V2
Triggerwords: makoto, makotodefault, makotosummer
makoto is the main trigger. makotodefault and makotosummer should in theory help with the outfits, but isn't needed as I found out during testing. Use them if you have trouble with the outfits
Lora weight: about 0.8
Default outfit: makotodefault, metal collar, crop top, bare shoulders, arm belt, bracers, purple short shorts, belt, fur trim, thigh belt,
Summer outfit: makotosummer, white t-shirt, see-through shirt, o-ring, criss-cross halter, halterneck, purple bikini, arm belt, bracelet, jewelry, thigh strap,
Might help: wolf ears, wolf tail
P.S. remember to keep your pets well fed!
V1
Triggerword: makoto
Lora weight: 0.6-0.8
Default outfit: metal collar, crop top, bare shoulders, arm belt, bracers, purple short shorts, belt, fur trim, thigh belt,
Might help: wolf ears, wolf tail
Description
changed training model, bigger dataset
FAQ
Comments (5)
I think v1.0 is better than v2.0
because v2.0 weight strength is too powerful, it's easily influenced checkpoint art style
if the weight strength lower than 0.7 to 0.6 it just draw a girl with purple hair, wolf ears and tail not makoto, hairstyle is the key problem
needless to say if you want to draw some NSFW stuff or changing some custom clothing like maid dress or school uniform V2.0 is totally disaster
but still I like your work, <3
I thought v2 was more flexible in terms of changing the outfit to something that was not trained, compared to v1, where I had so little knowledge of lora training that I didn't even think about it then. So I kind of don't see what's wrong with the last point, since it should be easier to change her outfit or remove them.
I hope you are not using makotodefault or makotosummer when trying to change her outfit, because those triggers are specifically trained for their respective outfits
I used makoto for the prompt
for an example:
1 girl, (nude:1.2), makoto, <lora:0.8>(or higher)
you'll have a naked makoto but with collar and bracelet, even you use those prompt in neg it still have a great chance appear in your outcome
1 girl, (nude:1.2), makoto, <lora:0.6>(or lower)
you'll have a naked girl but somehow she doesn't look like makoto that much
such as mid long hair become long hair, curls hair become straight hair, not brown eyes. And if you use more prompt try to control the outcome, sometimes it could be a mess.
Don't get me wrong. I like your work truly, it's fantastic.
I just saying, for default or summer suit, v2.0 will work. And the outcome is good.
But if you want more customize, V1.0 maybe a better choice for me.
@PawAndOrder yeah now that I checked my test images, the collar or a o-ring thingy is there even though it isn't mentioned in the prompts. I guess I didn't have enough training images with a bare neck.
And v1 doesn't have this problem? That's weird because I used the same dataset, but just added more images to it
@Wolfdua
because v1.0 you can use with low weight strength like 0.4 even 0.3, but also make character look not that different from makoto (hair style, eyes color etc). even so you can easily fix it by using I2I sketch.
then with the low weight strength it also means collar, bracelet, o ring won't show up that much.
So you can easily change the clothing or body trinket you like and also make character looks like makoto






