Branwen from Queen's Blade Rebellion...and Dogura
Use it at 0.8 because this one trends to put on frames at str:1 Its no mistery because we all know its cause the dataset, but this aint my first QB character, I've done a bazillon of these and never had this issue before with any of the others, not even with 1.5 because I always clean the images very well, so dont know what happened here.
Notable tags: brown hair, hair over one eye, long hair, braid, heterochromia, blue eyes, red eyes, body markings, leg tattoo, leotard, armlet, shackles, leash, ball and chain restraint,
Dogura: 1boy, goblin, male goblin
Description
FAQ
Comments (3)
The new illustrious version of this lora is really good, do you think it's possible to train a version that could do her tattoo properly?
If it could do that, it'd be perfect (i posted a couple where i fixed the tattoo manually with a lot of inpainting and controlnet)
I don't think is possible at all. AI is just not there yet. Fate Kuro's tattoo is far more simple, has far more references from all the possible angles and I even added images on the tatoo on it's own cleaned as png and still can't get it right lot of times. Man, even characters that has just a couple of lines as facial tattoo can fail sometimes to make them properly. So I don't think there is a way (or at least not that I know) of training it in a way that the chain pattern with dogura's face on the butt can be replicated through AI consistently.
@neclordx I wonder if it just takes a bigger model like flux - i feel like i've seen flux replicate details like that, but it doesnt really seem usable as a base model yet in the way that illustrious/pony are. Also, the illustrious Branwen one here does an ok job at the chain part of the tattoo with inpainting, just not the face; it's way better at it than all the other loras, at least




