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    Ultra Maiden - v1.0
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    Ultra Maiden is my final SD model. The SD architecture is becoming hopelessly obsolete, so I quit working on this architecture after posting my last model.

    But then I unquit and decided to do one last thing - merge all my previous models into one, using advanced merge methods to distill all the good stuff from all of them, and filter out the bad. This turned out to be a more substantial undertaking than I imagined, but after about 6,000 merge steps and a quarter million generated test images I finally called it done. Ultra Maiden 1.0 was born!

    Is it perfect? No. But it is the best SD model I ever created nonetheless. A worthy final tribute to Stable Diffusion!

    So What Is Ultra Maiden All about?

    This model is a bit of an odd duck. It can make very high quality photorealistic images (for SD at least!), it is especially good at maidens (with or ), and it is able to do a little fantasy and scifi and other cool stuff, if you nudge it the right way. It's also great at environments, especially epic nature scenes.

    But the odd thing about it, is that it doesn't respond like other SD models. Partly because it's its own thing, and wasn't incestuously merged with everything else out there, as other models typically have been. And partly because I have taken a very different approach with tuning. The model has not been tuned for good prompt adherence (which SD sucks at anyway!), instead it has been tuned for maximum creativity. It gets confused by long prompts and will not obey detailed instructions well. But in return it can create good images from just a couple of words.

    In other words, you can get good technical quality and striking compositions with very little effort, but your ability to exactly control the output is very limited. That's the tradeoff.

    For this reason I recommend that you don't do your usual SD prompting thing, and instead try the following approach, to get the most out of this quite unique model.

    How To Use It

    The example images were made with a very simple prompting strategy that is the most bang for the buck approach I have found with this model: You simply write two tokens in the positive and negative prompts, with the first token being the same for both prompts.

    This approach may sound weird, but the first word that is is canceled out by being in both prompts sets up a subtle context, and then the other two words set up a polarity from this context. It works very well.

    Try different words until you find a combo that tends to produce interesting results, then generate a bunch of seeds and wait for a really good crit. Then you lock the seed and generate again with a bunch of variation seeds (strength 0.01 to 0.05 is usually good.) When you crit again you lock the variation seed too, and do a final polish of minor details by fine tuning the variation seed strength. And you're done. You can get all sorts of images this way, you get high technical quality, and this prompting method is excellent at pushing the model out in the rarely explored dark corners of its capability, avoiding generic and samey results.

    To get the best results you also need to use correct settings. Perhaps a bit unintuitively, you get more boring images the more steps you use! This is because more steps means the sampler takes better care at following the prompt exactly, which doesn't work in your favor when you use extremely simplistic prompts as instructed above. So you need to use enough steps for the sampler to finish the image, but no more! These are my standard settings that were used for all example images:

    Sampler: DPM++ 2M

    Scheduler: Align Your Steps (very important to use this one for low step counts!)

    Steps: 12

    CFG scale: 8 (a slightly high scale gives better results when both prompts start the same)

    Size: 832 x 576 px (the model is actually happiest at 768 x 512, but that is just too little IMO)

    Final Words

    Have fun! This is just a cool toy after all. Newer tech is so much more advanced and capable it's not even funny, but good ole SD has a lot of charm. It's dumb as a rock and doesn't understand your prompts very well, but it has a vague intuitive understanding of all kinds of things that newer models don't have. You can give it names of places, and it has a good feel for them. You can give it the name of a girl, and it has a feel for how she might look too. You can use any unusual word, and SD has a feel for it. SD is all about the feel. Use this to your advantage, and you can interesting results!

    Description

    Checkpoint
    SD 1.5

    Details

    Downloads
    1
    Platform
    SeaArt
    Platform Status
    Available
    Created
    4/14/2026
    Updated
    4/14/2026
    Deleted
    -

    Files

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.