Welcome to Art Universe SDXL
The SDXL version is a big experiment in creating checkpoints for generating creative images.
v. 7.0 SDXL - A revision of the checkpoint. Models 4, 5, and 6 have been reworked, and the cfg generation has been increased to 6-7, up from the previous 4-5.
Friends. The idea for the implementation of Art Universe has come to an end. Perhaps a final checkpoint will be released with the best possible implementation of photorealism. Pay attention to Incredible World - this is a related model since they have the same basic checkpoint.
Special thanks for the opportunity to use LORA from Clumsy_Trainer.

This model was created by mixing several different models with each other, as well as adding about 10 LORA. This is an interesting model for creating images in the style of comics or cartoons.
The CFG scale must be at most 6 and the sampling steps must be at least 28. I recommend using hires and upscaler. I usually use Clip Skip 1.
"Bad-hands-5" and "EasyNegative" are great for embedding negativity.
I use ADetailer to restore faces.
This branch of models is a continuation of my work on UniverseStable models. These were the first models in which I did not adhere to a single style, there are also photorealistic models, magazine photography, artistic retouching, analog photography, a fantasy model, as well as two comic and animation models. I will be glad if you show interest in this work.
Description
FAQ
Comments (4)
I love the V2 and I did a review (in spanish) of it on this video: https://youtu.be/F8qQ2shUHIE
But V4 it's too mature, I mean, it's a great model (i'm testing it right now), but it's more close to rev animated than the kids style :( And are few models oriented to kids. So V4 is great, but I'm still loving V2
I thank you for your positive feedback. And you didn't forget to tell about the creator of LORA in the video, which in many ways gave style to the model.
@wildzzz Thanks to put my video on the description!!! I love it!! You are the best!! And I liked all the loras too!!
Holy crap. I have been playing around with this making some random thing here and there. This checkpoint is so fun to work with.



















