A bipolar concept slider for the profile of the nose. Weight 0 leaves the picture as the base model draws it. Going negative lengthens the nose and raises a hump on the bridge, from a slight aquiline line to a hooked, Roman profile. Going positive shortens it, scoops the bridge in below the brows and turns the tip up.
It is made to change the nose and nothing else. The person, the skin tone and the light hold from -4 to +4, so the same seed at different weights gives the same face with a different nose.
Several of you asked for a concave/convex slider and for more variety in noses: this is that.
Description
Initial release
FAQ
Comments (4)
This looks great! If you will consider further variants, please do one that changes the radix depth.
Thank you, glad it works for you! Radix depth is a good idea. It's a profile trait, so it should work well as its own slider. I've added it to my list ✓.
Thank you so much for creating this. I’m currently tied up with work and haven't had a chance to create a character yet, but I’ll do so soon and upload it to the gallery.
Generally, when designing a character, the nose shape viewed from the side reflects their outward appearance, whereas the cheekbones viewed from the front symbolize it. If you have the time and capacity, could you please add a slider to adjust the protrusion or recession of the cheekbones?
Thanks, glad you like it! Would love to see your character when you post it. Cheekbones is a good idea. Sliders are a bit trickier than styles, but I'll definitely give it a go.






