🤓 Technical details
v2 is trained on ~2000 images for 45,000 steps. This is an expansion of my Snakebite 2.3 dataset with around 700 new images and captions reworked for Anima. Training took approximately 48 hours on a Geforce 3090.
Pros:
- Extremely fast.
- Extremely good prompt adherence.
- is pretty stable. If it screws something up, changing your steps by +1/-1 usually fixes it.
- Supports up to nearly 2MP with little-to-no distortions.
At first, I noticed that Photanima's style was inconsistent - it had a tendency to regress toward a cartoony/CGI look as my prompts became more complex. I was able to mostly overcome this by splitting Photanima into constituent content, style-early, and style-late blocks, then boosted the style blocks well past a strength of 1.
"Style-late" maps to blocks 7, 8, and 9 - these do alter composition to a degree, so we can't boost them as hard as "style-early."
Images are pretty consistent now, but there are some notable drawbacks.
Cons in v2:
- It loses a little knowledge of certain artistic terms like silhouette.
- Microdetail quality is somewhere between SDXL and ZIT. Honestly, it's really good for a 2B model. Two-step upscaling with Anima doesn't help much, but I'm sure the results would be amazing if you sent a Photanima image to a different model for refinement. Or if that's too much work: just add a little film grain. It does wonders and requires no extra VRAM.
- Text capabilities are not as good as those of base Anima. Anything beyond 3 or 4 words is likely going to require numerous re-rolls. This is at least partly due to the Turbo LoRA.
- Excessive fluff tags like masterpiece, absurdres, hyperreal tend to fry the image. The model is photographic and highly aesthetic by default, so there's no need to drive it harder in that direction.
🛠️ Recommended Settings (for latest version
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Same model published on other platforms. May have additional downloads or version variants.
