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    Bloodborne Style - V1
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    A model of Bloodborne, trained over 67 images from in-game screenshots or concept art of the game for 1024 using AAA as a training model, might do another version where I only use fanart but that's for the future

    • Trigger word: bloodstyleborne

    • Weight: 1 is perfect starting point, you can go as high as 1.5 and achieve even more horror if you want

    • Addtional tags: bloodborne, scenery, sky, building, city, night sky, tower, star \\(sky\\), starry sky, city lights, moon

    Additional information:

    • Webui I use

    • AAA Anime VAE SDXL v1_4 as VAE

    • Sampling method: Euler a

    • Schedule type I set it to automatic

    • Sampling steps I go 20-30

    • 4x-Ultrasharp as an Upscaler

    • Hires steps I go 8-15 (I don't always use hires fix)

    • Denoising strength I go 0.4

    • Upscale by 1.2 to 1.5 depending on the starting image dimensions

    • Detail Daemon at default settings

    • Imagine dimensions vary depending on what I'm trying to do

    • I use 5 CFG Scale and CFG Scale Fix set at 9

    • uddetailer for faces, I use mediapipe_face_mesh set Dilation to 50 and Y offset to 30 to get the full face

    I do all of my lora training here, if you can spare any buzz I would appreciate it

    Description

    FAQ

    LORA
    Illustrious

    Details

    Downloads
    279
    Platform
    SeaArt
    Platform Status
    Available
    Created
    11/21/2024
    Updated
    2/19/2025
    Deleted
    -
    Trigger Words:
    bloodstyleborne
    bloodborne, scenery, sky, building, city, night sky, tower, star \\(sky\\), starry sky, city lights, moon

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