pure colored shadows and strong colors, high detail, soft lines for anime Stable Diffusion XL models Illu/Noob
sdxlVaeAnimeTest_beta120000.safetensors + sdxl_vae-fp16fix-c-1.2-b-0.5 + sdxl_vae-fp16fix-blessed + vaemix_v6 + EQ-SDXL-VAE Equivariance_Regularized
This is a merge.
--alpha 0.3 -- alpha 0.4 --alpha 0.777 --output merged2
Total difference norm: 306.6603436227888
Total difference norm: 1634.3749420912645
Merged 250 keys out of 250 total keys
Merged 248 keys out of 248 total keys
Description
1.0
FAQ
Comments (8)
The VAE added white dots to my image, something is wrong with it
What model did you use? I did solid color generations but couldn't see any errors appearing on a few different models, samplers. It's most likely due to "EQ-VAE" and that specific model isn't compatible somehow.
cahewep364781 this guy has complained in every single vae post dont care about him
brahianvalles lol, what about this? and why would I make good comments for reuploads of the same SDXL 0.9 VAE like 7 times to scam people?
cahewep364781 I think EQ-SDXL-VAE isn't a good ingredient because it distorts images. And vaemix 6 already has it
2P2 This is true, it is not the most optimal VAE, a bit blurrier, But I prefer that look. I was merging with some script to try to get the colors I wanted and this stood out compared to the rest of the throwaway VAEs, nothing more to it. But who knows how EQ-VAE acts at such a low strength in the merge? It seems to act well sorta like a small 'color dithering' effect, which is actually good. I did find artifacts but they were model-intrinsic and not dependant on VAE.
cahewep364781 It's okay, but the problem is getting white dots, it's due to vaemix v6, look, https://files.catbox.moe/2ncbwu.jpg
This the new EQ-VAE maybe you can test these too?


