HOW TO USE :
- Update Highlights – Version 1.6
Fully reworked the Detailer section, featuring better model selection and a cleaner, more readable display. This results in sharper outputs and a smoother experience when fine-tuning details.
Revamped the Preview system, making it more responsive and easier to read at a glance, improving iteration speed during generation.
Enhanced the Color Correction and Final Image pipeline, providing more consistent tones, better lighting balance, and overall higher-quality outputs.
Improved the overall workflow structure and visual clarity, making the setup more intuitive and user-friendly while keeping full flexibility for advanced users.
Various quality-of-life improvements and refinements across the workflow for a smoother and more efficient experience.
- Update Highlights – Version 1.5
Added LoRA Manager integration, allowing users to easily load, organize, and blend multiple LoRAs without clutter. This makes character and style creation much faster and more intuitive.
Improved stability and layout readability, refining the node flow to make it more logical and beginner-friendly while preserving full modular control.
Updated tutorial and usage guide, including a full step-by-step explanation on how to install, configure, and use the workflow efficiently.
Minor adjustments to default samplers and CFG values for better consistency across multi-character generations.
- Update Highlights – Version 1.4
Completely redesigned for better readability and ease of use, heavily inspired by vslinx’s workflow (shoutout to him).
The preview section has been revised for clearer and more intuitive feedback during generation.
The old dual-sampler setup has been replaced with a dedicated Hi-Res Fix node, improving image coherence and reducing anomalies during upscaling.
A new image filter now generates multiple base images depending on the batch size, allowing users to select the most suitable one before moving forward with detailing.
- Update Highlights – Version 1.3
Reverted some previous changes that didn’t provide meaningful benefits.
Improved readability: reorganized key sections of the workflow for better clarity and structure.
Enhanced usability: streamlined certain modules to make the workflow more beginner-friendly and intuitive.
Bug fixes:
Fixed issues with image upscaling using a second sampler. The upscaling process is now smoother and more reliable.
Addressed various minor bugs to improve overall workflow consistency and stability.
- Update Highlights – Version 1.2
Wildcard support added for more varied and automated prompt generation
Auto-masking system implemented
→ Automatically generates a base image to feed the mask detection logicManual masking system retained
- Update Highlights – Version 1.1
Added dedicated Detailer modules for:
• Face
• Eyes
• Hands
These provide better control and enhanced precision for high-focus areasIntroduced an optional NSFW Deta
Introducing a powerful character design pipeline built around Illustrious — ideal for generating complex scenes with multiple precise characters, each with their own LoRA, styling, and pose masks.
✨ Key Features:
▫ Mask-Guided Multi-LoRA Framework
Supports multiple distinct characters with independent LoRAs
Each character area is defined via custom mask drawing (manual or input-based)
Dedicated nodes for LoRA types (style, body, clothing, accessories)
▫ Optimized Illustrious Foundation
Built on the Illustrious model family for rich detail and dynamic anatomy
Configured for stable multi-character composition
Modular design: easily customize scenes, lighting, camera, or prompt focus
▫ Creator-Focused Workflow
Enables high-precision, high-consistency character creation across generations
Ideal for multi-shot concepts, lineup renders, or consistent storytelling
Great for experimenting with pose, outfit swaps, or stylization
▫ Perfect For:
Multi-character fanart creators
Professional concept artists
Users who want full prompt and visual control
▫ Download Includes:
Main JSON workflow (ComfyUI ready)
Pre-configured node templates for characters and ControlNet masks
Prompt/Negative prompt structure examples
Optional face detailer setup
Feedback & Feature Requests :
I’m still actively improving this workflow — if you have suggestions, requests, or feature ideas, I’d love to hear them. Whether it’s a bug, usability issue, or a new tool you’d like integrated, feel free to share your feedback directly on the Civitai post or by message.
Community input is extremely valuable and helps shape future updates!
Ressources :
Detailers Models :
FACE
EYES
LIPS
NOSE
HANDS
NIPPLES
VAGINA
PENIS
Nodes used:
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Description
FAQ
Comments (7)
I spent many hours with this workflow but couldn't make it work :-( I tried to do 2 characters. just made 1st mask half white on the left, 2nd mask half white on the right. it seems like it doesn't at all follow the prompt, generates character in the kitchen instead of beach and in the end it creates one character mixed together..... not sure what I am doing wrong
Try to download it again pls ! I've fixed some connection that were missing or broken
Could you please help with two things:
1. Promting in v16 makes be confused.For Example , if my main promt is
masterpiece, best quality, amazing quality, nsfw, explicit, 2girls,strapon sex, ,full body, BREAK ,girl1, Gwen Stacy, blonde , short hair ,<lora:Gwen> ,BREAK ,girl2, Jinx , long hair ,blue hair, tattoo ,<lora:Jin_epoch_10> ,BREAK<lora:V2_IL_Lesbian_Strap-on_sex_in_bed>
my promt for first mask should be
girl1, Gwen Stacy, blonde , short hair ,<lora:Gwen>
and for second
girl2, Jinx , long hair ,blue hair, tattoo ,<lora:Jin_epoch_10>
or stucture should be diffrent?
2. Characters not looking in their respective loras style,and it is strange but in shows mostly in faces. Is this because i use not enough trigger words?or weight is too little?or it is just reginal promting thing?) Both characters/faces it seems style wise depened on checkpoint syle way more. also i dont enable any detailers yet , just masks and loras
for the love of god, we need to start normalizing using set/get nodes, because this spaghetti nodes is killing me
Did you know that you can hide the connections ? basically the same thing
the ksampler turns red and the system stops, I just changed the lora and the checkpoint, what am I doing wrong??
Maybe I’m just really dumb and need your guidance.
I downloaded your workflow and I’m using the checkpoint Illustrious SXL 16. I tried using two LoRAs — EnenNoShouboutai_Hibana_IlluXL and EnenNoShouboutai_Iris_IlluXL.
I used a base prompt describing what they were doing, added prompts to each of them separately, and even tried splitting the areas where each one should appear (which I honestly found really difficult and didn’t want to have to do).
But when it generated, there was nothing NSFW — they just appeared clothed, and their features were still mixed up.
I just wanted to generate Hibana and Iris in an intimate scene, but it didn’t work.
Do I need a more minimal workflow, or am I just that dumb and failed to use your masterpiece properly?



