CivArchive
    Material Control - v0.7
    Preview 17732086Preview 17732132Preview 17732131Preview 17732133Preview 17732134Preview 17732177

    We are inspired by the CN model of semantic segmentation and hope to train a designer specific controllet model. Through this model, we can solve this pain point once and for all, so that we can obtain the results we want more accurately when using AI for drawing. Finally. After spending a long time manually annotating a lot of data and trained this controlnet, this problem has finally been solved! Today we have also opened up our CN material control model Material_control V0.7, and we will open up a better version depending on the situation in the future.

    At present, the open version supports precise control of # 76380b (wood), # cd5c5c (brick), # 4c4c4c (concrete), # 00bfff (glass), and # c0c0c0 (metal). After multiple tests, it was found that the model can not only control the position and texture of materials, but also achieve excellent results with very simple prompts without Lora, which is something we did not expect.

    Recommended large models: realistic models for architecture, all other types of large models are available

    Recommended weight: 1

    Recommended tip word: You can write the desired materials or not, starting with "a modern building" and writing freely afterwards

    This model is prohibited for commercial use. If commercial use is required, please confirm with me

    [email protected]

    Description

    Controlnet
    SD 1.5

    Details

    Downloads
    1,040
    Platform
    CivitAI
    Platform Status
    Available
    Created
    6/29/2024
    Updated
    9/27/2025
    Deleted
    -

    Files

    materialControl_v07.safetensors

    Mirrors

    Huggingface (1 mirrors)