CivArchive
    Whitebox Style SDXL - Environment & Level Design Concept Art Game Dev Tool - v1.0
    Preview 7840063Preview 7840069Preview 7840055Preview 7840059Preview 7840065Preview 7840070Preview 7840056Preview 7840046Preview 7840047Preview 7840050Preview 7840051Preview 7840123Preview 7840048Preview 7840054Preview 7840060Preview 7840062Preview 7840057Preview 7840066Preview 7840064Preview 7840691

    Usage

    Use the trigger word: "WhiteboxStyle" along with the LoRA to activate it.

    Example prompt: WhiteboxStyle ancient temple ruins <lora:WhiteboxStyleXL:1>

    I've found that most settings work well with this model. No special samplers or CFG-scale.

    Note:

    I may be using the following extensions in the reference images: FreeU or ADetailer / Face Editor. I may also be using a specific Hires Checkpoint (swaps to another model when doing the hires steps). If your results don't match mine exactly, this may explain why.

    Tips and tricks

    Here's a list of keywords you can use to enhance the different effects of the model.

    monochrome
    ambient occlusion

    You can also add some color by using prompting like:

    red two-tone color

    Other good prompt words

    indoor
    outdoors
    platform
    bridge
    path
    cubes
    blocky
    box
    lowpoly
    low-poly 

    Training Data attached.

    Like it?

    https://ko-fi.com/mnemic

    https://www.buymeacoffee.com/mnemic

    Description

    LORA
    SDXL 1.0

    Details

    Downloads
    624
    Platform
    CivitAI
    Platform Status
    Available
    Created
    3/12/2024
    Updated
    9/27/2025
    Deleted
    -
    Trigger Words:
    WhiteboxStyle