Anima | Path to Nowhere Style
Base Model : Anima Base-v1 (https://civitai.red/models/2458426/anima?modelVersionId=2945208)
Lora is a type of Tlora; for specific differences, please refer to the Tlora GitHub repository.
Version Introduction
Version 1 will be more balanced
Version 2 will be more in line with the original style.
Generation settings
Works at resolutions between 512^2 and 1536^2 pixels.
30-50 steps, CFG 4-6.
A variety of samplers work. Some of my favorites:
er_sde: neutral style, flat colors, sharp lines. I use this as a reasonable default.
euler_a: Softer, thinner lines. Can sometimes tend towards a 2.5D look. CFG can be pushed a bit higher than other samplers without burning the image.
dpmpp_2m_sde_gpu: similar in style to er_sde but can produce more variety and be more "creative". Depending on the prompt it can get too wild sometimes.
If going for a more realistic / painterly look, the beta57 scheduler (ComfyUI RES4LYF custom node pack) can help make better textures, since it puts more emphasis on low-noise timesteps.
Quoted from the official description; you may also refer to the parameter settings shown in the example image
Description
Version 2 will be more in line with the original style.
Details
Files
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.
