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    Motion-Speed-MMH3-SLIDER - KinetiX Weapon Speed
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    【 Models Index / 模型目录索引 】

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    [Model 1] KinetiX Weapon Speed & Attack Velocity Slider (独立武器攻速概念滑块)

    [Model 2] Action Speed Slider [MiniMax-H3] (四肢动作与打击频次滑块)

    [Model 3] Motion Speed Slider [MiniMax-H3] (空间位移与运镜速度滑块)

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    [Model 1] KinetiX Weapon Speed & Attack Velocity Slider

    KinetiX · 独立武器攻速概念滑块 [极简速查版 / Quick Start Guide]

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    Model Filename: KinetiX_act_weapon_speed_h3_v1.safetensors

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    【English Quick Start Guide】

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    1. Basic Settings:

    - Trigger Word: None required (Plug-and-play pure local physics slider)

    - Suggested Enhancers: blistering weapon swing velocity, supersonic blade slash speed, lightning-fast weapon attack acceleration, blurred high-speed weapon motion trails, rapid-fire projectile firing rate

    - Visual Effect: Accelerates only the weapon and projectile kinematics (katana draws, spear thrusts, arrow volleys, rifle bolt cycles) while keeping character anatomy, face, and environment 100% stable.

    2. Weight Guide (ComfyUI strength_model):

    * [+1.3 ~ +1.6] Recommended Sweet Spot (Blistering weapon speed + crisp blade trails, zero body distortion)

    * [+0.8 ~ +1.2] Realistic Martial Arts Pacing (Sharp, fast live-action cinematic combat)

    * [+1.8 ~ +2.0] Extreme Tension Limit (Maximum recommended threshold for cinematic flurry)

    * [ 0.0] Base Neutral (Default model speed)

    * [-1.0 ~ -1.5] Controlled Deliberation (Heavy slow-motion bolt manipulation, methodical cold shots)

    * [-2.0 ~ -3.0] Colossal Iron Momentum (Agonizingly heavy hundred-pound greatsword charge-up)

    3. Operating Principles & Best Practices (The 4 Golden Laws):

    - Rule 1 (Weight Boundary Law): Keep daily production within [+1.3 to +1.6] for optimal weapon speed and edge clarity. [+1.8 to +2.0] is the recommended maximum limit for explosive climax shots; pushing beyond is unnecessary for production stability.

    - Rule 2 (Zero-Frame Contact Anchoring): Always establish the weapon's initial physical state in the very first sentence (e.g., "thumb resting on the tsuba guard", "hands firmly gripping the spear shaft") to completely eliminate frame-zero drifting or hand morphing.

    - Rule 3 (Continuous Kinetic Chain): Never use static lock words ("motionless", "stationary", "frozen"). Drive the action with continuous forward momentum to let the model generate smooth motion trails.

    - Rule 4 (Multi-LoRA Synergy Guideline): When stacking with Character Movement / Action Speed sliders, maintain an asymmetrical ratio (Weapon Speed dominant at +1.4 ~ +1.5, Action Speed support at +0.6 ~ +0.8) to create high-impact anime/action contrast.

    4. Ready-to-Use Quick Prompts (Copy & Paste):

    [Scene 1: Eastern Iaijutsu - Supersonic Rain Slash (+1.4 ~ +1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic 3/4 right profile medium shot in pouring rain outside an ancient temple dojo. A focused samurai master in a dark haori stands firmly grounded, left thumb resting on the tsuba guard of the sheathed katana. At 00:00.800, his thumb pushes the guard forward with a crisp metallic click. At 00:01.000, driven by explosive hip torque, the samurai unleashes an instantaneous supersonic iaijutsu draw slash: with blistering weapon attack acceleration, the blade whips out in a horizontal half-moon silver arc of radiant motion trails, slicing through falling raindrops, and smoothly glides back into the scabbard by 00:03.500 with a decisive mechanical lock. The samurai's stance, facial expression, and upper body remain rock-steady and razor-sharp throughout.

    overall_soundscape: Falling rain ambiance punctuated at 00:00.800 by the guard click, an explosive supersonic blade whistle ripping through air at 00:01.000, and ending at 00:03.500 with the solid metallic clack of the scabbard lock.

    non_diegetic_music: N/A

    [Scene 2: Pear-Blossom Long Spear - Supersonic Thrust Barrage (+1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic low-angle medium tracking shot in a temple courtyard. A martial arts spear master in fitted black linen robes wields an eight-foot ash-wood spear with a crimson tassel. Anchoring his lower body firmly in a rock-solid horse stance, the spearman unleashes a blistering flurry of supersonic spear thrusts in relentless high-frequency succession. With lightning-fast weapon attack acceleration, the silver spearhead blossoms into a dense visual cone of blurred weapon motion trails and whistling air cones, piercing forward with extreme piston-like velocity while his torso and stern gaze remain completely stable. At 00:03.500, a final straight thrust snaps the red tassel taut as the spear locks motionless on target.

    overall_soundscape: Temple wind dominated by the explosive, whip-crack rhythmic whoosh-snap-snap of vibrating ash wood and the high-frequency piercing hiss of the steel spearhead puncturing air.

    non_diegetic_music: N/A

    [Scene 3: Traditional Archery - Rapid-Fire Arrow Volley (+1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic 3/4 right lateral profile tracking shot in an open training field. An elite archer in fitted dark leather armguards grips a traditional laminated recurve bow. Demonstrating rapid-fire projectile firing rate and lightning-fast weapon attack acceleration, the archer performs a blistering three-arrow rapid-fire sequence. The fingers pluck arrows from the quiver, nock them instantly onto the bowstring, draw to the jawline, and release in rhythmic high-frequency succession. Each arrow leaves the riser at extreme velocity, trailing supersonic air-wake trails and lodging deeply into the wooden target. The archer's torso, stance, and focused gaze remain locked and unshakable throughout the barrage.

    overall_soundscape: Open field wind completely dominated by the rapid rhythmic twang-thwack, twang-thwack, twang-thwack of the taut bowstring releasing and heavy steel arrowheads biting deep into wooden targets.

    non_diegetic_music: N/A

    [Scene 4: Precision Sniper Rifle - Blistering Bolt Cycling (+1.5)]

    integrated_multimodal_description: [Shot 1] Crisp 3/4 right lateral profile medium tracking shot in a concrete military bunker. A tactical sniper in digital woodland camouflage operates a bolt-action precision sniper rifle mounted on a bipod. Demonstrating rapid-fire projectile firing rate, the sniper executes blistering bolt-cycling speed: after each supersonic shot with brilliant starburst muzzle flash, the right hand instantly lifts the bolt handle, racks it rearward in a blurred motion arc to eject a smoking brass casing, slams it forward chambering the next round, and locks down. The sniper's shoulder, cheek weld, and bipod absorb the violent recoil without frame warping, unleashing three high-velocity rounds by 00:04.000.

    overall_soundscape: Distant thunder drowned out by the thunderous boom of high-caliber sniper discharges, layered with the razor-sharp mechanical clack-clack-clack of rapid bolt action cycles and hot brass casings bouncing across concrete.

    non_diegetic_music: N/A

    [Scene 5: Colossal Iron Greatsword - Agonizing Momentum Charge (-2.0 ~ -2.5)]

    integrated_multimodal_description: [Shot 1] Dramatic slow low-angle tilt-up shot on a shattered rocky mountain under stormy skies. A towering dark warrior in heavy plate armor grips a massive two-handed black iron colossal greatsword. Demonstrating heavy-load weapon attack deceleration and sluggish weapon swing velocity, the warrior slowly raises the hundred-pound blade overhead in a deliberate, agonizingly heavy charge-up arc. The colossal iron sword moves with immense kinetic inertia, cutting clear slow-moving weapon motion paths through howling mountain gusts. The warrior's gauntlets flex under the crushing mass, dust particles rising from the ground. At 00:03.500, the colossal blade pauses at its zenith, vibrating with coiled destructive force before crashing downward into the stone.

    overall_soundscape: Low rumbling thunder and howling mountain wind, accompanied by the deep straining creak of iron armor joints and the low-frequency resonant groan of massive cold iron cutting through air resistance with bone-deep bass.

    non_diegetic_music: N/A

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    【中文快速上手指南】

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    1. 核心属性与调用参数:

    - 触发词:无需固定触发词(即插即用纯物理动力学滑块)

    - 推荐核心词(可选加):blistering weapon swing velocity, supersonic blade slash speed, lightning-fast weapon attack acceleration, blurred weapon motion trails, rapid-fire projectile firing rate

    - 核心效果:仅拉快手持武器(刀刃、枪尖、箭羽、拉栓、转管),人物肢体躯干、五官面孔与环境时间流速 100% 保持坚固稳定。

    2. ComfyUI 权重一览 (strength_model):

    * 黄金高燃档:+1.3 ~ +1.6 (首选推荐 · 极速拔刀/残影连刺/飞速拉栓,人物坚固清晰)

    * 写实大片档:+0.8 ~ +1.2 (真人动作戏质感,凌厉紧凑,长镜头首选)

    * 极限张力档:+1.8 ~ +2.0 (超高爆发力,大招或特写连斩,日常建议最高至此)

    * 原厂基准档: 0.0 (底模原生出招流速)

    * 沉稳冷枪档:-1.0 ~ -1.5 (从容单发冷枪、慢速机械拉栓控节奏)

    * 重型巨刃档:-2.0 ~ -3.0 (百斤玄铁重剑、巨锤破风压迫感,物理惯性拉满)

    3. 核心操作守则与四大铁律 (最佳出图实践):

    - 法则一【权重安全边界】:常规电影级生成首选 [+1.3 ~ +1.6],可完美激发出残影斩击与音速穿刺且边缘纯净;极限大招特写建议最高控制在 [+1.8 ~ +2.0],无需过度推高,以保证五官与肢体绝对稳定。

    - 法则二【0帧物理状态绝对锚定】:提示词第一句话务必交代武器与人体的【初始接触状态】(如“左手大拇指抵住刀镡”、“双手紧握枪身”、“步枪稳固架设在两脚架上”),从源头杜绝动作生成初期的武器漂移与手部形变。

    - 法则三【连续动能驱动律】:严禁使用 "motionless / stationary / frozen"(静止、僵立、定格)等阻断动能的词汇,须使用具备因果链的动作动词连续推进,以形成丝滑的残影与气流。

    - 法则四【多滑块协同优先级规范】:若与【动作速度】或【位移速度】滑块串联使用,推荐武器攻速设为主导(+1.4 ~ +1.5),全身移速设为辅助(+0.6 ~ +0.8),呈现最地道的动漫番剧或动作大片反差感。

    4. 五大高频场景 · 即拷即用单段提示词:

    [场景 1:东方居合道 · 极速出鞘斩落雨滴与纳刀入鞘 (正向 +1.4 ~ +1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic 3/4 right profile medium shot in pouring rain outside an ancient temple dojo. A focused samurai master in a dark haori stands firmly grounded, left thumb resting on the tsuba guard of the sheathed katana. At 00:00.800, his thumb pushes the guard forward with a crisp metallic click. At 00:01.000, driven by explosive hip torque, the samurai unleashes an instantaneous supersonic iaijutsu draw slash: with blistering weapon attack acceleration, the blade whips out in a horizontal half-moon silver arc of radiant motion trails, slicing through falling raindrops, and smoothly glides back into the scabbard by 00:03.500 with a decisive mechanical lock. The samurai's stance, facial expression, and upper body remain rock-steady and razor-sharp throughout.

    overall_soundscape: Falling rain ambiance punctuated at 00:00.800 by the guard click, an explosive supersonic blade whistle ripping through air at 00:01.000, and ending at 00:03.500 with the solid metallic clack of the scabbard lock.

    non_diegetic_music: N/A

    [场景 2:长兵器红缨大枪 · 暴雨梨花极速连环刺 (正向 +1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic low-angle medium tracking shot in a temple courtyard. A martial arts spear master in fitted black linen robes wields an eight-foot ash-wood spear with a crimson tassel. Anchoring his lower body firmly in a rock-solid horse stance, the spearman unleashes a blistering flurry of supersonic spear thrusts in relentless high-frequency succession. With lightning-fast weapon attack acceleration, the silver spearhead blossoms into a dense visual cone of blurred weapon motion trails and whistling air cones, piercing forward with extreme piston-like velocity while his torso and stern gaze remain completely stable. At 00:03.500, a final straight thrust snaps the red tassel taut as the spear locks motionless on target.

    overall_soundscape: Temple wind dominated by the explosive, whip-crack rhythmic whoosh-snap-snap of vibrating ash wood and the high-frequency piercing hiss of the steel spearhead puncturing air.

    non_diegetic_music: N/A

    [场景 3:传统弓道 · 三指极速连珠箭速射连发 (正向 +1.4 ~ +1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic 3/4 right lateral profile tracking shot in an open training field. An elite archer in fitted dark leather armguards grips a traditional laminated recurve bow. Demonstrating rapid-fire projectile firing rate and lightning-fast weapon attack acceleration, the archer performs a blistering three-arrow rapid-fire sequence. The fingers pluck arrows from the quiver, nock them instantly onto the bowstring, draw to the jawline, and release in rhythmic high-frequency succession. Each arrow leaves the riser at extreme velocity, trailing supersonic air-wake trails and lodging deeply into the wooden target. The archer's torso, stance, and focused gaze remain locked and unshakable throughout the barrage.

    overall_soundscape: Open field wind completely dominated by the rapid rhythmic twang-thwack, twang-thwack, twang-thwack of the taut bowstring releasing and heavy steel arrowheads biting deep into wooden targets.

    non_diegetic_music: N/A

    [场景 4:高精度战术狙击步枪 · 极限拉栓速射压制 (正向 +1.5)]

    integrated_multimodal_description: [Shot 1] Crisp 3/4 right lateral profile medium tracking shot in a concrete military bunker. A tactical sniper in digital woodland camouflage operates a bolt-action precision sniper rifle mounted on a bipod. Demonstrating rapid-fire projectile firing rate, the sniper executes blistering bolt-cycling speed: after each supersonic shot with brilliant starburst muzzle flash, the right hand instantly lifts the bolt handle, racks it rearward in a blurred motion arc to eject a smoking brass casing, slams it forward chambering the next round, and locks down. The sniper's shoulder, cheek weld, and bipod absorb the violent recoil without frame warping, unleashing three high-velocity rounds by 00:04.000.

    overall_soundscape: Distant thunder drowned out by the thunderous boom of high-caliber sniper discharges, layered with the razor-sharp mechanical clack-clack-clack of rapid bolt action cycles and hot brass casings bouncing across concrete.

    non_diegetic_music: N/A

    [场景 5:狂战士黑铁特大剑 · 负向沉重质量惯性蓄力斩 (负向 -2.0 ~ -2.5)]

    integrated_multimodal_description: [Shot 1] Dramatic slow low-angle tilt-up shot on a shattered rocky mountain under stormy skies. A towering dark warrior in heavy plate armor grips a massive two-handed black iron colossal greatsword. Demonstrating heavy-load weapon attack deceleration and sluggish weapon swing velocity, the warrior slowly raises the hundred-pound blade overhead in a deliberate, agonizingly heavy charge-up arc. The colossal iron sword moves with immense kinetic inertia, cutting clear slow-moving weapon motion paths through howling mountain gusts. The warrior's gauntlets flex under the crushing mass, dust particles rising from the ground. At 00:03.500, the colossal blade pauses at its zenith, vibrating with coiled destructive force before crashing downward into the stone.

    overall_soundscape: Low rumbling thunder and howling mountain wind, accompanied by the deep straining creak of iron armor joints and the low-frequency resonant groan of massive cold iron cutting through air resistance with bone-deep bass.

    non_diegetic_music: N/A

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    [Model 2] Action Speed Slider [MiniMax-H3]

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    [English Version]

    Function:

    Adjusts character limb action speed and striking frequency (from rapid punch flurries to natural slow motion) while keeping the face, clothing, and background stable.

    Parameters:

    - Recommended Weight: ±4.0 (Tuning: ±1.0 ~ ±2.0, Max Limit: ±8.0)

    - Trigger Word: None (plug and play)

    - Base Model: MiniMax-H3

    Effect:

    - Positive (+): Speeds up limb action frequency (punches, sword swings, kicks, instrument playing, fast chopping).

    - Negative (-): Decelerates into natural slow motion (Tai Chi, sword unsheathing, poised pauses, slow-mo closeups).

    Action Speed vs. Motion Speed:

    - Action Speed: Focuses on limb cadence and strike density (moving arms/legs fast in place).

    - Motion Speed: Focuses on large spatial displacement (sprinting, dashing across the environment).

    - Mixing Tip: Stack both at +1.5 each when you need rapid strikes while sprinting across the scene.

    [中文版]

    功能说明:

    专为 MiniMax-H3 打造的动作速度调节滑块。自由控制角色出拳、挥刀、踢腿等四肢动作的快慢(支持极速连招与从容慢动作),同时保持五官长相、服装与背景稳定不走形。

    参数设置:

    - 推荐权重:±4.0 左右(日常微调:±1.0 ~ ±2.0,最高极限:±8.0)

    - 触发词:无需触发词(即插即用,直接生效)

    - 适用底模:MiniMax-H3

    效果说明:

    - 正向权重 (+):加快动作频率(连续出拳、挥刀、踢腿、弹琴、快速切菜等)。

    - 负向权重 (-):平滑放缓动作,呈现自然的慢动作特写(太极、蓄力拔刀、从容对峙等)。

    动作速度 (Action) 与 位移速度 (Motion) 的区别:

    - Action Speed:侧重肢体动作密度与出招频次(手脚出招变快,原位稳定度高)。

    - Motion Speed:侧重空间位移与大范围奔跑(场景穿梭冲刺,大动量位移)。

    - 混用技巧:两者各开 +1.5 左右,可兼顾一边大步跑动一边快速出招。

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    [Model 3] Motion Speed Slider [MiniMax-H3]

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    [English Version]

    Frustrated by AI videos always looking sluggish? Or are you looking for that perfect cinematic slow-motion? The Motion Speed Slider is a Concept Slider LoRA custom-built for MiniMax H3. It grants you absolute control over character action speed and spatial movement in your generations!

    No need for complex prompt engineering. By simply adjusting the LoRA weight, you can seamlessly switch between "hyper-speed dashes" and "bullet time," making it perfectly suited for high-dynamic scenes like combat, dancing, and dynamic camera tracking.

    🆕 What's New in V1.1

    - Reduced Composition Interference: Minimized the LoRA's impact on the overall framing and composition of the generated video.

    - Reference Video Generation Support: Added examples demonstrating how to use this LoRA with reference-based video generation workflows.

    ⚙️ How to Use (V1.1 Version)

    V1.1 has been optimized with a new parameter scaling system:

    - Recommended Settings: Min Strength -8, Max Strength 8, and Default Strength 4.

    - Behavior: Note that keeping the strength below 4 will largely maintain the original video content (as if no LoRA is applied), while a strength above 4 may introduce significant changes to the output.

    ⚙️ How to Use (V1 Version)

    V1 operates purely as a standard positive/negative slider. It requires NO trigger words.

    ⏩ To Accelerate (Positive Weight):

    - Recommended Weight: +0.5 to +4.0

    - Effect: Significantly speeds up character actions and spatial movement.

    - Best For: Intense martial arts combat, high-speed running, fast camera panning, and explosive action sequences.

    ⏪ To Decelerate (Negative Weight):

    - Recommended Weight: -0.5 to -4.0

    - Effect: Slows down the action, delivering a smooth, slow-motion texture.

    - Best For: Cinematic slow-motion, bullet time, elegant dance delays, and emotional close-up shots.

    [中文版]

    苦恼于 AI 视频的动作总是慢吞吞的?或者想要完美的电影级慢动作? Motion Speed Slider 是专为 MiniMax H3 打造的概念滑块(Concept Slider)LoRA。它赋予你对画面中人物动作快慢和空间位移速度的绝对控制权!

    无需复杂的提示词玄学,只需简单地调整 LoRA 权重,即可实现从“极速瞬移”到“子弹时间”的无缝切换,完美适配动作打斗、舞蹈、运镜等高动态场景。

    🆕 V1.1 版本更新说明

    - 降低构图干扰: 最小化了该LoRA对生成视频整体画面取景和构图的影响。

    - 参考视频生成支持: 添加了相关示例,演示如何在基于参考视频的生成工作流中使用此LoRA。

    ⚙️ 使用方法 (V1.1 版本)

    V1.1 版本采用了全新的权重范围机制:

    - 推荐参数: 最小权重 -8,最大权重 8,默认权重 4。

    - 效果说明: 注意,当权重保持在 4 以下时,会基本保持无LoRA时的视频原内容;而大于 4 之后可能会对视频内容产生较大的改变。(适用于需要极高强度控制的场景)

    ⚙️ 使用方法 (V1 版本)

    V1 版本为标准滑块机制,无需触发词,仅通过正负权重(Weight)来控制画面速度:

    ⏩ 想要加速 (正权重 / Positive Weight):

    - 推荐权重: +0.5 到 +4.0

    - 效果: 显著加快人物动作与画面移动速度。

    - 适用场景: 激烈的武术格斗、高速奔跑、极速运镜、充满爆发力的动作片段。

    ⏪ 想要减速 (负权重 / Negative Weight):

    - 推荐权重: -0.5 到 -4.0

    - 效果: 减缓动作速度,带来平滑的慢放质感。

    - 适用场景: 电影级慢动作(Slow-motion)、子弹时间、优雅的舞蹈延时、抒情的特写镜头。

    Description

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    KinetiX Weapon Speed & Attack Velocity Slider

    KinetiX · 独立武器攻速概念滑块 [极简速查版 / Quick Start Guide]

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    Model Filename: KinetiX_act_weapon_speed_h3_v1.safetensors

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    【English Quick Start Guide】

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    1. Basic Settings:

    - Trigger Word: None required (Plug-and-play pure local physics slider)

    - Suggested Enhancers: blistering weapon swing velocity, supersonic blade slash speed, lightning-fast weapon attack acceleration, blurred high-speed weapon motion trails, rapid-fire projectile firing rate

    - Visual Effect: Accelerates only the weapon and projectile kinematics (katana draws, spear thrusts, arrow volleys, rifle bolt cycles) while keeping character anatomy, face, and environment 100% stable.

    2. Weight Guide (ComfyUI strength_model):

    * [+1.3 ~ +1.6] Recommended Sweet Spot (Blistering weapon speed + crisp blade trails, zero body distortion)

    * [+0.8 ~ +1.2] Realistic Martial Arts Pacing (Sharp, fast live-action cinematic combat)

    * [+1.8 ~ +2.0] Extreme Tension Limit (Maximum recommended threshold for cinematic flurry)

    * [ 0.0] Base Neutral (Default model speed)

    * [-1.0 ~ -1.5] Controlled Deliberation (Heavy slow-motion bolt manipulation, methodical cold shots)

    * [-2.0 ~ -3.0] Colossal Iron Momentum (Agonizingly heavy hundred-pound greatsword charge-up)

    3. Ready-to-Use Quick Prompts (Copy & Paste):

    [Scene 1: Eastern Iaijutsu - Supersonic Rain Slash (+1.4 ~ +1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic 3/4 right profile medium shot in pouring rain outside an ancient temple dojo. A focused samurai master in a dark haori stands firmly grounded, left thumb resting on the tsuba guard of the sheathed katana. At 00:00.800, his thumb pushes the guard forward with a crisp metallic click. At 00:01.000, driven by explosive hip torque, the samurai unleashes an instantaneous supersonic iaijutsu draw slash: with blistering weapon attack acceleration, the blade whips out in a horizontal half-moon silver arc of radiant motion trails, slicing through falling raindrops, and smoothly glides back into the scabbard by 00:03.500 with a decisive mechanical lock. The samurai's stance, facial expression, and upper body remain rock-steady and razor-sharp throughout.

    overall_soundscape: Falling rain ambiance punctuated at 00:00.800 by the guard click, an explosive supersonic blade whistle ripping through air at 00:01.000, and ending at 00:03.500 with the solid metallic clack of the scabbard lock.

    non_diegetic_music: N/A

    [Scene 2: Pear-Blossom Long Spear - Supersonic Thrust Barrage (+1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic low-angle medium tracking shot in a temple courtyard. A martial arts spear master in fitted black linen robes wields an eight-foot ash-wood spear with a crimson tassel. Anchoring his lower body firmly in a rock-solid horse stance, the spearman unleashes a blistering flurry of supersonic spear thrusts in relentless high-frequency succession. With lightning-fast weapon attack acceleration, the silver spearhead blossoms into a dense visual cone of blurred weapon motion trails and whistling air cones, piercing forward with extreme piston-like velocity while his torso and stern gaze remain completely stable. At 00:03.500, a final straight thrust snaps the red tassel taut as the spear locks motionless on target.

    overall_soundscape: Temple wind dominated by the explosive, whip-crack rhythmic whoosh-snap-snap of vibrating ash wood and the high-frequency piercing hiss of the steel spearhead puncturing air.

    non_diegetic_music: N/A

    [Scene 3: Traditional Archery - Rapid-Fire Arrow Volley (+1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic 3/4 right lateral profile tracking shot in an open training field. An elite archer in fitted dark leather armguards grips a traditional laminated recurve bow. Demonstrating rapid-fire projectile firing rate and lightning-fast weapon attack acceleration, the archer performs a blistering three-arrow rapid-fire sequence. The fingers pluck arrows from the quiver, nock them instantly onto the bowstring, draw to the jawline, and release in rhythmic high-frequency succession. Each arrow leaves the riser at extreme velocity, trailing supersonic air-wake trails and lodging deeply into the wooden target. The archer's torso, stance, and focused gaze remain locked and unshakable throughout the barrage.

    overall_soundscape: Open field wind completely dominated by the rapid rhythmic twang-thwack, twang-thwack, twang-thwack of the taut bowstring releasing and heavy steel arrowheads biting deep into wooden targets.

    non_diegetic_music: N/A

    [Scene 4: Precision Sniper Rifle - Blistering Bolt Cycling (+1.5)]

    integrated_multimodal_description: [Shot 1] Crisp 3/4 right lateral profile medium tracking shot in a concrete military bunker. A tactical sniper in digital woodland camouflage operates a bolt-action precision sniper rifle mounted on a bipod. Demonstrating rapid-fire projectile firing rate, the sniper executes blistering bolt-cycling speed: after each supersonic shot with brilliant starburst muzzle flash, the right hand instantly lifts the bolt handle, racks it rearward in a blurred motion arc to eject a smoking brass casing, slams it forward chambering the next round, and locks down. The sniper's shoulder, cheek weld, and bipod absorb the violent recoil without frame warping, unleashing three high-velocity rounds by 00:04.000.

    overall_soundscape: Distant thunder drowned out by the thunderous boom of high-caliber sniper discharges, layered with the razor-sharp mechanical clack-clack-clack of rapid bolt action cycles and hot brass casings bouncing across concrete.

    non_diegetic_music: N/A

    [Scene 5: Colossal Iron Greatsword - Agonizing Momentum Charge (-2.0 ~ -2.5)]

    integrated_multimodal_description: [Shot 1] Dramatic slow low-angle tilt-up shot on a shattered rocky mountain under stormy skies. A towering dark warrior in heavy plate armor grips a massive two-handed black iron colossal greatsword. Demonstrating heavy-load weapon attack deceleration and sluggish weapon swing velocity, the warrior slowly raises the hundred-pound blade overhead in a deliberate, agonizingly heavy charge-up arc. The colossal iron sword moves with immense kinetic inertia, cutting clear slow-moving weapon motion paths through howling mountain gusts. The warrior's gauntlets flex under the crushing mass, dust particles rising from the ground. At 00:03.500, the colossal blade pauses at its zenith, vibrating with coiled destructive force before crashing downward into the stone.

    overall_soundscape: Low rumbling thunder and howling mountain wind, accompanied by the deep straining creak of iron armor joints and the low-frequency resonant groan of massive cold iron cutting through air resistance with bone-deep bass.

    non_diegetic_music: N/A

    --------------------------------------------------------------------------------

    【中文快速上手指南】

    --------------------------------------------------------------------------------

    1. 核心属性与调用参数:

    - 触发词:无需固定触发词(即插即用纯物理动力学滑块)

    - 推荐核心词(可选加)blistering weapon swing velocitysupersonic blade slash speedlightning-fast weapon attack accelerationblurred weapon motion trailsrapid-fire projectile firing rate

    - 核心效果:仅拉快手持武器(刀刃、枪尖、箭羽、拉栓、转管),人物肢体躯干、五官面孔与环境时间流速 100% 保持坚固稳定。

    2. ComfyUI 权重一览 (strength_model):

    * 黄金高燃档:+1.3 ~ +1.6 (首选推荐 · 极速拔刀/残影连刺/飞速拉栓,人物坚固清晰)

    * 写实大片档:+0.8 ~ +1.2 (真人动作戏质感,凌厉紧凑,长镜头首选)

    * 极限张力档:+1.8 ~ +2.0 (超高爆发力,大招或特写连斩,日常建议最高至此)

    * 原厂基准档: 0.0 (底模原生出招流速)

    * 沉稳冷枪档:-1.0 ~ -1.5 (从容单发冷枪、慢速机械拉栓控节奏)

    * 重型巨刃档:-2.0 ~ -3.0 (百斤玄铁重剑、巨锤破风压迫感,物理惯性拉满)

    3. 五大高频场景 · 即拷即用单段提示词:

    [场景 1:东方居合道 · 极速出鞘斩落雨滴与纳刀入鞘 (正向 +1.4 ~ +1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic 3/4 right profile medium shot in pouring rain outside an ancient temple dojo. A focused samurai master in a dark haori stands firmly grounded, left thumb resting on the tsuba guard of the sheathed katana. At 00:00.800, his thumb pushes the guard forward with a crisp metallic click. At 00:01.000, driven by explosive hip torque, the samurai unleashes an instantaneous supersonic iaijutsu draw slash: with blistering weapon attack acceleration, the blade whips out in a horizontal half-moon silver arc of radiant motion trails, slicing through falling raindrops, and smoothly glides back into the scabbard by 00:03.500 with a decisive mechanical lock. The samurai's stance, facial expression, and upper body remain rock-steady and razor-sharp throughout.

    overall_soundscape: Falling rain ambiance punctuated at 00:00.800 by the guard click, an explosive supersonic blade whistle ripping through air at 00:01.000, and ending at 00:03.500 with the solid metallic clack of the scabbard lock.

    non_diegetic_music: N/A

    [场景 2:长兵器红缨大枪 · 暴雨梨花极速连环刺 (正向 +1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic low-angle medium tracking shot in a temple courtyard. A martial arts spear master in fitted black linen robes wields an eight-foot ash-wood spear with a crimson tassel. Anchoring his lower body firmly in a rock-solid horse stance, the spearman unleashes a blistering flurry of supersonic spear thrusts in relentless high-frequency succession. With lightning-fast weapon attack acceleration, the silver spearhead blossoms into a dense visual cone of blurred weapon motion trails and whistling air cones, piercing forward with extreme piston-like velocity while his torso and stern gaze remain completely stable. At 00:03.500, a final straight thrust snaps the red tassel taut as the spear locks motionless on target.

    overall_soundscape: Temple wind dominated by the explosive, whip-crack rhythmic whoosh-snap-snap of vibrating ash wood and the high-frequency piercing hiss of the steel spearhead puncturing air.

    non_diegetic_music: N/A

    [场景 3:传统弓道 · 三指极速连珠箭速射连发 (正向 +1.4 ~ +1.5)]

    integrated_multimodal_description: [Shot 1] Cinematic 3/4 right lateral profile tracking shot in an open training field. An elite archer in fitted dark leather armguards grips a traditional laminated recurve bow. Demonstrating rapid-fire projectile firing rate and lightning-fast weapon attack acceleration, the archer performs a blistering three-arrow rapid-fire sequence. The fingers pluck arrows from the quiver, nock them instantly onto the bowstring, draw to the jawline, and release in rhythmic high-frequency succession. Each arrow leaves the riser at extreme velocity, trailing supersonic air-wake trails and lodging deeply into the wooden target. The archer's torso, stance, and focused gaze remain locked and unshakable throughout the barrage.

    overall_soundscape: Open field wind completely dominated by the rapid rhythmic twang-thwack, twang-thwack, twang-thwack of the taut bowstring releasing and heavy steel arrowheads biting deep into wooden targets.

    non_diegetic_music: N/A

    [场景 4:高精度战术狙击步枪 · 极限拉栓速射压制 (正向 +1.5)]

    integrated_multimodal_description: [Shot 1] Crisp 3/4 right lateral profile medium tracking shot in a concrete military bunker. A tactical sniper in digital woodland camouflage operates a bolt-action precision sniper rifle mounted on a bipod. Demonstrating rapid-fire projectile firing rate, the sniper executes blistering bolt-cycling speed: after each supersonic shot with brilliant starburst muzzle flash, the right hand instantly lifts the bolt handle, racks it rearward in a blurred motion arc to eject a smoking brass casing, slams it forward chambering the next round, and locks down. The sniper's shoulder, cheek weld, and bipod absorb the violent recoil without frame warping, unleashing three high-velocity rounds by 00:04.000.

    overall_soundscape: Distant thunder drowned out by the thunderous boom of high-caliber sniper discharges, layered with the razor-sharp mechanical clack-clack-clack of rapid bolt action cycles and hot brass casings bouncing across concrete.

    non_diegetic_music: N/A

    [场景 5:狂战士黑铁特大剑 · 负向沉重质量惯性蓄力斩 (负向 -2.0 ~ -2.5)]

    integrated_multimodal_description: [Shot 1] Dramatic slow low-angle tilt-up shot on a shattered rocky mountain under stormy skies. A towering dark warrior in heavy plate armor grips a massive two-handed black iron colossal greatsword. Demonstrating heavy-load weapon attack deceleration and sluggish weapon swing velocity, the warrior slowly raises the hundred-pound blade overhead in a deliberate, agonizingly heavy charge-up arc. The colossal iron sword moves with immense kinetic inertia, cutting clear slow-moving weapon motion paths through howling mountain gusts. The warrior's gauntlets flex under the crushing mass, dust particles rising from the ground. At 00:03.500, the colossal blade pauses at its zenith, vibrating with coiled destructive force before crashing downward into the stone.

    overall_soundscape: Low rumbling thunder and howling mountain wind, accompanied by the deep straining creak of iron armor joints and the low-frequency resonant groan of massive cold iron cutting through air resistance with bone-deep bass.

    non_diegetic_music: N/A

    ================================================================================

    FAQ

    LORA
    MiniMax H3

    Details

    Downloads
    200
    Platform
    CivitAI
    Platform Status
    Available
    Created
    11/1/2026
    Updated
    11/7/2026
    Deleted
    -

    Files

    08_tactical_sniper_5s_rapid_fire_three_round_burst_workflow.json

    KinetiX_act_weapon_speed_h3_v1.safetensors