SDXL V1.0
Experimental SDXL version trained with a new method
Trained with full resolution 1024x1024 dataset
Base model: SDXL 1.0, but the colour looks pale and the background details are not that good when generated with SDXL1.0, I recommend using it in other realistic checkpoint models such as Dreamshaper XL and Copax TimelessXL.
Weight: 0.55-0.8
Sampler: DPM++ 2S a Karras
Using it with adetailer helps face generation by a lot
V3.0
Dataset overhaul
More human-like face
Fixed the white border issue
Weight: 0.6-0.85
May require "very long hair" and "braid" to reproduce the back of her hairstyle.
Mid Telamon from Final Fantasy XVI
Sampler: DPM2 Karras/DPM++ 2M Karras
Base model: Chilloutmix-Ni. This npc character doesn't have much vivid facial expressions in the game, more like a doll-like character, so it's better to use the face enhancement checkpoint models such as AWPortrait and BracingEvoMix to get a human-like face. Need Adetailer and hires.fix to generate the face properly. Recommended weight: 0.6-0.85.
Any comments or suggestions are welcome.
Description
An experimental SDXL version with a new training method
FAQ
Comments (1)
Girl's name is literally Mid.
But then she's definitely way too cute to be mid.
Details
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.










