🎮 OverBlend – A fusion of Overwatch characters and Blender-style rendering seen on Rule34 videos!
What is OverBlend?
OverBlend is a custom merged checkpoint created from a lora I made, designed to merge the expressive and stylized look of Overwatch characters with the clean, polished, and semi-realistic feel of Blender renders. It’s ideal for generating vibrant, animated-style art with a 3D touch.
Recommended Prompts & Negatives:
Prompt: masterpiece, best quality, absurdres, 3d
Negative: 2d, lowres, bad quality, watermark, patreon username
by default, not using "3d" in the prompts might make it more 2D/anime
✨ Tested Settings:
• Sampler: Euler A
• Scheduler: Automatic (should still work with other methods)
• CFG Scale: 5 - 7
• Steps: 20 - 30
• Using ADetailer: Very hit or miss. Creates smudges/artifacts outside faces. If anyone knows how to fix this please let me know!
🛠️ Notes:
• Small dataset — this is an early version, expect refinement in future updates
• Best for:
Stylized portraits
Animated fan art
Characters with soft lighting and bold details
all gallery images used "resize by" in img2img and were based off rule34 images
V2 changes:
Changed the data tags and reduced/changed the images. Also the epoch is lower. V1 was too overbaked.
Description
V2 changes:
Changed the data tags and reduced/changed the images. Also the epoch is lower. V1 was too overbaked.
Recommended Prompts & Negatives:
Prompt: masterpiece, best quality, absurdres, 3d
Negative: 2d, lowres, bad quality, watermark, patreon username
by default, not using "3d" in the prompts might make it more 2D/anime
✨ Tested Settings:
• Sampler: Euler A
• Scheduler: Automatic (should still work with other methods)
• CFG Scale: 5 - 7
• Steps: 20 - 30
• Using ADetailer: Very hit or miss. Creates smudges/artifacts outside faces. If anyone knows how to fix this please let me know!
FAQ
Details
Files
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.


