I wanted to see how quick I could create a Nobody character models using my current workflow. Key tests were to keep facial, body and unique attributes consistent and in shape and specially (i.e. left arm tattoo stays on the left arm and not mixed up with the right one). My previous approach took a while because I'd make multiple full body baselines, but this time I just had zoomed in pictures of various parts and used specific captioning to achieve the same effect. My previous similar attempt took a week or two to generate - this one took less than a day.
main trigger: antoniowarren
Description
Details
Downloads
1
Platform
SeaArt
Platform Status
Available
Created
1/10/2025
Updated
1/10/2025
Deleted
-
Trigger Words:
antoniowarren
Files
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.




