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    BioDecay: Dark Surrealism & Urban Erosion (Flux 3 Klein Base) - v1.0
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    BioDecay Engine

    is a highly specialized texture stylizer and physical material-decay engine designed for the Flux 3 Klein base model.

    The model sits at the intersection of dark biomechanical surrealism characterized by deep, low-key lighting, bone-like structures, and brass patinas and rugged architectural decay, featuring layered rust, moss, fractured concrete, and peeling paint. Unlike standard stylizers, this LoRA avoids smoothing outputs into a "digital plastic" look; instead, it delivers a dry, physically authentic micro-texture and natural optical bokeh.

    Key features:

    Authentic decay overlays: Moss sprouts from cracks, and rust corrodes metal, all governed by the principles of natural lighting and ambient occlusion.

    No hallucinations: The dataset is precisely curated to focus on material properties. The model will not spontaneously generate creatures in architectural scenes unless you explicitly include them in your prompt.

    Versatility: It performs with equal power across large-scale architectural landscapes, detailed weathering of machinery, and dark, surrealistic busts.

    Description

    LORA
    Flux.2 Klein 9B-base

    Details

    Downloads
    45
    Platform
    CivitAI
    Platform Status
    Available
    Created
    11/9/2026
    Updated
    11/14/2026
    Deleted
    -
    Trigger Words:
    r64f3bioerosion

    Files

    r64f3bioerosion.safetensors

    Mirrors

    CivitAI (1 mirrors)