Good at 0.6-0.9
Trigger Word : kulve taroth armor
α Head : gold spiral ram horns
β Head : long upright antelope horns
Component Trigger Word :
gold embossed breastplate,segmented steel collar,gold feather mantle,
gold ram skull belt ornament,gold-to-blue feather skirt,
golden gauntlets ,black gloves
black gold-trimmed greaves,black gold-trimmed high heel boots
Optional Component Trigger Word : green gem circlet,horn-shaped slinger
α 与 β 版本的头部组件有所区别。 α 版使用 gold spiral ram horns,β 版使用 long upright antelope horns。建议不要在同一次测试中同时使用这两个头部触发词,以免影响头部结构的还原。
注意镜头与部件的可见性。 后视角通常不需要胸甲触发词;上半身或七分身构图通常无需添加高跟靴等不可见部件。建议根据画面裁切范围选择组件。
头环可以根据人物形象灵活调整。 green gem circlet 可以单独添加或移除,便于测试不同发型与头部造型的兼容性
The head components differ between the α and β versions. The α version uses gold spiral ram horns, while the β version uses long upright antelope horns. It is recommended not to use both head-component trigger words in the same test, as this may affect the accuracy of the head structure.
Pay attention to camera angles and component visibility. Rear views generally do not require the chest armor trigger word. Upper-body or 7/8-body compositions usually do not need invisible components such as high-heeled boots. Choose components according to the visible area of the image.
The circlet can be adjusted flexibly to suit the character's appearance. green gem circlet can be added or removed independently, making it easier to test compatibility with different hairstyles and head designs.












