The goal was to squeeze as much as possible of Chroma into Flux Dev, so that it runs using normal Flux Dev workflow and enables the possibility to do an SVDQ FP4 / INT4
Use:
Euler / Heun with Beta / Bong Tangent
20-30 steps, "real" CFG 3-5 (I do not use distilled CFG).
Depending on prompt feel free to use a negative like:
(blurry, flat, low detail, smooth plastic texture, oversaturated, cartoonish, bad anatomy)
It is semi uncensored if you need it to be fully I suggest you use a Lora.
Description
Details
Downloads
97
Platform
SeaArt
Platform Status
Available
Created
10/24/2025
Updated
10/24/2025
Deleted
-
Files
Available On (2 platforms)
Same model published on other platforms. May have additional downloads or version variants.









