Pixel Art & Video Game Graphics LoRA
Hello again! Welcome to my collection of video game LoRAs, made to create a wide range of game-style visuals. Since these LoRAs are built for video game graphics, they also work great for pixel art. This collection includes styles from pixelated platformers to RPG scenes, covering various game layouts you might want to explore.
Please note that these LoRAs are not a continuation of previous versions but are completely new releases.
Current LoRAs:
64Bit
This update contains more low-poly graphics from the 64-bit era, similar to classic games like GoldenEye. Games from this time featured larger, more open environments, so you can generate a wider variety of scenes.
If you're going for a video game look, use words like "pixelated," "low poly" "view from behind" "first-person shooter" "overhead view" "side-scrolling platformer" "fighting game" "racing game" or "isometric view" Sports games also work well.
16Bit
Experience a richer, more colorful era with this 16-bit LoRa, designed to capture the detail and depth of classic games. The dataset includes specific layout types—"overhead view RPG", "side-scrolling platformer", "fighting game", "racing game", and "isometric RPG"—making it versatile for different kinds of game visuals. Include the layout keywords and use prompts that match these layout types will get you the best results; for example, a closeup portrait won’t generate a racing game image :-).8Bit
This LoRa brings back the charm of early platformers, drawing on iconic 8-bit graphics. As a personal favorite, it's a tribute to the games that fueled my childhood nostalgia. After a few tries (and some battles with the dreaded bleeding issue!), this version is just right.
General Settings:
Sampler: deis
Scheduler: beta
Steps: 25 or 45
Guidance: 4
Lora's strength: 0.8, (from 0.6 to 1.0)
Enjoy and follow me for more!
Description
Trigger words: Retro 16-bit game screenshot from 16BITGAME
Experience a richer, more colorful era with this 16-bit LoRa, designed to capture the detail and depth of classic games. The dataset includes specific layout types—"overhead view RPG", "side-scrolling platformer", "fighting game", "racing game", and "isometric RPG"—making it versatile for different kinds of game visuals. Using prompts that match these layout types will get you the best results; for example, a closeup portrait won’t generate a racing game image :-)
FAQ
Comments (8)
Flux can do what Nintendon't 🕹️
Haha, a strange thing to say, but it’s true!🙃
@kevenggg868 Just a reference to an old commercial 😄
@redpinkretro i better understand now haha. Epic commercial 🤣
Wow! I was honestly blown away by how well this Lora works. Very high quality images that could reasonably have come from a 16-bit game. Thank you!!!
Hey @Foxbite . This LoRA were the trickiest to perfect, so your feedback really means a lot 🙂🙏
cool version of LORA, thanks!
Heyhey!!! I'm glad you like this version as well, sir :-). It's like the 8-bit version on steroids!
Details
Files
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.

















