I mostly made this for potions, but it'll do wine bottles, water bottles, alcohol bottles, and sometime beer bottles. It currently tends towards realism. Can do swf but you can see what I was going for in my mostly nsfw examples ๐.
A weight of 1 for the LoRA worked well for me, with a weight of 1-1.3 for "chugging". Add in "spilling" or "spilling COLOR liquid" (colors will probably take cherry picking) for rushed/messier chugging.
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Thanks! I have been looking for something like this... However, SDXL is still a no go for me... would love to see a 1.5 version!
I generally don't do 1.5 anymore since it takes so long to refine and test and post. But it looks like someone has made one that looks good- https://civitai.com/models/144738?modelVersionId=160901
seems to be working great... however, I didnt see it working until i added 'drinking' as a trigger word - 'chugging' alone doesnt do it
Good concept, but definitely needs more training.
Has a tendency to add contamination (marks, blobs, spills, and... shirt pieces(?)), especially on breasts/nipples. This can usually be resolved with more thorough tagging on the training images, or by adding additional images.
Has a tendency to add spills when 'spilling' is not included, and even adds them when 'spilling' is a neg prompt (1.5-2 strength doesn't help). Likely related to having a low number of training images or the percentage of them that have spills.
Is very resistant to having the character hold a bottle if 'straw' is a negative, which I guess can work for potions, but definitely looks odd with large liquor bottles.
Also has a tendency to bend the necks of bottles. Can typically be fixed by fully inpainting the bottle, hand, and surrounding area, but getting it fixed without running into noticeable hand/arm length issues is pretty time consuming.
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Same model published on other platforms. May have additional downloads or version variants.








