** note : if you want to really see the refiner work, click on the first image in the refiners version page and you can see the video showing the difference between with and without Refiner (for some reason it's not playing as a thumbnail) **
This project is my realism project.
It's goal is to train / merge checkpoints to create a versatile and clean realism model.
I've worked hard to remove the uncanny valley look and the weird doll plastic look that a lot of models give us. ESPECIALLY in SD 1.5
That being said, I've trained Detailers, loras' for hands, face and eyes, etc... into these
each using a different method to hopefully find a conclusion to this project. Haha
Anyway -
CFG - 6-9
Steps 20-40
Recommend : DPM++ 2m Kerras /or/ Euler Ancestral Simple
Description
Massive update to all my realism project as a whole.
Improved :
Quality
Faces
Hands
Bodies
textures
colours
versatility
Applied method with learned difference on a custom trained model then merged with v4 to "update"