A requested concept LoRA for looking down. Although I tried to minimize the style and coloring carrried by LoRA, it's still hard to use for realistic models.
In many cases you may need LoRA weight larger than 1 like 1.5.
Trigger: looking down
For a noticable change, add: from above, looking at viewer
Using the trigger alone will generate view angle from below, which is similar to the case without the LoRA. There will be noticable change until you specify the view angle for examples, from above, from side, facing viewer, looking at viewer
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FAQ
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This is very useful, thank you! I hope you will consider other angles (side, up)
Haven't seen you post something new in a couple of days. This looks interesting.
Yes, I found this one interesting so I spent a few days exploring. I will continue on my request list very soon!
Thanks! Really appreciate this! Especially since the vast majority of models show the character looking straight at the camera (even if I try to use prompts to control that). It is virtually impossible to get the character to look in other directions (ESPECIALLY DOWNWARD!) to make it look more like a "scene" of some sort. So I really appreciate this! Do you think it could possibly work for other 2d styles that are NOT anime...?
I will say it's still working for 2.5d models but not so effective. I have tested in AOM2 and with this LoRA, you need larger weights for tag photorealistic to achieve a similar realistic style comparing to no LoRA case.
The problem here is that the effective parts for this LoRA are in output layers, where styles and colors are also there. I'm still exploring ways to mitigate the style in LoRA.
@Akii I will say that I tested this with other 2d models, and it works perfectly! You did an awesome job with this one. Thanks again!
finally i got this Lora! Thangk you
I appreciate this. Can you make some that have even more ways they can look? I have been frustrated by characters that refuse to stop looking at the camera.
ok!
Agreed, this is super useful for creating candid type images.
Thank you. Very useful, is frustrating how difficult is to change eye views. If someday you extend this to up, left and right it would be absolutely marvellous
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