lightspeed | FP8 Safetensors💀🗡️

    My new flagship model for WAN 2.2 I2V generation - This is the best of the best!

    This is a WAN 2.2 Model: You will need one pair of High + Low.

    Version overview: https://civarchive.com/articles/23495/dasiwa-model-versions-and-timeline



    🔮 Key Features:

    • 🔥 LoRA-Free Generations
      Generate high-quality videos without stacking Wan 2.2 LoRAs (unless you want adding spacial styles/concepts).

    • ☄️Fast: 4 step generation

    • Extreme versatile (more build in concepts)

    • Quality motions (less slowdowns)

    • 🔞 NSFW + SFW:

      • Enhanced anatomy + poses + framing

      • Better understanding of sexual concepts

    • 🪄 Better Prompt Responsiveness

    • 🥺👉👈Better understanding of anime/manga style composition

    • 🪡 FP8/FP8+ precision

    • ⚠️ Read "About this version" details for the version you are using for more information!

    • 🚫 Do not use any extra speed-up (low step) LoRAs, this is baked in already


    🍒Workflow

    Make sure to checkout my easy to use Workflows!


    🍄LoRA's

    Try first without additional LoRAs!

    But: This checkpoint is not meant to replace all LoRAs, it is meant to:

    • Perform better overall at his own

    • As easy as possible to use

    • With LoRAs to be absolutely awesome


    ⚠️ Read the corresponding announcements.

    📢 Make sure to check it out for in-depth information and a complex comparison!


    • Steps: 4

    • CFG: 1

    • Sampler/Scheduler: Euler/Simple or Euler/linear_quadratic

    • Resolution up to 720p (native quality).

    My go to settings:

    • 0.52 - 0.83 MP

    • CFG 1

    • Euler/linear_quadratic

    • 4 steps

    • 16 fps

    • Sigma Shift: 5

    • Add other LoRAs with 0.3-1

    • 16 fps, 81 frames ~ 5s


    Dependencies


    🩻 Known issues

    • Tell me 🫵🫢


    🩺 Fixes & Feedback

    • If you use LoRAs, try to respect the LoRA training triggers and try some versatile descriptions, most LoRAs will work with 0.3-1.2 (start with 0.3)

    • Do not mass add LoRAs, just add 1 or 2 (x2 High+Low)

    • Negative prompting do not work with cfg 1, thats a limitation of speed-ups with cfg 1

    • Low resolution (e.g. 480p) are only for fast samples and will blur fine details, do a higher resolution if you want clear details

    Before posting any questions I suggest reading my guide.

    Update your ComfyUI ❗

    🪧❗ Test your comfyui-backend with this absolute basic test-workflow before asking about errors.


    🖤 Why I Made This

    I was tired of using all these massive list of LoRAs, just to get a remotely good result after 10 generations, consuming hours of time.
    So I can just make my videos with 1 or 2 concept LoRAs without pushing 6 till 10 LoRAs (Low/High) into a generation.


    This checkpoint is also my personal playground.


    Closing words

    🤩 I want to thank all the fantastic other creators who made super nice LoRAs and concepts to play with! Support that awesome creators by using their LoRAs and post to their gallery and share the meta-data!
    ⚠️ I made all this with permissions or open-source resources (the time it is incorporated).

    I share as much insights as I can without compromising my work. I'm doing this for fun as my hobby and just do not want my hobby to be destroyed.

    More details can be obtained in the corresponding announcements!


    If you would like to contribute in my awesome (😉) checkpoint or willing to share resources I'll gladly give credit! Just contact me!

    ✅ All credits / resources are mentioned inside the announcements! - Since different versions may have different resources.


    YOU are responsible for outputs as always! If you make ToS violating content and I get aware I WILL report this.


    Disclaimer

    This models are shared without warranties and with the condition that it is used in a lawful and responsible way. I do not support or take responsibility for illegal, harmful, or harassing uses. By downloading or using it, you accept that you are solely responsible for how it is used.


    Custom License Addendum: Distribution Restriction

    Notice: Notwithstanding the base license selected for this model, the following restrictive terms apply:

    1. No Redistribution: You are not permitted to host, mirror, or redistribute this model (checkpoint, LoRA, or Safetensors files) on any other platform, website, or service (including but not limited to Hugging Face, Tensor.art, or SeaArt) without explicit written permission from the creator.

    2. Attribution & Source: This model is officially maintained only on Civitai or other platforms where I explicitly own the repository. To ensure users receive the correct version, updates, and safety metadata, please point users to the original URL.

    3. Usage: All other rights regarding the use of the model for image generation remain as per the terms and the restrictions provided per model.

    Description

    See high description

    FAQ

    Comments (288)

    NumerousPricks07Mar 11, 2026· 2 reactions
    CivitAI

    Loving it, but how do I keep the camera from moving? Any tips? Didn't see anything in your workflow. Thank you

    darksidewalkerMar 11, 2026

    Camera is controlled through prompting like on every i2v model.

    KlaudMMar 13, 2026

    I'm having good results using "...while a static camera is recording the scene" after the first sentence. Ex "A girl is standing while a static camera is recording the scene".

    daichi_sixty305Mar 12, 2026
    CivitAI

    How do you create such smooth slow motion videos? What values ​​do you need to tweak to make a difference?

    darksidewalkerMar 12, 2026

    There is no hidden technique, most of my videos has metadata with all settings.

    KlaudMMar 13, 2026· 1 reaction
    CivitAI

    How can I reduce unnatural body movements, especially in the pelvis?
    I'm currently using CFG 1.2–1.5 and trying negatives like "pelvis movement" and "hip movement", but the results are still not good.
    For example, I have a girl on a bed on all fours, and she keeps shifting back and forth for no apparent reason.
    I'm using exactly the settings you suggested.

    tob11Mar 15, 2026
    CivitAI

    Great model! I have a problem with your workflow. The switch buttons to change between i2v or start frame and Last frame didnt work, well... Any switch didnt work and I dont know why, any ideas?

    darksidewalkerMar 15, 2026

    Install all dependencies, delete not needed custom nodes, update comfyui, or use my installer.
    If the switches don't work, you installation is not correctly setup.

    tob11Mar 15, 2026· 1 reaction

    @darksidewalker The problem was the 2.0 nodes; I hadn't read your message telling me to disable them. Thanks!

    tob11Mar 16, 2026

    @darksidewalkerHey, man, your workflow is amazing, and I'm using it a lot. There's just one thing missing to make it perfect: a camera control for WAN. Is there any chance you could add that in a future update? Thanks anyway for this great work.

    darksidewalkerMar 16, 2026

    @tob11 There is no camera control for WAN 2.2, camera is controlled through prompting on i2v models or some spacial loras.

    tob11Mar 16, 2026

    @darksidewalker Oh, I've seen several really promising workflows for controlling the camera. The truth is, I read the WAN 2.2 documentation on the camera, but it never works right for me.

    darksidewalkerMar 17, 2026· 1 reaction

    @tob11 I never seen one working as intended, technically there is no extra camera control possible without training.

    tob11Mar 19, 2026

    @darksidewalker I have a question, friend. I'm an animator and I use your workflow to create my own animations, but I can't seem to achieve the same level of sharpness as the reference image, even when I set it to 1.15MP (I have an RTX 5080). I see in your examples and those of others that theirs look great. Is there a setting I need to adjust for better quality? Maybe more steps? cfg? I'm a bit of a newbie.

    darksidewalkerMar 19, 2026

    @tob11 Not that I'm aware of. I just use 4 steps and one of the upscaling features, sometimes interpolation. Most of the time even 0.6 MP. Cfg is 1.
    Nothing spacial.

    tob11Mar 19, 2026

    @darksidewalker And with the 4-step process, I guess increasing the step size or setting a higher CFG won't work, right?

    darksidewalkerMar 19, 2026· 1 reaction

    @tob11 6 total steps are good for some details, till 8 is possible, everything else is placebo. cfg 1 is a requirement for distillated models to work as intended.

    mzindalhadid519Mar 15, 2026· 1 reaction
    CivitAI

    why do i get Failed to validate prompt for output 1512:1588:318:

    * GetImageSize 1512:1588:328:

    - Required input is missing: image

    Output will be ignored

    Failed to validate prompt for output 9:

    * VHS_VideoCombine 28:

    - Required input is missing: images

    Output will be ignored

    Failed to validate prompt for output 1512:1588:316:

    Output will be ignored

    Failed to validate prompt for output 28:

    * (prompt):

    - Required input is missing: images

    darksidewalkerMar 15, 2026

    You will have to fix your comfyui installation or custom nodes. Or make a clean install with my installer.
    https://civitai.com/models/2364056/tool-dasiwa-comfyui-installer

    mzindalhadid519Mar 16, 2026

    @darksidewalker can it be run on rtx 4070 8gb vram and 16gb ram

    lolbleach001584Mar 17, 2026· 1 reaction

    I have the same problem, and no matter how many times I do a clean install, the same problem keeps happening :(

    Kazuki_kunMar 16, 2026· 3 reactions
    CivitAI

    Man I must say. Your work are top-tier. The best I've seen so far. I truly congratulate you

    darksidewalkerMar 16, 2026· 1 reaction

    Thank you :)

    TieFighterPilotMar 16, 2026
    CivitAI

    Are some of these Lightspeed fp16 or all of them just fp8?

    darksidewalkerMar 16, 2026

    I do not release the fp16 versions. All fp8 from fp16 base.

    @darksidewalker Why not release the fp16?

    Kazuki_kunMar 16, 2026
    CivitAI

    Any tips on how to get smooth transitions on FLF2V?

    darksidewalkerMar 16, 2026· 1 reaction

    Luck! - color match and images with same composition :)

    catsamaMar 17, 2026· 1 reaction

    I give 2 start images, 2 frames from the previous video segment. Doesn't have to be the last frames, works even better if you truncate the previous video mid-action, to continue motion

    Kazuki_kunMar 18, 2026

    @catsama Thanks for the reply! I'll give it a shot

    Kazuki_kunApr 16, 2026

    @catsama I will try soon, thanks!

    NardethMar 16, 2026
    CivitAI

    Welcome back king ! I'm gonna test this new version now :)

    darksidewalkerMar 16, 2026

    Nice to be back! I wish you the best awesome results! And fun!

    papgiorgosRs3Mar 16, 2026· 1 reaction
    CivitAI

    I just found it and test it. Amazing model!
    Extremely fast with your simple workflow.
    Congrats!

    boulbi78Mar 17, 2026· 2 reactions
    CivitAI

    That BoundBite version felt a bit underwhelming at first, but after some adjustments it turned out to be really good. I liked how SynthSeduction handled anime character faces, but BoundBite might actually be even better in that regard.

    Even though it feels softer, prompts seem to be better understood, which gives more control over the outputs. I made plenty of clips to compare, and the overall quality is also slightly better.

    Amazing work, thank you for all your effort!

    BenkyouDekinAIMar 17, 2026

    Can you share your settings? I'm trying Boundbite as well, and there seems to be a lot less motion compared to Synth.

    boulbi78Mar 17, 2026· 1 reaction

    @BenkyouDekinAI Hello, i'm just using higher cfg 1.5 instead of 1 and using loras to help him giving motions. His power is actually the fact that he's "softer" which can make it easier to do soft motion, for something mor lewd such as the clips i shared, u might need loras and play with the strengths. i shared loras/prompts on the clips. for the sampler im using euler/normal 8steps and cfg 1-2

    redlucario1735Mar 17, 2026
    CivitAI

    welp, looks like im waiting 2 weeks to try these since civit only allows buying buzz with crypto now, looking forward to it xD

    MilitAIMar 17, 2026· 2 reactions
    CivitAI

    ngl i'm quite excited for next version

    Kazuki_kunMar 17, 2026

    I'm counting the days as well xD

    karna1Mar 17, 2026
    CivitAI

    SynthSeduction seems to make my asian women into latino/white women where TastySin did not. Is there a way to avoid this?

    darksidewalkerMar 17, 2026

    Don't know, never had this happen, are you sure this is not caused by a Lora? Besides that BoundBite v10 is more consistent to details.

    karna1Mar 18, 2026· 1 reaction

    @darksidewalker Thanks for letting me know it was user error. I got more specific in my prompt and it fixed it! Amateur move :(

    jmzastrow25707Mar 17, 2026
    CivitAI

    I really enjoy this! I've been using 7 steps for a bit more style and hot dang!

    serpentine18Mar 18, 2026

    When you mean 7 steps are you doing something like 4 high 3 low or some other combination?

    jmzastrow25707Apr 18, 2026

    @serpentine18 exacty!

    fabiox3Mar 19, 2026
    CivitAI

    somehow its not understanding basic prompts.... it take 3 seconds before they start moving, looks like they are very shy to do anything ....

    darksidewalkerMar 19, 2026

    Well that can not be true, since after 3 seconds the video is almost over XD I assume you doing something crazy or trying to do things it can not do O.o

    Maybe you mixed the checkpoints up.

    boulbi78Mar 22, 2026

    Share your prompt.

    xcshwiMar 19, 2026· 4 reactions
    CivitAI

    I really like version V10. In V9, when generating anime-style videos, the eyes often have issues, such as style inconsistencies, forced eye opening, or unnatural eye contact with the camera. In contrast, these problems rarely occur in V10, and it also seems better at understanding and accurately rendering prompt descriptions.

    cacaon0001178Mar 20, 2026

    I was facing the exact same problem. I can't wait for the day when access is unlocked.

    falacal797Mar 21, 2026
    CivitAI

    hello friends, I'm a beginner and my internet speed is very slow, so I'm asking: Do these models only produce anime-style cartoon videos? Can they also produce realistic i2v videos?

    darksidewalkerMar 21, 2026· 1 reaction

    You can read up inside the announcement, it can produce whatever you insert as i2v.

    stom72569752Mar 21, 2026· 8 reactions
    CivitAI

    Do not use this guy's model, kidney failure warning!

    g1263495582Mar 22, 2026

    Is this person here to stir things up, or did you just not read the other comments?

    darksidewalkerMar 22, 2026

    I have no clue what this should be about, maybe I don't get the reference

    stom72569752Mar 22, 2026· 16 reactions

    @darksidewalker It means that using your models is addictive, whether it's the Wan series or the Illustrious series. The generated pornographic videos/images are so stunning that it makes you want to masturbate,if you do it too frequently, you'll suffer kidney failure (of course, this is an exaggeration). So, people with poor self-control should use it with caution (I will strongly recommend your series of models to my good buddies). I'm not trying to stir up trouble, hahaha.

    darksidewalkerMar 22, 2026

    @stom72569752 Ah okay, thank you for the explanation! Maybe that's why I'm so drained lately :P

    redlucario1735Mar 21, 2026· 2 reactions
    CivitAI

    Ok this is gonna sound so stupid, has anyone had this issue where the genitals turn out awful? like there is no anus, most of all, the vulva droops like its a melting scrotum, literally have no idea why this keeps happening but unless i use a lora like dreamlay, vaginal lips (anime or realistic) just come out looking like testicles hanging and swinging. Its been happening to me so consistently that i might be making a common mistake or something, any clues?

    redlucario1735Mar 22, 2026

    @g1263495582 i've tried using this before but it fucks up my gens for some reason, especially anime ones, i've been using dreamlay as a workaround but genitals always look half-baked, almost like forced, idfk what im doing so wrong, everyone's gens look amazing, with every bend and fold and texture so clearly defined, they all look so nicely detailed. beats me man.

    g1263495582Mar 22, 2026

    @redlucario1735 Weird, mine works fine with no issues. What LoRAs are you using when you gen? Both high/low weight ones. Also if you're comfortable, send over your results + prompt (upload to Jumpshare/etc). And what text encoder are you using?

    redlucario1735Mar 22, 2026

    @g1263495582 https://www.redgifs.com/watch/obviouspinktarsier - https://www.redgifs.com/watch/understatedpropertigershark

    These are two examples of this issue happening, although it seems to happen also when im using no loras whatsoever

    First one on the left - ONLY smoothXXXanims low noise @ 1.0

    second one - smoothXXXanims high+low noise @ 1.0 AND doggy high anal cut high+low @ 0.3

    4 steps, euler/simple Dasiwa v9 Q6

    nsfw_wan_umt5-xxl_fp8_scaled

    Wan2_1_VAE_bf16

    Prompt: "A high quality anime 2d video, SmoothMixAnime. A woman with long dark blue hair and cat ears sits on a red bed, wearing only a thin red thong and a black lace mask covering her face | Jumpcut to a new scene seen from the side diagonally where the same woman is on her knees on a bed, her face and chest pressed flat against the bed, head turned sideways facing the camera with a happy aroused look, Her bare feet are spread wide apart across the bed flat with soles looking up, thighs vertical with hips lifted high into an exaggerated arch that elevates her buttocks prominently upwards. A man with his back turned to the camera stands on the bed behind her fucking her asshole in a deep squat position, his legs bent and spread very wide out of frame; he leans forward slightly while gripping her glutes as he thrusts vertically downward from above with full length of his large penis inserted into her anus. His large erect penis is fully embedded within her stretched anal opening — balls-deep at the bottom of each powerful motion, which causes visible skin stretching and glistening fluids around both bodies. The camera angle is low, capturing the scene from the side at a 45 degrees angle. her face and breasts remain visible without obstruction."

    g1263495582Mar 22, 2026

    @redlucario1735 Add the pussy asshole LoRA at a low model strength of around 0.5–0.8.

    [Edit] Also, the other thing — you can ignore it if you want. Have you tried changing the word 'asshole' to 'anus' yet?

    g1263495582Mar 22, 2026
    CivitAI

    Thanks you, I've already used V10. The V10 high model's latent output is noticeably cleaner than the older V, and it keeps the eye/lip details from shifting into something different like the older V used to after coming out of the low model. 

    g1263495582Mar 22, 2026

    I have some questions, how many distillations lora did you mix, and could you share the names? If not, that's totally fine.

    darksidewalkerMar 22, 2026· 4 reactions

    I use the LightX2Vid distillation loras in a mixture that I invented myself, but I would like to keep the mix and weights a secret. There are so many people who just steal the work of others.

    g1263495582Mar 23, 2026

    @darksidewalker I feel that V10 has 2 issues I've encountered:

    The model tends to be somewhat like slow motion. If prompt with a good description of the motion, it can be fixed to some degree.

    The second issue — honestly, you can ignore this one — is that the Low model V10 feels like the nipple detail is not as good as V9 (in cases where the nipple is not visible in the image)."

    RenessanceMar 23, 2026· 2 reactions
    CivitAI
    What a perfectionist they have been with WAN 2.2! We're expecting the same performance from LTX 2.3.


    g1263495582Mar 23, 2026

    What aspects of performance do you think should be compared against LTX-2.3?

    RenessanceMar 23, 2026· 1 reaction

    @g1263495582 
    It has sound. I tried it and it's fantastic. You can see my work in my profile. I just need a good LTX 2.3 model (NSFW).

    g1263495582Mar 23, 2026

    @Renessance OK

    ccfireMar 23, 2026· 2 reactions
    CivitAI

    This is the best model I've ever used!

    darksidewalkerMar 23, 2026

    Thank you! Enjoy :)

    phinjoMar 23, 2026· 2 reactions
    CivitAI

    Awesome Igm2Vid Model, does a great job maintaining the style of the original image. Would Recommend. 👍

    simarkatarezzy193475Mar 24, 2026
    CivitAI

    Can't it be recognized by the Wan GP? I put it in the ckpts folder, but my Wan GP couldn't find it

    darksidewalkerMar 24, 2026

    No clue, I don't use WanGP, maybe you should ask the WanGP creators?
    I normally put it under "unet" not "checkpoints".

    @darksidewalker Thank you. I'll check it again

    technocratnumberMar 27, 2026

    Did you create a json file to put into the finetunes folder?

    https://github.com/deepbeepmeep/Wan2GP/blob/main/docs/FINETUNES.md

    @technocratnumber 不,我没有。我该如何创建或者哪里能够下载json文件?

    SolidBoldApr 1, 2026

    Yeah gotta have a JSON file in the finetunes so it can find the models and open it

    ernestb83414Apr 1, 2026

    Put the models files in Wan2GP\ckpts
    Create a .txt file in Wan2GP\finetunes and paste the code below code into the .txt file save and rename to DaSiWa-WAN_22_I2V_14B_BoundBite_v10__Lightspeed__GGUF.json (the name does not matter but make sure to rename the .txt extension to .json.

    Code:

    https://pastebin.com/R9rXKdKs

    Thank you, boss, for allowing me to try this. I don't know if I can do it.

    @ernestb83414 Thank you, boss, for allowing me to try this. I don't know if I can do it.

    @ernestb83414 Thank you, boss. I have found it in Wan GP and it successfully turned my picture into a video. But I don't know why, the video is very blurry, as if it were covered with a layer of snowflakes. However, I can clearly see the movements of the characters. I set CFG to 1 and Steps to 4, without using any Lora

    ernestb83414Apr 4, 2026

    @simarkatarezzy193475 https://pastebin.com/R9rXKdKs I have uploaded the code to pastebin as the formatting gets lost in this chat

    @ernestb83414 太感谢你了

    redlucario1735Mar 24, 2026· 1 reaction
    CivitAI

    So i dont know of anyone mentioned this before but in my testing and playing around with this model i found out you get a TON more motion and dynamism if you actually use lightning loras, i accidentally left my lightx2v 480p loras on at 3 and 1.5 strengths for high and low respectively, and i get far more motion, i haven't done much more testing like simply increasing the amount of steps beyond 8 in total but i thought this was worth mentioning to you guys.

    TieascMar 24, 2026

    You’re right. I compared V9 and V10 using the same prompts and parameters, and I found that without any Lora, V10’s motion effects are very weak—in NSFW scenes, it’s practically static—whereas V9 doesn’t have this issue...

    redlucario1735Mar 25, 2026

    @Tieasc actually im getting some really interesting results by using speed loras on the v9 model as well, i dont mean to say that it doesnt work without it, its just that adding speed loras suprisingly makes these models even better. I'm trying jumpcut types of scenes without using any loras and just by adding speed loras im getting much better "transformative" generations that actually change the scene significantly instead of just morphing the character into position according to the prompt. this is definitely worth looking into i think.

    darksidewalkerMar 25, 2026

    Just to clarify:
    Adding distillation on distillation always add more motion, but also will introduce artifacts, camera distortions and detail shifts. Be aware of this.
    The model is made to preserve as many details as possible, so the amount of distillation is already finetuned on that.

    darksidewalkerMar 25, 2026· 3 reactions

    @Tieasc V10 is more sensitive to prompts, the same prompts will not make the same results, but adding prompting like "fast, slow, rapid, swift, strong ..." will change the outcome significantly.
    For V10 you may have to be more clear how the motion should be, instead of just writing the motion.
    V9 added overall significant amounts of motion, that would also lead to unwanted motions and camera movent. What was fixed for v10.
    I do not found the images to be static in V10 if the prompt is clear what to do. Static videos may occur if a concept can not be done without lora, but that's normal for all checkpoints.

    unknowngreatoneMar 26, 2026

    @darksidewalker can you give a rundown on what prompts the checkpoint will adhere to (especially camera movements) and prompts that work as we don't know what exactly was merged with the checkpoint? I used your guidelines as broke down the prompts with the scene type structure you described, but it provides very little change.

    darksidewalkerMar 26, 2026

    @unknowngreatone I can not provide that, because this is not a lora, trained on specific type of wording. You have to figure out what works best for your input and scene, a full checkpoint has no fixed trigger words.
    I tested many camera movements and all worked: "pan, zoom, strife, hover, orbit, ..." - It may depend on the complete sentence and initial image, how good one or the other worked.

    fierceysMar 27, 2026
    CivitAI

    For version 10 just a general question, the retainment of details and characters is very good. But whenever there is any kind of s*x scene there will be some sort of bloom effect where the clear colors shift into this lighter smear relatively quickly. Any ideas?

    using er_sde/beta

    darksidewalkerMar 27, 2026

    I would suggest using a other sampler+scheduler, I never faced that

    mangho9123389Mar 27, 2026· 1 reaction
    CivitAI

    Thank you for always creating such wonderful models. I would like to purchase the model as soon as it is released in Early Access, but I have had to give up on the purchase due to CIVITAI's coin payment method. I was wondering if you happen to trade the model on other platforms that accept card payments.

    StableVibrationsMar 28, 2026
    CivitAI

    I've noticed there seems to be a slight drift to the left while using v9 which gets amplified when using SVI.

    Based on the previews this seems to not be an issue on v10?

    darksidewalkerMar 28, 2026· 1 reaction

    Should not appear with BoundBite, as far as I tested

    s_songjiafeng01Mar 29, 2026
    CivitAI

    Is this model compatible with a Mac Studio with M4 Max chip and 64GB of RAM? Looking forward to your reply, thank you!

    darksidewalkerMar 29, 2026

    No clue

    s_songjiafeng01Mar 29, 2026

    @darksidewalker Could you let me know if this model is compatible with Mac devices at all? I’d really appreciate any insight you might have.

    s_songjiafeng01Mar 29, 2026

    @darksidewalker I’m running this model on a Mac Studio (M4 Max, 64GB RAM), and I found that Mac’s MPS backend doesn’t support FP8 data types, which causes errors. Could you please provide the FP16 version of the model? I’d really appreciate it!

    darksidewalkerMar 30, 2026· 1 reaction

    @s_songjiafeng01 sorry, won't provide it. I also have no clue what models are supported on Mac.

    tob11Mar 31, 2026· 1 reaction
    CivitAI

    How can I stop the videos from playing in slow motion? Even though I use many positive prompts with words like "fast" and "quick," or negative ones like "slow motion," they always play in slow motion... Is there a setting I need to change?

    KarrasMK13Mar 31, 2026

    Did you open up a previous generation made on an older workflow and just change the model? I had the same experience, rebuilding it in the most recent workflow didn't show any signs of slowdown.

    Lev1123Mar 31, 2026

    use lower resolution and change fps, my resolution is THD and 16 fps (interpolated) and get slowmo/static movement too

    StaleNougatMar 31, 2026

    When interpolating, ensure that you're using a workflow that multiplies the framerate when saving the video. If you generate at 16fps and then interpolate to double the frames but don't change the fps, you're gonna have half-speed videos (IE: it's showing 32 frames at 16fps). Current DaSiWa workflows will multiply it automatically if you've got interpolation selected - if you're using a workflow where you added interpolation yourself, you need to up the rates yourself.

    silverridge18559Apr 1, 2026· 1 reaction

    I also am getting slow motion videos with v10. I didn't have this issue with previous versions. I just use the default Comfy Wan 2.2 I2V workflow and I would prefer to not need to download a more complex one.

    bombsawayApr 1, 2026

    same issue, also any one getting "get image" issue, every thing is loaded works for a few runs then that bug comes up, and have to restart comfy

    FirstPrinciplesMar 31, 2026· 6 reactions
    CivitAI

    Christmas in March.... whatever you did to the v10 model was wonderful; it has much better facial and detail consistency that Synth Seduction did when running certain styles.

    darksidewalkerMar 31, 2026

    Yeah that was the number 1 goal for me :)

    baronvonewmanMar 31, 2026· 9 reactions
    CivitAI

    is there anyway to fix the pause at the start of each of the videos? even the showcase ones show the pause

    Just to provide insight im using workflow as well from the creator posts and trying smoothmix, dr3amy, and fused motion and I cant get aggressive movement even using quick, fast strong, etc as the creator suggested. i tried a mix of none, all etc but overall compared to v9 the movement inst quite there at least im stumped at this point

    XtreamRishApr 1, 2026· 1 reaction

    I also want to know how to get rid of pause at the start

    fernahApr 1, 2026· 3 reactions

    Happens to me as well, I've been using the creator's models since LureNoir with a very simple workflow that I practically never had to edit and I never had an issue every time I switched to any of the creator's newest models, always worked seamlessly, but then I switched from SynthSeduction to this and suddenly my animations barely have any movement now, I tried to tweak everything and simply nothing works, the weird pause at the start along with the static robotic movements is almost every result I get. I had to switch back to SynthSeduction after messing for a couple of hours with no results

    Darian8125Apr 1, 2026· 3 reactions

    I thought I was going crazy or doing something wrong after updating from v9 to v10 and getting this.

    adminJPApr 1, 2026

    应该是VBVR lora混进了模型导致的,可以搜搜PainterI2V这个动作加速节点

    rando2048Apr 8, 2026

    I've found that using smoothmix v2 on high with lightx2v=3 and boundbite on low works very well. Sigma/shift 6 or 7. There were certain i2v generations that had the pause no matter the seed, sampler, prompt... One thing I noticed is that if wan thought the subject should be looking somewhere else, or that something else should be moved in a specific place, it would do that before anything else. Even prompting to not move where they are looking didn't help...

    2302596Mar 31, 2026· 1 reaction
    CivitAI

    V10 is really, really cooool. working perfect. To be honest, I felt some parts were a bit lacking up until V9, but V10 reflects my intentions with surprising accuracy. I can really feel the effort put into balancing detail and dynamism. The level of detail is incredibly satisfying. While the dynamic aspect still has a tiny bit of room for improvement, I believe this is a masterpiece that finds the perfect sweet spot—maintaining maximum detail while still capturing the right amount of movement. Thank you for this amazing work.

    Setian91Mar 31, 2026· 1 reaction
    CivitAI

    Great checkpoint (V10), quality wise the best...

    And you know what... when rendering on 0.6mp with perfect looping F2LF with the same image (8-10 seconds) along with the 1.05mp I2V for a stage to change you can create really long consistent quality video's since the chance of getting a high quality last frame is pretty high and consistent.

    Also this version compared to V9 adds a lot less balls to female vagina's lmao.

    I was so confused at first getting low quality results...

    User issue lmao, after I noticed one of the switches was bugged in GGUF instead of Safetensors I finally was able to get good results on this one (the switch safetensor was on, but it actually wasn't and I was getting the GGUF results).

    granz33Mar 31, 2026

    How do you do F2LF with out flickering on the last frames?

    Setian91Apr 1, 2026

    @granz33 enable perfect loop in DaSiWa's workflow.

    Depending on the light on the scene its sometimes better to keep the color correction off

    I never get flickering in my results, but don't expect a 100% looping result. The chances of those are rare depending on how fast and detailed the video is.

    I have a looping video in my showcase, its X rated so beware (I believe that one is 8s).

    wfxx14Mar 31, 2026· 1 reaction
    CivitAI

    let's do this.

    CubeyAIMar 31, 2026
    CivitAI

    Great work, I've been really enjoying your models for awhile now and happy to see you push and further improve results (v10 has some of the best motion I didn't even know wan could achieve) I have noticed since v9 and v10 that theres a bit of a "warm up" in the beginning frames before the animation is full swing in my generations (I've been using SVI 2.0 pro to chain them together for a longer generation) but is still evident in most generations I've seen. do you know if theres a reason for that?

    darksidewalkerApr 1, 2026· 2 reactions

    I noticed that this sometimes is happening, it's also on some examples, but on others not. I don't really know why this could be, maybe just a prompting thing. Describing the initial situation seem to prevent this for me, maybe it's an "analysis" thing till it understands the situation. But it is only sometimes, so maybe just bad luck.

    CubeyAIApr 1, 2026

    @darksidewalker good suggestion, I'll try to prompt in a way where it has kinda whats going on to start

    rando2048Apr 2, 2026

    @CubeyAI Any luck? I tried a lot of prompting techniques, then also some loras and even some speed loras. The most success I was able to get was maybe around 20-25% decrease in pause with the speed loras. With the length of the pause, it's not enough.

    I really like this release, it looks good, but this is a killer for me.

    I'm facing the same issue.

    I was able to achieve satisfactory results by trimming the first few frames using FFmpeg.

    Le_FourbeApr 1, 2026· 2 reactions
    CivitAI

    AWESOME ! now i'll see myself building workflows

    darksidewalkerApr 1, 2026

    Good 🤞

    MilitAIApr 1, 2026
    CivitAI

    releasing it on april 1st is quite something lol

    darksidewalkerApr 1, 2026· 1 reaction

    For me it was 31.03.😄

    thariquevilayil472Apr 1, 2026
    CivitAI

    Do you guys have a discord channel where I can follow your projects?

    SolidBoldApr 1, 2026
    CivitAI

    I get better cum details and motion from the old ass Radiant Crush version than v10 lol I don't get it..

    darksidewalkerApr 1, 2026

    There is an obvious reason mentioned inside the announcement 😉

    SolidBoldApr 3, 2026

    @darksidewalker Ah! interesting, thanks for the response. What would you say the trade-offs are? Also I should have specified even when using a lora like DREAMLY the controls and detail of this aspect is much worse than I could get before. Would v8 or v9 be a better option for me maybe?

    darksidewalkerApr 4, 2026

    @SolidBold Tradeoff is quality degeneration and detail shift. What is not happen with BoundBite v10.
    If another checkpoint suites you more, well, that's on your side to decide ;)

    mangho9123389Apr 1, 2026
    CivitAI

    I always admire your wonderful creations as I use this. You are like a beacon of light for the wan users. However, this v10 version is quite difficult for me to handle with my current capabilities. I took a day off to experiment, but it was extremely difficult to create the motions I wanted, and I couldn't get a handle on motion consistency at all. Since you mentioned that this was a different approach than before, I will try again this weekend.

    FruitsAndFrostApr 2, 2026· 3 reactions
    CivitAI

    So far I'm finding v9 is quite a bit more "active" with its motion than v10 - sometimes even too much where some things move and jiggle that shouldn't - while v10 is more subdued which can be nice but also I'm struggling to get more motion out of it when I want to.

    (Though I am using Wan2gp, not Comfy, and I'm not that in-tune with what my generation parameters are that may be affecting the amount of motion apart from the prompt.)

    Not intended as criticism or asking for help, just an observation!

    darksidewalkerApr 2, 2026· 1 reaction

    That's an inherit thing, because v9 had so much motion values that it introduced camera shifts sometimes. So v10 got this tunes down a bit to stabilize details and camera shift.
    Therefore v10 has to be less motion than v9, exaggerated motion values lead to unwanted jiggling, drifts, distorted details.

    What helps (for me) is using motion descriptors like fast, rapidly, swift, ... depending on the scene.

    Like this, on other checkpoints were exaggerated motion is baked: https://civitai.com/articles/27986/
    This can be good in some situations, it is not in many others. Choose your poison 😁

    vredbat02664Apr 2, 2026

    This is true. Workflows running on V9 produce far more satisfactory results in camera movement and motion than V10 running the same workflow almost to debilitating limits, but the facial consistency of V10 is unparalleled. So I tried the hybrid model, using V9 for High Noise and V10 for Low noise, and that output gave better results.

    darksidewalkerApr 2, 2026

    @vredbat02664 I assume you just refer to overextended fast hyper thrusting motions... Since the motions are fine with v10🙄 camera movement is worlds better with v10, v9 is not even close there.

    darksidewalkerApr 2, 2026· 1 reaction

    You can always add more distillation with lighx2v loras and extend the speed, sacrificing details, understanding and prompt adherence for the repetitive motion 😏
    The model is not made for 1 simple task, it is made to overall perform (also on SFW!) and many styles.

    g1263495582Apr 2, 2026

    @darksidewalker To be honest, ComfyUI changed its calculation methods for certain parts of the model. Because of this change from the older version, the outputs might look different or have minor bugs—something some people may or may not encounter.

    darksidewalkerApr 2, 2026

    @g1263495582 Any source? I'm not aware that comfyui is doing the calculations of the tensors itself and alter them...

    darksidewalkerApr 2, 2026

    @g1263495582 Thank you, very interesting O.o
    But there is a mention that the issue exists if your dependencies are outdated and the problem get solved with:
    2.10.0+cu130 and xformers to 0.0.35

    Also it was said v9 vs v10, so if it would be comfy it would effect both.

    g1263495582Apr 2, 2026

    @darksidewalker As for v9 vs v10, hmm... was v1022 mixed into the v10 mix distillation?

    darksidewalkerApr 2, 2026

    @g1263495582 it is partly included in both versions

    vredbat02664Apr 2, 2026

    @darksidewalker for example a workflow that worked well with V9 said (excerpt from the prompt) "The girl has a green emerald pendant around her neck, the girl lifts the red-wine glass from the table and walks towards the fridge. The camera zooms out to reveal full body shot of the girl walking towards the fridge with the wine glass in her hand". -- The output of this is exactly as expected, all items and parts visible and well produced.

    Now to V10, the output is crystal clear with great facial consistency, but there is absolutely no zoom action, the girl's pendant is present but the camera angle is such that its not visible, the wine glass is present but is only partially visible and there is no camera motion for the full body shot to show the girl walk. The view is fixed while the girl walks to the fridge.

    This output happens with no change to the prompt, only removing V9 and loading V10 and running the workflow.

    Again, I will iterate V10 is an insanely good model, but perhaps for a different use case such as multiple short subjective situational prompts stitched together for long videos.

    g1263495582Apr 2, 2026

    @darksidewalker Hmm, regarding Motion V10, I think the 1022 that was mixed in might have been overshadowed by other distilled models. Personally, I feel like 1022 is the distilled LoRA that makes videos look the most 'active' compared to the others. That’s probably why V9, which used 1022 directly, performed better in terms of motion.

    g1263495582Apr 2, 2026

    @vredbat02664 Regarding the camera, I feel like using 'camera pulls back' yields better results. However, you need to format it something like: 'camera pulls back, [describe the background/what is visible in the scene], [followed by what you want to see, e.g., full body, etc.]'.

    Setian91Apr 2, 2026
    CivitAI

    Like I said before I love V10 so far, amazing quality and motion consistency.

    I'm only struggling with one thing: Camera position and movement...

    This is probably more of a WAN limitation but are there effective ways to increase the change for the camera to move?

    Sometimes it works, but for some scenes with the same prompt it doesn't, some even move the opposite direction of my prompt lol.

    Best results so far for me was adding the camera movements in the last sentence of the prompt.

    Any help or advice is much appreciated!

    g1263495582Apr 2, 2026

    Regarding the camera, it depends on the input image plus the camera commands. From what I've shown in this official guide under the camera section, I feel like there's a specific pattern to it. If the format is wrong or incorrect, there's a chance that Wan will either follow it or just ignore it.

    rozenkristallApr 4, 2026
    CivitAI

    Currently, I’m noticing a significant reduction in movement in v10 compared to v9. Maybe it’s because I generate horizontal videos rather than vertical ones like most people here? In v9, the whole body moves - there’s twitching and blinking - while in v10, the person looks almost frozen, without natural human-like motion.

    darksidewalkerApr 4, 2026· 1 reaction

    V10 needs promoting for the motions you want. The reasoning needs details. The benefit is it will not add unwanted motions out of the blue.

    modelsshedevil129Apr 4, 2026
    CivitAI

    quality is unparalleled, amazing quite frankly but has massive issues with movement. thank you

    darksidewalkerApr 4, 2026· 2 reactions

    There is no movement problem, the reasoning needs a bit more detailed descriptions.

    @darksidewalker gotcha thanks

    SamuraiJack109Apr 5, 2026· 1 reaction
    CivitAI

    v10 definitely feels harder to use than previous versions (I started with v7), but put in a good prompt, and the result is an absolute banger. After a few days, I've finally decided to delete v9. Good stuff.

    Kolt93Apr 5, 2026

    Were You be able to get rid of initial freeze and robotic movement and lack of subtle body motions? If so I'd very much like to hear how. So far v10 is collecting dust, while v9 bangers, although half is scrapped because of camera drift.

    SamuraiJack109Apr 5, 2026· 2 reactions

    @Kolt93: You have to describe the initial state of the image, or you'll have a bad time, like I first did. Without that description, you're animating an image instead of generating the rest of the video, if that makes sense.

    Kolt93Apr 5, 2026

    @SamuraiJack109 Thanks, I'll look into that!

    mangho9123389Apr 5, 2026· 4 reactions
    CivitAI

    I previously made somewhat harsh remarks about v10. However, after spending the entire Saturday researching it, I have come to understand your intentions and the model's performance. While v8 and v9 were models that performed reasonably well based on learned data and simple instructions, v10 seems to have the potential to produce the results I truly desire by moving each individual joint, assuming it adheres strictly to the mechanisms of human movement. Thank you for creating such a great model. It is a small token, but I sent you the cost of a cup of coffee.

    darksidewalkerApr 5, 2026· 2 reactions

    Thank you for your support and tha kind words, I hope everyone can crate awesome art with the model🖤

    bvgaApr 7, 2026· 1 reaction

    @darksidewalker You've got the best model for stylized stuff (I use v9 for nearly all my videos :D). I'm still figuring out V10, and it's great to have variety in how the models perform; different tools for different jobs!

    Kolt93Apr 5, 2026· 1 reaction
    CivitAI

    I'd say it is a strict downgrade artistic-wise: initial 1 second freeze, robotic, lazy movements, lack of live subtle body motion. The only things good I found about the model is stricter prompt adherence and (Oh my god!) steady camera. I'd say V9+steady camera would have been near perfect. V9 already produces insane things, that are 50% time destroyed by camera zoom/drift/pan and maybe overenthusiastic head/body bobbing.

    darksidewalkerApr 5, 2026· 3 reactions

    I would say you are using it wrong. Considering the hundred examples proofing otherwise. 🤷
    The reasoning will need more description, if you do not describe anything, it will not do anything ... it is more prompt sensitive. What is a good thing.

    Kolt93Apr 5, 2026· 1 reaction

    @darksidewalker I will try working with it more, I just dont understand how to describe every subtle motion that V9 did on it's own.

    Kolt93Apr 5, 2026· 1 reaction

    What about freezing? What causes it?

    darksidewalkerApr 5, 2026· 1 reaction

    @Kolt93 Nobody said you need to describe every single bit, but description matters with the reasoning build in.
    The good thing is it will not add unwanted motion, clam faces, you got the power, slight smirk, go for it. ~
    I never noticed any freezing, so I do not know what that should be.

    Kolt93Apr 5, 2026· 1 reaction

    @darksidewalker Literally every video from v10 starts from around 1 second freeze. I didnt notice it right away too, but after looking through other's comments about it, I rewatched my generations - and there it is, every 5 second clip is basically 4 second with ~1 sec freeze at the start.

    darksidewalkerApr 5, 2026· 2 reactions

    @Kolt93 Looking at my latest vid here (https://civitai.com/images/126424971) there is no freeze.

    Kolt93Apr 5, 2026· 1 reaction

    @darksidewalker I double checked - first 7 pixel frames are static initial image (I2V). Thank god it doesn't affect SVI workflow.

    Kolt93Apr 5, 2026· 3 reactions

    @darksidewalker I can only add that I'm not alone with this problem.

    darksidewalkerApr 6, 2026· 2 reactions

    @Kolt93 7 frames would not even a second. Even if this is happening to you and as I said it is more likely a prompting problem. There is no proof to tell there4 are others that prompt your way and get that same behavior. I could also say there are 100 examples with no problem, so this must be a setting or usage problem.

    Even IF this problem occurs and would exists, there is nothing I could change now, since the checkpoint is released this way. I do not get what you want from me.

    If the problem is real and reproduce able constantly I could only try to fix it with the next checkpoint.

    So if the v10 is not your cup of tea and do not produce the wanted results for you, there is no reason to use it, you can just use any other out there.

    Kolt93Apr 6, 2026· 1 reaction

    @darksidewalker I wanted to report a problem (freezing), that you would either confirm (and maybe patch) or not, thats all. 7 frames is half a second at 16 fps and less than a third at 24, so may be not that noticeable at 24, but either way - if it exists, you will know about it and remove it from V11. Peace, man <3

    Darksidewalker
    Author
    Apr 6, 2026· 3 reactions

    @Kolt93 Okay, now I understand. I can confirm this happen occasionally. But I can also say, that this is not in general, since I made a lot of video.
    My clue is this is the deeper reasoning from vbvr.
    I can just give you a heads up, that this is somehow connected to the input and prompt used.

    emotionaldreams2Apr 6, 2026· 1 reaction
    CivitAI

    could this be used for T2V? just curious

    darksidewalkerApr 6, 2026· 3 reactions

    It is a I2V model, so this is not intended for T2V and will not reliably work as T2V.

    KAO0020Apr 6, 2026· 4 reactions
    CivitAI

    Haha, I don't know how many works I've created using V7 through V10.

    I'm only commenting now. With V10, I've noticed that while the dynamic range isn't as strong as previous versions, it still produces pleasing effects after appropriate cue words.

    Especially when using FLF2V, its stability is incredibly strong; previous versions would have flickering noise.

    I've created many works with V10. It seems to have a greater understanding of human anatomy.

    In short, it's awesome!

    darksidewalkerApr 6, 2026· 2 reactions

    Thank you! Yes, I tuned down the motion a slight bit, to eliminate unwanted motions and camera shifts.

    alaiasun199Apr 6, 2026· 1 reaction
    CivitAI

    I've been having some technical issues running the low model (v9 and 10), where it tends to shift colors to a desaturated olive green hue when either video is too big, or too long. any insights?

    darksidewalkerApr 6, 2026· 1 reaction

    You have to run both high+low

    Lev1123Apr 6, 2026· 1 reaction
    CivitAI

    i notice that in SVI workflows, its often have blurring issue. try to fix it with prompting but it's still there. any help?

    beside that it works great with AIO workflows

    batsoupyumApr 7, 2026· 1 reaction
    CivitAI

    Running on 1x H200 SXM5, when NAG is enabled it shows this error, does anyone know why?

    ValueError: Query/Key/Value should either all have the same dtype, or (in the quantized case) Key/Value should have dtype torch.int32

    query.dtype: torch.float16

    key.dtype : torch.bfloat16

    value.dtype: torch.bfloat16

    File "/root/ComfyUI/execution.py", line 534, in execute

    output_data, output_ui, has_subgraph, has_pending_tasks = await get_output_data(prompt_id, unique_id, obj, input_data_all, execution_block_cb=execution_block_cb, pre_execute_cb=pre_execute_cb, v3_data=v3_data)

    File "/root/ComfyUI/execution.py", line 334, in get_output_data

    return_values = await asyncmap_node_over_list(prompt_id, unique_id, obj, input_data_all, obj.FUNCTION, allow_interrupt=True, execution_block_cb=execution_block_cb, pre_execute_cb=pre_execute_cb, v3_data=v3_data)

    File "/root/ComfyUI/execution.py", line 308, in asyncmap_node_over_list

    await process_inputs(input_dict, i)

    File "/root/ComfyUI/execution.py", line 296, in process_inputs

    result = f(**inputs)

    File "/root/ComfyUI/nodes.py", line 1625, in sample

    return common_ksampler(model, noise_seed, steps, cfg, sampler_name, scheduler, positive, negative, latent_image, denoise=denoise, disable_noise=disable_noise, start_step=start_at_step, last_step=end_at_step, force_full_denoise=force_full_denoise)

    File "/root/ComfyUI/nodes.py", line 1556, in common_ksampler

    samples = comfy.sample.sample(model, noise, steps, cfg, sampler_name, scheduler, positive, negative, latent_image,

    File "/root/ComfyUI/comfy/sample.py", line 66, in sample

    samples = sampler.sample(noise, positive, negative, cfg=cfg, latent_image=latent_image, start_step=start_step, last_step=last_step, force_full_denoise=force_full_denoise, denoise_mask=noise_mask, sigmas=sigmas, callback=callback, disable_pbar=disable_pbar, seed=seed)

    File "/root/ComfyUI/comfy/samplers.py", line 1180, in sample

    return sample(self.model, noise, positive, negative, cfg, self.device, sampler, sigmas, self.model_options, latent_image=latent_image, denoise_mask=denoise_mask, callback=callback, disable_pbar=disable_pbar, seed=seed)

    File "/root/ComfyUI/comfy/samplers.py", line 1070, in sample

    return cfg_guider.sample(noise, latent_image, sampler, sigmas, denoise_mask, callback, disable_pbar, seed)

    File "/root/ComfyUI/comfy/samplers.py", line 1052, in sample

    output = executor.execute(noise, latent_image, sampler, sigmas, denoise_mask, callback, disable_pbar, seed, latent_shapes=latent_shapes)

    File "/root/ComfyUI/comfy/patcher_extension.py", line 112, in execute

    return self.original(*args, **kwargs)

    File "/root/ComfyUI/comfy/samplers.py", line 995, in outer_sample

    output = self.inner_sample(noise, latent_image, device, sampler, sigmas, denoise_mask, callback, disable_pbar, seed, latent_shapes=latent_shapes)

    File "/root/ComfyUI/comfy/samplers.py", line 981, in inner_sample

    samples = executor.execute(self, sigmas, extra_args, callback, noise, latent_image, denoise_mask, disable_pbar)

    File "/root/ComfyUI/comfy/patcher_extension.py", line 112, in execute

    return self.original(*args, **kwargs)

    File "/root/ComfyUI/comfy/samplers.py", line 751, in sample

    samples = self.sampler_function(model_k, noise, sigmas, extra_args=extra_args, callback=k_callback, disable=disable_pbar, **self.extra_options)

    File "/root/ComfyUI/venv/lib/python3.10/site-packages/torch/utils/_contextlib.py", line 124, in decorate_context

    return func(*args, **kwargs)

    File "/root/ComfyUI/comfy/k_diffusion/sampling.py", line 205, in sample_euler

    denoised = model(x, sigma_hat s_in, *extra_args)

    File "/root/ComfyUI/comfy/samplers.py", line 400, in call

    out = self.inner_model(x, sigma, model_options=model_options, seed=seed)

    File "/root/ComfyUI/comfy/samplers.py", line 954, in call

    return self.outer_predict_noise(*args, **kwargs)

    File "/root/ComfyUI/comfy/samplers.py", line 961, in outer_predict_noise

    ).execute(x, timestep, model_options, seed)

    File "/root/ComfyUI/comfy/patcher_extension.py", line 112, in execute

    return self.original(*args, **kwargs)

    File "/root/ComfyUI/comfy/samplers.py", line 964, in predict_noise

    return sampling_function(self.inner_model, x, timestep, self.conds.get("negative", None), self.conds.get("positive", None), self.cfg, model_options=model_options, seed=seed)

    File "/root/ComfyUI/comfy/samplers.py", line 380, in sampling_function

    out = calc_cond_batch(model, conds, x, timestep, model_options)

    File "/root/ComfyUI/comfy/samplers.py", line 205, in calc_cond_batch

    return calccond_batch_outer(model, conds, x_in, timestep, model_options)

    File "/root/ComfyUI/comfy/samplers.py", line 213, in calccond_batch_outer

    return executor.execute(model, conds, x_in, timestep, model_options)

    File "/root/ComfyUI/comfy/patcher_extension.py", line 112, in execute

    return self.original(*args, **kwargs)

    File "/root/ComfyUI/comfy/samplers.py", line 325, in calccond_batch

    output = model.apply_model(input_x, timestep_, **c).chunk(batch_chunks)

    File "/root/ComfyUI/comfy/model_base.py", line 172, in apply_model

    return comfy.patcher_extension.WrapperExecutor.new_class_executor(

    File "/root/ComfyUI/comfy/patcher_extension.py", line 112, in execute

    return self.original(*args, **kwargs)

    File "/root/ComfyUI/comfy/model_base.py", line 211, in applymodel

    model_output = self.diffusion_model(xc, t, context=context, control=control, transformer_options=transformer_options, **extra_conds)

    File "/root/ComfyUI/venv/lib/python3.10/site-packages/torch/nn/modules/module.py", line 1779, in wrappedcall_impl

    return self._call_impl(*args, **kwargs)

    File "/root/ComfyUI/venv/lib/python3.10/site-packages/torch/nn/modules/module.py", line 1790, in callimpl

    return forward_call(*args, **kwargs)

    File "/root/ComfyUI/comfy/ldm/wan/model.py", line 644, in forward

    return comfy.patcher_extension.WrapperExecutor.new_class_executor(

    File "/root/ComfyUI/comfy/patcher_extension.py", line 112, in execute

    return self.original(*args, **kwargs)

    File "/root/ComfyUI/comfy/ldm/wan/model.py", line 664, in _forward

    return self.forward_orig(x, timestep, context, clip_fea=clip_fea, freqs=freqs, transformer_options=transformer_options, **kwargs)[:, :, :t, :h, :w]

    File "/root/ComfyUI/comfy/ldm/wan/model.py", line 597, in forward_orig

    x = block(x, e=e0, freqs=freqs, context=context, context_img_len=context_img_len, transformer_options=transformer_options)

    File "/root/ComfyUI/venv/lib/python3.10/site-packages/torch/nn/modules/module.py", line 1779, in wrappedcall_impl

    return self._call_impl(*args, **kwargs)

    File "/root/ComfyUI/venv/lib/python3.10/site-packages/torch/nn/modules/module.py", line 1790, in callimpl

    return forward_call(*args, **kwargs)

    File "/root/ComfyUI/comfy/ldm/wan/model.py", line 252, in forward

    x = x + self.cross_attn(self.norm3(x), context, context_img_len=context_img_len, transformer_options=transformer_options)

    File "/root/ComfyUI/venv/lib/python3.10/site-packages/torch/nn/modules/module.py", line 1779, in wrappedcall_impl

    return self._call_impl(*args, **kwargs)

    File "/root/ComfyUI/venv/lib/python3.10/site-packages/torch/nn/modules/module.py", line 1790, in callimpl

    return forward_call(*args, **kwargs)

    File "/root/ComfyUI/custom_nodes/comfyui-kjnodes/nodes/model_optimization_nodes.py", line 1382, in wrapped_attention

    return wan_crossattn_forward_nag(self_module, args, *kwargs)

    File "/root/ComfyUI/custom_nodes/comfyui-kjnodes/nodes/model_optimization_nodes.py", line 1302, in wan_crossattn_forward_nag

    x_pos_out = normalized_attention_guidance(self, q_pos, context_pos, nag_context)

    File "/root/ComfyUI/custom_nodes/comfyui-kjnodes/nodes/model_optimization_nodes.py", line 1255, in normalized_attention_guidance

    x_negative = comfy.ldm.modules.attention.optimized_attention(query, k_negative, v_negative, heads=self.num_heads).flatten(2)

    File "/root/ComfyUI/comfy/ldm/modules/attention.py", line 137, in wrapper

    return func(*args, **kwargs)

    File "/root/ComfyUI/comfy/ldm/modules/attention.py", line 466, in attention_xformers

    out = xformers.ops.memory_efficient_attention(q, k, v, attn_bias=mask)

    File "/root/ComfyUI/venv/lib/python3.10/site-packages/xformers/ops/fmha/__init__.py", line 311, in memory_efficient_attention

    return memoryefficient_attention(

    File "/root/ComfyUI/venv/lib/python3.10/site-packages/xformers/ops/fmha/__init__.py", line 472, in memoryefficient_attention

    return memoryefficient_attention_forward(

    File "/root/ComfyUI/venv/lib/python3.10/site-packages/xformers/ops/fmha/__init__.py", line 488, in memoryefficient_attention_forward

    inp.validate_inputs()

    File "/root/ComfyUI/venv/lib/python3.10/site-packages/xformers/ops/fmha/common.py", line 242, in validate_inputs

    spacelearning001875Apr 7, 2026· 1 reaction
    CivitAI

    where do i paste these bro

    lillblues78249Apr 8, 2026· 5 reactions
    CivitAI

    Almost all the generated videos by V10 have a delayed motion. The characters have minimal movement in the first 1 sec. The previous V9 doesn't have this problem.

    lillblues78249Apr 8, 2026· 2 reactions

    BTW I am a loyal fan of this work. Best Wan2.2 ckpt ever!

    darksidewalkerApr 8, 2026· 1 reaction

    @lillblues78249 Seem to happen on some inputs and prompt types. Best use a brief description of the setting as first 2-3 sentences.

    lillblues78249Apr 8, 2026· 1 reaction

    @darksidewalker Thanks for the tips. How come V9 doesn't have such a problem?

    penguin235Apr 12, 2026· 2 reactions

    I'm having the exact same issue. tried simplifying the prompt to 2-3 sentences, tried ensuring all the sentences describe motion rather than the image, etc. but seems to be the issue with the model.

    darksidewalkerApr 13, 2026· 2 reactions

    @penguin235 as I said, it can happen, but most of the time it is an prompting issue. V9 is different and the motion vectors where too much resulting in camerashift and some detail shift. V10 has build in reasoning and needs more prompting, but responds better.

    KamkApr 8, 2026· 1 reaction
    CivitAI

    How do one go about merging in loras? I like your merges, but I'd like to mix in some of my own loras to keep generation times low.

    I tried using the comfyui nodes to load up model +loras and then using the save model node, but keeps failing

    darksidewalkerApr 8, 2026· 1 reaction

    You can not effectively merge loras into quantized models.

    zhongwatch1980Apr 8, 2026· 1 reaction
    CivitAI

    V10版本在二次元人物的一致性方面令人赞叹,但我发现想要保持完美的一致性需要牺牲人物的肉体的柔软感,抱歉如果冒犯到您,您的视频展现的很多女人的肉体是没有弹性的。但我喜欢使用诸如slop bounce或者slop twerk这两种使女人身体柔软,动起来时更具冲击力与美感的lora,而使用这些lora会导致女人长出真人嘴唇或者使用效果不及预期,达不到那种柔软的肉体效果,但调高lora的数值比如到1~1.3又会导致女人脸部真人化等等问题。看到别人做的视频展现的柔软的肌肤臀部这些羡慕得要死,希望早日能找打解决办法

    crafted101Apr 10, 2026· 1 reaction
    CivitAI

    i have v7 and v8 i use v7 more then any other can someone update me is v9 or v10 worth my time or is it wasted space ?

    djoedjoe15454845Apr 10, 2026· 1 reaction
    CivitAI

    Hi! I have start with you v10 since few day now, but for understand the prompting can you list the lora inside the checkpoint plz ? i need to know what i can do with no lora plz

    darksidewalkerApr 11, 2026· 1 reaction

    All information I want to share is inside the corresponding article. Anything above this will not be shared to protect my work from stealing :)

    djoedjoe15454845Apr 11, 2026· 1 reaction

    @darksidewalker ok but how to know what we can do with no lora ? you don't list prompt word or exemple ? for blowjob exemple, i use sensual_teasing lora or Deepthroat/Face Fuck- Wan2.2 I2V lora, but i see problem with this Lora, then if you already use this one in your check point i use its two time for nothing :/ Do you use your own blowjob lora ? Thank you very much for your answer and your work

    darksidewalkerApr 11, 2026· 1 reaction

    @djoedjoe15454845 You are right and also not. Since it is NOT a lora and not trained on triggers or specific sentences and be a full checkpoint, it will listen and understand complex settings and natural language. There is no way to fully provide a list of working sentences, since it always is depended of the context, attentions, encoders, seeds and inputs.
    To check if a lora will add any benefit you can just run the same seed and setting and see if this lora will add anything you want or the model already understands that on its own. that's why I recommend to try without first.

    To know what you can do without lora is trying out, that's how it works with ALL models out there. Nobody can tell you all capabilities of an checkpoint and there is no way to test every possible setting.

    mks812812769Apr 11, 2026· 1 reaction
    CivitAI

    I have kind of casual question, but can someone tell me whats the difference between this lineup of models and TastySin? fp8 and fp16 only?

    PotatoChipOwOApr 13, 2026· 3 reactions

    You can find detailed descriptions under 'About this version' on the right side of the model page. Additionally, NVFP4 and GGUF versions are available for v10.

    darksidewalkerApr 13, 2026· 2 reactions

    Also there are detailed articles and announcements on my page to explain everything.

    Nk0GGryApr 13, 2026· 4 reactions
    CivitAI

    V10 is great. very smooth, intuitive, good prompt adherence, plays nicely with loras. fast and reasonable quality output even at 4 steps, excellent quality at 8 to 10 steps. obviously works great inside DaSiWa's I2V AiO workflow.

    darksidewalkerApr 13, 2026· 1 reaction

    Thank you:)

    deepzApr 15, 2026· 1 reaction

    What is your workflow? Using a regular (default) WAN2.2 workflow v10 is broken for me. The result is unpredictable.

    Nk0GGryApr 21, 2026· 1 reaction

    @deepz hey sorry late reply but i use darksidewalker's FastFidelity all in one I2V workflow with just the I2V, upscale x2, NAG, and interpolation turned on. it can do lots of other stuff too check out the description. link: https://civitai.red/models/1823089/dasiwa-wan22-workflows-or-i2v-or-svi-20-or-s2v-or-flf2v-or-audio-or-combine

    rsamd123923Apr 13, 2026· 2 reactions
    CivitAI

    Is there a workflow were you have section for longer vids 20sec+, like kenpechi wf? i tried kenpechi wf with dasiwa model but its not nearly the same quality and takes longer.

    sneedingonmyligma420Apr 14, 2026· 1 reaction
    CivitAI

    Awesome model, the best out there for NSFW for wan 2.2, do you have a recommended final pass detailer + upscaling workflow? I tried to work one out myself but i couldn't get it working right, plus 1080p OOMs needing another 1.6gb of vram to work.

    Nk0GGryApr 14, 2026· 1 reaction

    DaSiWa (the same account that posted this model) has a great all in one video workflow that I highly recommend. Its very modular so you can set it up however you like!

    Here: https://civitai.com/models/1823089/dasiwa-wan22-workflows-or-i2v-or-svi-20-or-s2v-or-flf2v-or-audio-or-combine

    sneedingonmyligma420Apr 14, 2026· 1 reaction

    @Nk0GGry the fastfidelity workflow? That's just a straight resize upscale, not a full final pass upscale.

    crafted101Apr 15, 2026· 3 reactions
    CivitAI

    where am i going wrong the pussy if fingered or played with looks like bubble gum and the ass mix's in with the pussy is it my prompting ot not prompting something ?

    deepzApr 15, 2026· 1 reaction

    I am having issues with v10, v9 works fine even without any loras.

    darksidewalkerApr 16, 2026· 1 reaction

    @deepz Whatever you issue is, please read the announcement and front-page to the model. There are in depth explanation how the model works and that it is not meant for replacing all loras.

    deepzApr 16, 2026· 1 reaction

    @darksidewalker I mean v10 doesn't work. It is broken for me. It doesn't do simple SFW prompts what v9 used to do well

    darksidewalkerApr 17, 2026· 2 reactions

    @deepz I doubt that, v10 has much more reasoning and prompt adherence. I have no clue what you are doing, but v10 is much more capable of doing things, even more for sfw.
    You need more prompting as for v9, because of VBVR - Just use a bit more detailed prompts. And a brief start (as always) describing the situation. There are plenty of examples already in the gallery.

    deepzApr 17, 2026· 1 reaction

    @darksidewalker understood, I will double-check with more test cases assuming the parameters stay the same as in v9

    crafted101Apr 18, 2026· 1 reaction

    @darksidewalker  i like how there this big talk in side my question but my question never got answered lol

    darksidewalkerApr 18, 2026· 2 reactions

    @crafted101 Oh, yeah, I assume this is prompting or the situation needs a lora.

    deepzApr 18, 2026· 3 reactions

    I did test it again. v10 is better at preserving identity but movement is stale or non-existent

    darksidewalkerApr 18, 2026· 4 reactions

    @deepz Sight... How can you say that? Look on the gallery. It is just not true.
    But well, if you do not like it or its not how you want it, there is nothing I can do, you may just use another checkpoint. There is no point in telling me that over and over in the comments and other comments. I can not just rewrite the checkpoint to your needs.

    deepzApr 18, 2026· 1 reaction

    @darksidewalker maybe I have a broken model I will re-download it. But I did test in more than 4-5 repeatable cases where are got excellent results with v9. Could be the prompting or the settings.

    deepzApr 18, 2026· 3 reactions

    @darksidewalker You are right! I might have had a broken model the first time. It seems to be much better when I re-downloaded it! Good Job!

    darksidewalkerApr 19, 2026· 1 reaction

    @deepz Glad it now works for you :)

    junyung99_tan302Apr 26, 2026

    @darksidewalker maybe give some prompts example?

    darksidewalkerApr 26, 2026

    @junyung99_tan302 99% of my uploads are with prompts, also from others... So there are enough examples already.👍

    st3ph3nstrang3760Apr 16, 2026· 3 reactions
    CivitAI

    Having a ton of fun with this excellent model. Only one question, it seems like a lot of my generations have a tendency to return to the init image/pose at the end of the video. For example I'll have a character with long hair in front of their chest, and tell the prompt to move the hair behind her shoulders, which works, but then in the last 1-2 seconds of the video they will move the hair back in front of the character so it looks like the init image again instead of it staying behind their shoulders. Almost like there is looping behavior except I'm not doing any looping. Is there some other setting I can use so generations don't return to their init image at the end?

    darksidewalkerApr 17, 2026· 2 reactions

    After 5s WAN 2.2 will gradually start looping back.

    st3ph3nstrang3760Apr 18, 2026· 1 reaction

    @darksidewalker Thanks. I suppose it's not that big of a deal, just need to stick to 5 seconds to avoid undesired looping behavior and go longer if I DO want the looping, since it is actually helpful in some instances like creating extended clips via end frames

    dpescadaApr 18, 2026· 2 reactions
    CivitAI

    Trying to use MMAudio but it only lasts 2s then cuts out. I tried 24fps like the workflow says and tried 30fps some else recommended but no luck. Any ideas?

    490233407375Apr 18, 2026· 4 reactions
    CivitAI

    Hey buddy, can we have gguf version?

    Darksidewalker
    Author
    Apr 18, 2026· 2 reactions

    There is, just look on my profile/collection 👍

    490233407375May 5, 2026· 1 reaction

    @darksidewalker sorry for reply late, it's work very well on my 4070Ti. Thanks a lot!!!

    407530742736Apr 19, 2026· 5 reactions
    CivitAI

    I am a newbie, why is the quality of the video I generated with your recommended settings so poor and blurry? I need to set something to improve the picture quality.

    teeay25225May 2, 2026

    Hope you improved alot since u wrote this. Thats how everyone began editing locally so did i haha. It's very complex and if you see a very good result on the showcase page you can be pretty sure that they doing this for much longer already. I'm in since 2 weeks but improved alot since then.

    ql_weepingwind036Apr 19, 2026· 3 reactions
    CivitAI

    Oh,I found that Video-Reason has released the official lora of VBVR.Since I spent more time adjusting the prompts and so on to avoid a slower motions than using V9.I guess can official version VBVR performs butter than optimized version?

    Darksidewalker
    Author
    Apr 20, 2026· 3 reactions

    I have no clue what your talking about can you specify?

    ql_weepingwind036Apr 20, 2026· 1 reaction

    @darksidewalker Sorry about express not clearly.I don't know much about backing models,but I realize that VBVR don’t has a lora format released until a few days ago,so V10‘s VBVR originates from the whole VBVR Diffusers format model as base model?Since V10’s
    generation often has a slower motion than V9 when using same input and promots especially with SVI Pro,I wonder if it's VBVR Diffusers model‘s influence?Now VBVR has official WAN2.2 lora released,could backing VBVR lora in V9 provide better results since lora is more concise,conducive to a balance between dynamics and reasoning?

    I will be very sorry if I am wrong with how V10 implements VBVR,but anyway you did a great job,your model is consided as one of the best WAN2.2 models in our community.

    Thanks for your great work!

    ss9999Apr 22, 2026· 1 reaction

    @ql_weepingwind036 VBVR also has general Wan 2.2 checkpoints with it built in. One person I read claimed the lora can't work as well as the checkpoints because it's a lora but I don't know if that's the case. One video tester claimed the KJ lora works better than the checkpoint but he only tested the "surgically" compressed version rather than the full-fat VBVR checkpoint. I have found that the full-fat VBVR checkpoint has better quality than the allegedly "surgically" compressed one. It is slower, though. I am not sure VBVR is always an improvement. Sometimes it seems to improve things and sometimes it seems to be a hindrance, whether it's the lora or the checkpoint. I have not tested any lora other than the unofficial KJ one.

    ql_weepingwind036Apr 25, 2026· 1 reaction

    @ss9999 I see....So the most important thing is still to use more detailed prompts.Oh.I hate constantly adjusting the prompts and generating them repeatedly....sad....

    ss9999Apr 26, 2026· 2 reactions

    @ql_weepingwind036 There are a lot of variables (which loras to use and at what strength, how many steps, what sampler/scheduler, how much shift, which checkpoints to use, whether or not to use accelerator loras and which ones, whether or not to use things like NAG and VBVR, etc.) and unfortunately there is a lot of trial and error.

    InoSimApr 28, 2026· 4 reactions

    Well BoundBite is more prompt related than SynthSeduction.
    I took a lot of time to test it and found BoundBite way more "precise" than SynthSeduction in understanding the prompts and also is more versatile by keeping the input image without too much changing it. I'd say, darksidewalker made it's own VBVR in his models without using the actual LoRa in it.

    To be clear, i always test without any LoRa. This is the best method to get the boundaries of the checkpoint, it's capabilities and what it can or cannot do.

    I noticed that BoundBite react better with "strong", "repeat", "fast", "wide" trigger words. Also specifying physics helps a lot like: "velocity", "friction", "gravity", "weight"; specifying material "type", "state" and also motion "type", "state", "direction", "placements" (which are not necessarily needed in SynthSeduction).

    I found that BoundBite react way better to science than SynthSeduction and is way more stable. Yes, motion is fast almost everytime in SynthSeduction, but it lose a lot of the prompt's detailed explantation and for what i've tested is too much doing whatever he wants.

    The workaround for BoundBite: If it's slow at 16fps (81 frames) that means it will be okay at 24fps (121 frames). If it's too fast at 24fps it will be okay at 16fps. If the motion takes too much time to start (like early frames taking time to start the motion), that means your subject's description trigger some motion informations from the model. In that case put the subject's description AFTER the motion explantations and make sure to weight what you really want to see like (motion:1.2).

    Also don't push the number of frames (number of seconds) too much expect if you wish for a loop/repeat result. For example: "A man walking from left to the right" > Result: going from right to the left in last frames (like backward) means the time is too long for what you asked according to motion description.

    teeay25225May 2, 2026· 3 reactions
    CivitAI

    I guess i must not tell that this is one of the best checkpoints (Boundbite V10). I'm kinda new to this since 2 weeks and using an RTX 5080. I'm glad i found your checkpoint when i started because it's kinda beginner friendly, i'm using it with the DaSiWa WAN 2.2 i2v FastFidelity C-AiO-12 workflow. With the 5080 rendering at 4 steps is insanely fast even on higher resoloutions. The results are good enough to not have to use the truevision checkpoint which is meant for way more steps and samplers like dpmpp_2m i guess who are showing their true potential with higher steps. With a 5090 i would maybe do that sometimes to get the 20-40% Quality increase (depends) but even then rendering with 20~ steps and an cfg over 3 is just taking way too Long.

    Anyways in Terms of nsfw i dont see any difference to the wan2-2-fp8da-aoti-preview on huggingfaces i used before or i just didnt find the difference yet. Genitals for example are just Looking like on the HF preview. I read all the info about your checkpoint and didnt find any triggerword. The "NSFW/Female Genitals helper for Wan T2V/I2V" can help out with that, its the best genital lora i found yet which not changes faces too much. But i would rather have these details baked in, in good quality like the smoothmix has.

    Alright i guess i wrote enough, thanks to your work darksidewalker.

    Ruler_AbyssMay 2, 2026· 1 reaction

    Do you also use Smooth Mix for high noise and Dasiwa for low noise?

    irup533May 3, 2026· 9 reactions
    CivitAI

    DasiWa v10. A major milestone. Let’s break down the pros and cons.

    PROS---------

    Improved prompt adherence: The model takes a noticeable step forward here. It’s much easier to specify precise movements and actions and actually have them executed as intended.

    Higher overall fidelity: Output quality has improved across the board, with better visual results.

    Better anime-style motion: One of the biggest upgrades. The model now captures the natural, lower-FPS, expressive feel of anime far better than previous versions. Earlier versions struggled with this, often applying overly smooth, live-action-style motion even to FLF2V anime content. You'd have to schizoprompt to get even a tiny bit of hand-drawn feel.

    CONS---------

    Completely different prompting style: Thanks to the prompting overhaul, prompts that you used in previous versions don’t translate to this version well at all. Unfortunately, we haven't yet received anything resembling a prompt guide from the developer, so you’re left to experiment and relearn what works from scratch.

    Overly rigid sequential action: Prompt adherence is almost too strict. Everything is interpreted as step-by-step, pose-to-pose sequencing. Earlier versions could infer continuous motion vs. discrete actions, but now everything happens one after another, in the order you write it. While this allows for more technical control, it significantly hurts usability. Note that you could get this same effect in v9 and v8 by simply structuring your prompt in a "at 0 seconds: do this, at 1 second: do this" format. Now it's the default behavior.

    Lack of implicit creativity: The model no longer fills in missing details. If you don’t definitively describe something, it likely won’t move or behave at all. For example, a star-filled background usually won’t twinkle unless you specify how it twinkles—its motion, timing, and behavior. Earlier versions handled this intuitively much more often, which helped keep prompts shorter and more efficient.

    Limited motion range: Exaggerated or dynamic movement is difficult to achieve. Most motion comes out subtle, stiff, or robotic. Camera movement suffers as well: whereas I was able to get the POV to slowly descend from a high angle to a low angle while characters perform actions in previous versions, now it comes out as more of a "the camera tilts down at the start of the video and then the characters perform their actions" kind of output.

    Weaker FLF2V transitions: Transitions into the final frame are noticeably worse. Instead of smoothly settling, subjects often “snap” or morph abruptly into the final pose, creating a jarring effect. Previous versions handled this much more gracefully.

    Occasional startup freezing: In workflows using input frames, there can be a noticeable pause at the beginning (sometimes up to a full second) with little to no motion.

    Overall Thoughts

    v10 feels more like a proof of concept than a polished upgrade. Earlier versions of DaSiWa had their own identity, but this one feels closer to working with a base model like Wan. Instead of guiding the model and refining its output, it often feels like you’re fighting against it to get the desired result, which hasn’t really been an issue in past versions.

    Still, it’s an interesting direction. If these pain points get addressed, future versions could be significantly stronger. Keep it up!

    teeay25225May 3, 2026· 1 reaction

    "but this one feels closer to working with a base model like Wan. Instead of guiding the model and refining its output, it often feels like you’re fighting against it to get the desired result, which hasn’t really been an issue in past versions." I totally have to agree. I came from the base model from huggingface and i rendered with it for weeks. Then i came to BoundBite V10 and felt no difference, but that must not be something negative. The output is high quality. I cannot compare with the previous version because i didn't test them yet. Which previous version would you recommend for realism (no anime/hentai needed)?

    irup533May 4, 2026· 2 reactions

    @teeay25225 I can't comment much on realism, as I don't have much personal use for it. I use base Wan 2.2 with lightning LoRA for realistic video when I do try it. I've seen people recommend SmoothMix, but you may have already tried it. There aren't many options when it comes to local video as of yet. LTX 2.3 might be something eventually, but most of the things I've seen it create are a bit sloppish.

    Wan + LoRAs seems to still be the way to go.

    InoSimMay 4, 2026· 3 reactions

    Yeah BoundBite is not easy to tame. But when you understands the prompting it needs, it's WAYYYYYYYYYY better than V9.

    I had the same feeling when i had to relearn prompting from SDXL to Pony or Flux for V9 and V10. But i can guarantee that motions can be as fast/wide/dynamic/exaggerated as you want also with V10.

    PademelonMay 4, 2026· 1 reaction

    @teeay25225 synthseduction is the best for realism imo - do not use it for anime or fantasy etc - can have funky results, will try to make it "realistic" and strange.

    keeping all things equal, it seems tastysin has better prompt adherence to movement and good for anime (e.g. person walking around the screen and camera movement.

    irup533May 4, 2026· 1 reaction

    @InoSim Asking people to learn to prompt all over again is a bit of a hard sell, especially since many of us spent months getting the hang of the last two versions and there's nothing here resembling any word from the developer on how one must prompt this version differently for better results - only that one must. Which isn't extremely helpful.

    I’m definitely open to suggestions if you do know of a reliable way to get more dynamic motion, stop the model from being so rigid with the prompt order, and make actions feel continuous rather than everything being a one-time event. But even then, I'll still be left with a model that generates awkward pauses, random hallucinations, and disjointed transitions to final input frames.

    Darksidewalker
    Author
    May 4, 2026· 5 reactions

    @irup533 if you hate the model that much and aren't able to use it properly, because you are unwilling to try new approaches and needing handholding for all you do - I have a somehow unorthodox Idea for you: Don't use it and just use any model that cater your needs more. I know, I know ... It's almost too easy.

    No problem if you don't like it, but why blaming me for being unhelpful.

    CypriotWolfMay 5, 2026· 1 reaction

    @darksidewalker  Obviously get where you are coming from but if you had example prompts or guidances that could help people better understand how to get the most out of prompting with Boundbite it would help alot, my generations have been turning out good but I won't know how to get the most out of it without spending alot of time through trial and error.. but not everyone has the time.. anyway great work regardless, your work doesn't go unnoticed thank you.

    Darksidewalker
    Author
    May 5, 2026· 4 reactions

    @CypriotWolf I'm not a prompting genius. As you may see, all my samples are very simple prompts and so there is no way I could provide a in-depth prompting guide atm.

    People seem not to understand that a creator (not even from base models) can always exactly tell how everything must be prompted, since it is AI and are to some extend random.

    I made so many test and provide so many guides and examples, I cannot also handhold every person to figure out perfect prompting for every use-case.

    I told that v10 needs more precise prompting and a bit more overall. - And that's really it. The rest is community work to find the cool combinations.
    It is just entitled that some are demanding everything to be made for them. Not a single AI out there is provided that way, not even LLM's. Everyone has to figure out how to use things best, since there is no 100% way.
    And imagine how many time it needs to make that checkpoints, samples, tests, guides, workflows and more - opensource and free to use.

    CypriotWolfMay 5, 2026· 1 reaction

    @darksidewalker No I get what your saying, if anything you are right, unfortunately people don't really like to share their prompts or guidances but I guess thats what makes everyones work unique to their own.

    irup533May 5, 2026· 3 reactions

    @darksidewalker Please don't feel the need to be defensive; my critiques are intended as constructive feedback for future improvements and as helpful guidance for new users. I don't intend to disparage your work, but rather to objectively share the user experience. I actually don't hate the model - quite the opposite. I believe the DaSiWa family is currently the best Wan finetune, and I do appreciate your efforts. However, acknowledging areas for growth is a service to both you and the community, as I believe blind praise isn't productive.

    I only brought up the prompting guide issue because you've mentioned in other comments that the prompting style has indeed changed, and seeing as only you have the training data (along with an intimate understanding of how it is tagged), you are the best person to explain those differences to us. For a while now, it's been standard for model releases to include at least a brief prompting guide (even as brief as two to three sentences), and providing that clarity would be incredibly helpful, especially coinciding with a release of a new version that makes workflow-altering adjustments to prompt adherence.

    My only goal is to encourage you to keep refining and improving this model family.

    Darksidewalker
    Author
    May 6, 2026· 1 reaction

    @irup533 Okay I may have misinterpreted, but this quote was reading like you would hate it:

    "I’m definitely open to suggestions if you do know of a reliable way to get more dynamic motion, stop the model from being so rigid with the prompt order, and make actions feel continuous rather than everything being a one-time event. But even then, I'll still be left with a model that generates awkward pauses, random hallucinations, and disjointed transitions to final input frames."

    And I genuinely can not understand why ppl hating on something they want to use. Critique is okay and I'm always on the road to improve things if there is valid opinions. But I'm a bit angry the last days about ppl hating on my stuff for no reason or little mistakes I may have made.
    I'm doing this all in private, just as hobby, I'm not a team or company.

    The data is tagged with natural language, the thing with more prompting is the VBVR (reasoning) and other enhancements what demands more precise words. That will lead to less motion if you do not prompt for it, but it lets you ultimately more control what will happen instead of just guessing some motion you did not prompt for. - I have not trained on specific tags or phrases, so I can not provide any.

    If anyone figures good combinations and write a guide, I would be happy to make an article or link on it, but my time is limited and I cannot provide any atm. Also I'm far away from beeing a good prompter, imho. 😖

    irup533May 7, 2026· 1 reaction

    @darksidewalker The problem is not that I hate the model, the problem is that I cannot use it - at least, not to the same efficacy as previous versions. I’ve always appreciated the DaSiWa family for its creativity and strong prompt adherence, and I expected each update to become more intuitive. Because of that, it's a bit disappointing that I can't yet leverage the new release to its full potential. It’s possible that the VBVR integration added a level of sophistication I haven't unlocked yet, though it may take some time to confirm that. For instance, I'm still struggling to get characters to perform two actions simultaneously.

    On a personal note, I know how difficult it can be to make something for free only to have people respond with negativity. Please be assured that my intentions are not to discourage you, but to be honest about my experience. I hope you can use this information to continue developing DaSiWa into an even stronger model.

    varjoMay 7, 2026· 1 reaction

    @irup533 My experience mirrors yours, for me v10 does not seem to handle realistic natural dynamic human movement nearly as well as v9. Maybe it is better suited for anime type work. Or maybe I just suck at prompting. Again - not hate , just feedback. Perfectly willing to accept that it may be a user error issue and I'm doing something wrong. For now I'm happy to keep using v9.

    AjaxdiffusionMay 9, 2026· 1 reaction

    yah same..

    V10 is kind of a no-go for me and my work.
    It feels way too rigid and lacks any real dynamic motion.
    I honestly just don’t enjoy the results that much compared to v9..not even close actually.

    V9 all the way for me.

    After nearly a thousand clips, that’s pretty much my clear assessment lol

    irup533May 22, 2026· 1 reaction

    After a couple weeks of continued experiments with v10, my sentiment that it's not as useful as v9 remains mostly the same, but I'm willing to clarify a few things:

    *The model is not BAD. It has its uses.

    *Many of the FLF2V pitfalls are lessened if you use realistic inputs, rather than anime-styled or cartoony. v10 is a 3D/realistic-focused version.

    *v10 is unmatched (for now, I don't know how good v11 is because it's still in early access) when it comes to prompt adherence, which is far better than base Wan. If you want specific stuff to happen exactly as you describe it, this is the model. The prompt adherence is so good it almost makes me want to use v10 more than v9. Almost. Unfortunately the stiffness of the motion is holding it back in this respect. v9 has better motion across the board, even if its prompt adherence is trash compared to v10.

    *I've tried using a combination of two versions (v10 high & v9 low, v9 high & v10 low), to mixed success. My conclusion is that, while the v9 portion often does re-inject some of that good, fluid motion back into the output, v10 still stiffens it so much that it's almost pointless anyway.

    *The more complicated (+ longer) you make your prompt, the better the end result will be. The downside of this is that longer, more verbose prompts take longer to write and eat up more of your CFG, so at some point you'll hit diminishing returns, and the model will end up ignoring parts of your prompt because there's a point at which it can't fit every detail into the final render.

    Excited to see what v11 holds for us all. Keep it up @Darksidewalker.

    teeay25225May 23, 2026· 1 reaction

    @irup533 I would recommend not to use the lightspeed version. Dasiwa True vision +an good speed lora gives much better results. It activates motion and lora details. Since i do that i can use loras which i thought were trash with high details and only 4 steps.

    InoSimJun 1, 2026· 1 reaction

    @irup533 As i seen in another post there, apparently using another HIGH model and keeping LOW boundbite helps more for motion apparently. You can prompt as you usually do but keep the quality and details of LOW from boundbite.

    FirstPrinciplesMay 6, 2026· 3 reactions
    CivitAI

    Lately I have been combining v9 and v10 letting BoundBite low control the fine detailing while SynthSeduction high controls the motion on the front end. The results have been pretty amazing playing into the strengths of both models.

    DaviDevilMay 7, 2026· 2 reactions
    CivitAI

    My first attempts at using version V10 yielded mixed feelings.

    It works very accurately and clearly from the reference image.

    BUT!

    The characters are sleepy! They don't perform half of the actions described in the prompt. Hand movements are difficult (or rather, I couldn't achieve them at all). It's as if the model can only perform one action, not several at once. While the head works, the lower body is so motionless, it's as if it were a photograph. It's strange. Version V9 works completely differently and is more flexible and creative.

    But these are just first impressions. Perhaps the prompts for V10 need to be written differently.

    FirstPrinciplesMay 8, 2026· 1 reaction

    I have found switching between "is -ing" verbage and "s" verbage makes a pretty big difference; for example "She is nodding" will most likely result in the character performing the action throughout the clip whereas "She nods" will execute the action once relative to where it is located in the prompt

    If you are getting stiff bodies, try adding "his/her body is moving naturally as he/she [action]" or something along those lines. It is also really good with direct motion so something like "Her breasts are moving up and down as she is speaking, she tilts her head and her hair falls to the side" - will result in a continuous breast and talking motion with a one time head tilt

    Of course none of this is 100% and the model will do what the model does but this type of prompting leans towards the result I want more often thannot

    DaviDevilMay 8, 2026· 1 reaction

    @FirstPrinciples But this is bad. Telling a model that a person in a video should be breathing and simply be alive is brutal. The prompt will be overflowing. The V9 version understands perfectly well that a person in a video is a person! That model doesn't need any explanations about natural things.

    Ultimately, such nuances completely detract from the V10 version. I'm not sure anyone would want to suffer through such a rigor. It's sad, because the visual rendering and quality in the V10 are excellent. But it's impossible to work in it.

    FirstPrinciplesMay 8, 2026· 1 reaction

    @DaviDevil Specificity is the price to pay for the better quality production in v10; it has better overall results but requires much more specific prompting. Something else you can try is what I mentioned in my other comment - use the v10 low to control detail and use the v9 high to control motion - see if that gives you the results you want without having to drastically change your prompting style

    DaviDevilMay 8, 2026· 1 reaction

    @FirstPrinciples Yes, I tried. Ultimately, V10 introduced its own drawbacks, and the result was unsatisfactory. Describing every tiny movement isn't the price. It's simply an oversight. It shouldn't be like that. Unless the model receives a hint and does what's written 100% of the time, that's not the case. Therefore, it's a bad price.

    DaviDevilMay 8, 2026· 1 reaction

    @FirstPrinciples I'm in no way downplaying your work! But a tool should work, not make you suffer.

    Darksidewalker
    Author
    May 8, 2026· 1 reaction

    I won't argue with you about how a tool should be made and used. But I just want to drop a comparison I made.
    https://civitai.red/articles/28081/dasiwa-or-motion-and-camera-study

    and

    https://civitai.red/articles/27986/dasiwa-or-major-wan-22-i2v-model-comparison-wip

    I don't think v10 is in any way a drawback. But everyone likes other approaches, that's why all versions still exists.
    If v9 is your goal, you are not forced to use v10. Well, if v7 makes you happy? - Use that.

    They are not equal and have all completely reworked from base, they do not iterate from each other.
    Fact is: V10 is the most prompt adherent and visual stable one, if it does not what you want, its simply missing the data and you need a lora for that case. imho.

    fenfenjw232May 8, 2026· 2 reactions
    CivitAI

    Are all Wan 2.2 derivatives still limited to 5 second clips?

    Darksidewalker
    Author
    May 8, 2026· 1 reaction

    Yes, after that loopback starts.
    To make longer vids: chain or SVI or any extender tech

    AjaxdiffusionMay 8, 2026· 1 reaction

    I render each section at 161 frames (10s).
    The extra duration lets the camera settle back toward center after the initial drift phase (because of the loopback), which greatly reduces the cumulative leftward shift when chaining multiple generations.

    my vram usage obv. hates me for this lol

    but I'm compensating for temporal drift manually instead of brute-forcing longer chains...seems to work more than fine actually.
    got 1min+ clips already going without much drift

    everwake888728May 9, 2026· 4 reactions
    CivitAI

    Wow! Version 10 has really improved the camera control and prompt adherence for me. Thank you! Can't wait to see what's next.

    CrazyaMay 11, 2026· 6 reactions
    CivitAI

    I just want to say, your work (Boundbite High V10) has made me super biased towards Wan 2.2 to be honest. I'm just a hobbyist, but I should properly thank you! Looking forward to what you do in the future.

    voidyearMay 12, 2026· 1 reaction
    CivitAI

    I am encountering significant temporal flickering and flashing artifacts when generating videos in ComfyUI with SageAttention enabled.

    The issue manifests as inconsistent details and sudden light changes across frames, which severely breaks the video's temporal consistency. I have confirmed that this issue is directly caused by SageAttention, as the flickering completely disappears when I switch back to the default  sdpa  attention mode (with all other workflow parameters remaining unchanged).

    I am using SageAttention 3.1.0 and RTX 5070TI. Has anyone encountered the same issue?

    Darksidewalker
    Author
    May 12, 2026· 1 reaction

    SageAttention 3 is broken. Use Sage2 or make a setup with 1st step Sage2, last step Sage2, in-between sage 3.

    voidyearMay 13, 2026· 1 reaction

    @darksidewalker ok,thanks!

    murazisunMay 12, 2026· 2 reactions
    CivitAI

    Great! can boundbite support the GGUF version?

    Darksidewalker
    Author
    May 13, 2026· 2 reactions

    Already there. Look my profile

    theunknowable739May 13, 2026· 2 reactions
    CivitAI

    Is there an alternate download somewhere? The V10_low doesn't seem to be available. Ive been trying all day.

    Darksidewalker
    Author
    May 13, 2026· 1 reaction

    The download is available and working.
    Alternatively I uploaded it on HF on my profile: https://huggingface.co/darksidewalker/DaSiWa-WAN2.2-I2V/tree/main/Distilled/FP8/v10

    theunknowable739May 13, 2026· 1 reaction

    Thanks for the reply. It started working. Now I need to try it out. Thanks for sharing your work.

    WardenscMay 17, 2026· 4 reactions
    CivitAI

    Hi @darksidewalker
    Can you upload bf16 version of your model. Now we can convert BF16 to INT8 which vga from RTX3000 and above can run double speed while enjoy the quality better than GGUF Q8.

    Darksidewalker
    Author
    May 17, 2026· 1 reaction

    will not happen for v10. But I'll consider it for v11 to provide a proper INT8.

    Checkpoint
    Wan Video 2.2 I2V-A14B

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    CivitAI
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    Available
    Created
    3/10/2026
    Updated
    8/10/2026
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    DasiwaWAN22I2V14BLightspeed_boundbiteLowV10.safetensors