Description
Must-read: In the V8 version, the character's skin texture was deeply optimized, the realistic scene of the background was enhanced, and the detail and realism were improved. At the same time, the light source effect has been finely adjusted and optimized, and more character poses have been added. The introduction of the new SDXL algorithm can present better plotting results with fewer iterative steps (Steps).
(V8 hand optimization is not much recommended for later retouching) Drawing support (headshot, portrait, half body shot, full body shot)
Iterative deployment: support
6 steps -40 steps (recommended steps 15-20) (can be adjusted according to PC configuration)Cue guidance coefficientCFG scale: 1-7
Recommended sampling method:(DPM++ 2S a Karras) (DPM++ SDE Karras)
Recommended amplification algorithm: 4x-UltraSharp (or) SwinIR_4x (redraw amplitude recommendation
(About 0.3-0.5) (online running map - magnification 1.2-1.5 times to avoid drawing out the shape) (local running map - zooming 1.5-2 times recommended) (both horizontal and vertical)
It is recommended to turn it onADetailer Run chart. The following are the online run chart settings (the drawing effect is good, the calculation power is low
and the plot is fast)
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Version dividing line
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