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Previous Version of this SDXL Checkpoint can be downloaded here https://civarchive.com/models/166609?modelVersionId=1075446
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REALISM SDXL BY STABLE YOGI SDXL β V8 π
The latest evolution of the Realism line β built fully on SDXL for stronger detail, accurate anatomy, better texture realism, and improved prompt adherence.
This release reduces the need for external LoRAs while boosting clarity, color balance, and natural lighting across all subjects.
π§ Whatβs New
- Anatomy fixes β no more distorted hands or warped proportions 
- Sharper textures and fine skin detail 
- Better lighting depth and tone accuracy 
- Improved prompt adherence β fewer missed attributes 
- LoRA-free results for faster, cleaner workflows 
- Overall realism and consistency upgrade across all resolutions 
βοΈ Available Variants
FP16 β Default version for all modern GPUs; stable, balanced, and fast.
FP32 β Full-precision build for maximum depth and color fidelity (ideal for high-end rigs).
DMD2 β Lightning LoRA version using LCM / Euler A samplers (CFG 1β1.5 , 6 steps) for ultra-fast generation.
DMD2 ALT β Finetuned expansion of DMD2 supporting higher CFG (1β7) and steps (up to 30) with improved realism and anatomy control.
π‘ Recommended Settings
- Sampler: DPM++ SDE Karras (default for FP16 / FP32 / DMD2 ALT) 
- Steps: 27 (min 20) | DMD2 Base 6 steps 
- CFG: 4β5 (works great 3β7) | DMD2 1β1.5 
- ADetailer: Recommended 
- High-Res Fix: Optional (for large outputs) 
- Denoise: 0.30 
- Hi-res Steps: β₯ 5 
- Upscale: β₯ 1.5Γ with 4x-UltraSharp 
- VAE: Auto (included) 
- Resolution: All SDXL 
πΈ Best For
Creators seeking photo-realistic portraits, lifestyle, and cinematic results with minimal LoRA use β fast, accurate, and detailed straight out of the box.
π¬ Share your renders and sampler tests β community feedback helps guide future updates and variant tuning.
- π Like this model to keep me motivated and inspired to create more! 
- π¬ Drop a comment and let me know what you'd love to see next. 
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Description
π§ Whatβs New
- Anatomy fixes β no more distorted hands or warped proportions 
- Sharper textures and fine skin detail 
- Better lighting depth and tone accuracy 
- Improved prompt adherence β fewer missed attributes 
- LoRA-free results for faster, cleaner workflows 
- Overall realism and consistency upgrade across all resolutions 
βοΈ Available Variants
FP16 β Default version for all modern GPUs; stable, balanced, and fast.
FP32 β Full-precision build for maximum depth and color fidelity (ideal for high-end rigs).
DMD2 β Lightning LoRA version using LCM / Euler A samplers (CFG 1β1.5 , 6 steps) for ultra-fast generation.
DMD2 ALT β Finetuned expansion of DMD2 supporting higher CFG (1β7) and steps (up to 30) with improved realism and anatomy control.
π‘ Recommended Settings
- Sampler: DPM++ SDE Karras (default for FP16 / FP32 / DMD2 ALT) 
- Steps: 27 (min 20) | DMD2 Base 6 steps 
- CFG: 4β5 (works great 3β7) | DMD2 1β1.5 
- ADetailer: Recommended 
- High-Res Fix: Optional (for large outputs) 
- Denoise: 0.30 
- Hi-res Steps: β₯ 5 
- Upscale: β₯ 1.5Γ with 4x-UltraSharp 
- VAE: Auto (included) 
- Resolution: All SDXL 
πΈ Best For
Creators seeking photo-realistic portraits, lifestyle, and cinematic results with minimal LoRA use β fast, accurate, and detailed straight out of the box.
π¬ Share your renders and sampler tests β community feedback helps guide future updates and variant tuning.