Welcome to Art Universe SDXL
The SDXL version is a big experiment in creating checkpoints for generating creative images.
v. 7.0 SDXL - A revision of the checkpoint. Models 4, 5, and 6 have been reworked, and the cfg generation has been increased to 6-7, up from the previous 4-5.
Friends. The idea for the implementation of Art Universe has come to an end. Perhaps a final checkpoint will be released with the best possible implementation of photorealism. Pay attention to Incredible World - this is a related model since they have the same basic checkpoint.
Special thanks for the opportunity to use LORA from Clumsy_Trainer.

This model was created by mixing several different models with each other, as well as adding about 10 LORA. This is an interesting model for creating images in the style of comics or cartoons.
The CFG scale must be at most 6 and the sampling steps must be at least 28. I recommend using hires and upscaler. I usually use Clip Skip 1.
"Bad-hands-5" and "EasyNegative" are great for embedding negativity.
I use ADetailer to restore faces.
This branch of models is a continuation of my work on UniverseStable models. These were the first models in which I did not adhere to a single style, there are also photorealistic models, magazine photography, artistic retouching, analog photography, a fantasy model, as well as two comic and animation models. I will be glad if you show interest in this work.
Description
FAQ
Comments (1)
In testing v3.0 SDXL I'm having trouble with prompt adherence here.
https://civitai.com/posts/2894039
The only thing that really bothers me is trying to get a high angle shot. I set the weight to 5 on that token, and no camera movement.
Also, polished black marble didn't always turn out as shiny as I'd like. Euler A may not be the best sampler for me, cause in using DPM++ 3M SDE Exponential, I did get better surfaces to the marble.
Details
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.

















