# Anima EyesHQ β Hi-Res Detailer V2
I think I can finally call this workflow actually finished? maybe....
A lot of testing went into improving the overall detail quality, especially faces and eyes, while keeping it usable on an RTX 4070 8GB.
β±οΈ Around 150β200s per generation on my laptop
At this point, Iβm mostly updating it because I apparently donβt know how to stop tweaking thingsπ
Quality first. Always !
Required Custom Nodes
Impact Pack β https://github.com/comfyorg/comfyui-impact-pack
Impact Subpack β necessary for
UltralyticsDetectorProviderrgthree-comfy β https://github.com/rgthree/rgthree-comfy
JPS Nodes β https://github.com/JPS-GER/ComfyUI_JPS-Nodes
UltimateSDUpscale β https://github.com/ssitu/ComfyUI_UltimateSDUpscale
NVIDIA RTX Nodes β https://github.com/Comfy-Org/Nvidia_RTX_Nodes_ComfyUI
Required Models
Anima Aesthetic 1.0 β
anima_aestheticV10.safetensorsQwen 3 0.6B Base β
qwen_3_06b_base.safetensorsQwen Image VAE β
qwen_image_vae.safetensors4x-UltraSharp β
4x-UltraSharp.pthSAM ViT-B β
sam_vit_b_01ec64.pthAnzhc Face v4 β
Anzhc_Face_v4_y11n.ptEyeful v2 Paired β
Eyeful_v2-Paired.ptNTD11 Anime NSFW Segmentation β
ntd11_anime_nsfw_segm_v5-variant1.pt
UltralyticsDetectorProvider is no longer included directly in Impact Pack, you need to get Impact Subpack separately for recent versionsβ οΈ RTX Nodes are optional if you don't have a compatible NVIDIA RTX GPU. Simply bypass the RTX upscale group :)
Description
The workflow is finally finished.
After many tests, several suspiciously smooth images, and a HiRes pass that briefly forgot how details work, this should be the final version.
This workflow uses Anima with a clean anime style, Grain Guard refinement, two HiRes passes, and a dedicated eye detailer to keep the eyes sharp instead of letting them turn into decorative soup.
What it does
Generates anime-style images with Anima.
Supports multiple resolutions.
Uses
er_sdewith thesimplescheduler.Includes Grain Guard to reduce unwanted grain.
Applies a pre-detailer HiRes pass.
Detects and refines the eyes with YOLO, SAM, and Impact Detailer.
Applies a final HiRes pass.
Supports optional LoRAs.
Keeps the workflow organized so you can hopefully understand it without opening twelve browser tabs.
Recommended settings
Steps: 35
CFG: 4
Sampler:
er_sdeScheduler:
simpleGrain Guard: 10 steps,
dpmpp_2m,karras, denoise 0.15Eye Detailer guide size: 768
Eye Detailer max size: 1024
Eye Detailer denoise: 0.32
HiRes: 50% of a 4x upscale, effectively 2x
Required models
Anima model ( aesthetic 1.0 the best )
Qwen text encoder
Qwen image VAE
Eyeful_v2-Paired.ptsam_vit_b_01ec64.pth4x-UltraSharpV2.pth
Required custom nodes
ComfyUI-Easy-Use
rgthree-comfy
ComfyUI-Impact-Pack
ComfyUI-Impact-Subpack
JPS Nodes
If something does not work, check the model paths first. If everything is installed correctly and it still breaks, blame ComfyUI!!





