ta86_inkriot
Graphic Cel Shaded Chaos and Hand-Inked Worldmorph-like Aesthetics.
You all can guess where the idea came from ;)
Recommended strength:
Krea2: 0.7 to 1.0
Short Description
ta86_inkriot is a graphic worldmorph-like LoRA built around bold black ink outlines, hard cel shading, distressed painted surfaces, exaggerated shape language, controlled cross-hatching, saturated color palettes, and slightly chaotic video game inspired visual design.
The style transforms characters, animals, vehicles, weapons, objects, architecture, interiors, landscapes, and complete scenes into a colorful hand-inked world with strong silhouettes, graphic shadows, scratched surfaces, irregular contours, and stylized three-dimensional depth.
It works well for portraits, full body characters, eccentric fashion, masked figures, mechanics, traders, animals, vehicles, industrial equipment, weapons, roadside buildings, workshops, markets, utility rooms, landscapes, narrative scenes, material studies, and complete worldbuilding images.
Triggerwords
ta86_inkriot, graphic cel shading, bold black outlines, distressed ink texture, cross-hatching, graphic shadows, saturated colors, painted wear, exaggerated shapes, hand-drawn surface lines, asymmetrical composition, stylized game world, controlled visual chaos
The main trigger “ta86_inkriot” should be placed at the beginning of the prompt.
For stronger results, place the main graphic style terms close to the subject or scene description.
The LoRA works best when the prompt clearly describes the subject, scene, composition, materials, lighting, and color palette.
If you do not like long descriptions or the idea behind it, stop reading here ;)
Style Variants
Graphic Character Design
Focused on readable faces, strong silhouettes, eccentric outfits, layered clothing, bold accessories, irregular armor pieces, belts, scarves, masks, boots, gloves, charms, tools, and exaggerated fashion details.
Best for women, men, mechanics, traders, scouts, medics, cooks, workers, performers, masked drifters, eccentric merchants, raiders, and unusual character concepts.
Characters should remain clearly readable.
Faces should stay structured.
Outfits may be wild, but the silhouette should remain controlled.
Inked Portrait
Focused on close-ups and medium close-ups with bold facial contours, hard cel shaded cheekbones, graphic eye shadows, sharp hair shapes, distressed ink marks, shoulder accessories, scarves, masks, jewelry, and blurred environmental backgrounds.
Best for clean face tests, expressive portraits, masked characters, eccentric hairstyles, layered collars, technical accessories, and strong color contrasts.
Utility Worldmorph
Focused on everyday locations transformed into a stylized graphic world.
Best for workshops, kitchens, supply rooms, clinics, repair yards, market stalls, roadside stations, transit stops, canteens, control rooms, storage areas, small homes, and industrial interiors.
The architecture should remain understandable while walls, floors, pipes, furniture, tools, and signs receive the same illustrated treatment as the main subject.
Vehicles and Machines
Focused on strong mechanical silhouettes, reinforced panels, visible suspension, patched metal, thick tires, utility compartments, cables, gauges, vents, handles, bolts, and worn paint.
Best for motorcycles, utility carts, trucks, jeeps, transport vehicles, pumps, generators, cooling units, workshop machines, industrial equipment, and improvised technology.
Vehicles should feel functional, exaggerated, and clearly constructed.
Weapons and Gear
Focused on graphic weapon silhouettes, worn surfaces, wrapped grips, scratched metal, bold color blocking, mechanical details, sheaths, straps, ammunition, tools, and maintenance accessories.
Best for pistols, shotguns, rifles, bows, machetes, hatchets, knives, survival gear, medical kits, backpacks, goggles, maps, and technical equipment.
The image should remain a clear object study rather than becoming visually overloaded.
Wild Character Fashion
Focused on exaggerated outfits, asymmetrical layering, patchwork fabrics, belts, stitched leather, metal ornaments, scarves, beads, chains, charms, tassels, goggles, shoulder pieces, dramatic boots, and handmade accessories.
Best for stylists, performers, traders, mechanics, masked figures, eccentric workers, fashion portraits, and unconventional full body designs.
This variant can become colorful and chaotic, but each clothing layer should remain visually separable.
Masked Psycho Characters
Focused on fractured masks, stitched face coverings, asymmetrical eye plates, painted mouth marks, metal cheek sections, rivets, straps, wild hair, layered collars, dangling charms, aggressive accessories, and unstable character energy.
Best for full body masked characters, close portraits, raider designs, theatrical enforcers, strange hosts, drifters, and dark eccentric figures.
The mask should remain clearly designed and readable rather than turning into random facial noise.
Narrative Scene
Focused on two or more clearly readable subjects performing one simple action inside a structured environment.
Best for handing over cargo, serving food, repairing equipment, checking injuries, examining machines, working together, traveling, trading, or interacting inside workshops, markets, clinics, stations, and industrial spaces.
The action should stay understandable.
The environment should support the story without overpowering it.
Material and Surface Study
Focused on scratched metal, chipped paint, worn leather, cracked glass, damaged solar panels, tire rubber, painted wood, patched fabric, bolts, seams, rust, dust, repair tape, and distressed printed textures.
Best for close studies, macro views, texture references, object surfaces, and visual style testing.
Visual Identity
ta86_inkriot is defined by:
bold irregular black outlines
hard cel shaded shadows
graphic color blocking
controlled cross-hatching
scratched internal linework
distressed screen-print textures
chipped paint and worn materials
saturated but limited color palettes
exaggerated silhouettes
asymmetrical compositions
slight dutch angles
strong three-dimensional depth
hand-drawn surface accents
clear subject readability
controlled visual chaos
The style should feel like a colorful hand-inked video game world where every surface has been drawn over, scratched, painted, printed, and weathered.
Characters should remain readable.
Faces should remain clear.
Vehicles should keep strong mechanical structure.
Objects should stay recognizable.
Environments should feel detailed but organized.
Color should feel energetic without becoming random.
The LoRA is not intended for pure photorealism.
It works best when the image keeps a stylized graphic look with hard shadow shapes, bold outlines, visible surface wear, exaggerated design, and controlled detail.
Color Palette
Core colors
black, charcoal, cream, off-white, rust, orange, mustard yellow, red, coral, teal, turquoise, cyan, cobalt blue, violet, magenta, olive, sand, brown, steel gray
Strong pairings
orange and teal
rust and cyan
mustard and violet
coral and turquoise
red and cream
blue and orange
olive and magenta
charcoal and yellow
brown and teal
cream and dark red
steel gray and cyan
black and saturated color accents
Limited palettes often produce the strongest results.
Three or four dominant colors plus black outlines and cream highlights usually work especially well.
Good For
Eccentric women, eccentric men, masked characters, mechanics, traders, scouts, medics, cooks, workers, performers, raiders, psycho characters, wild outfits, layered fashion, masks, scarves, jewelry, belts, boots, gloves, handmade accessories, animals, utility vehicles, motorcycles, trucks, buggies, generators, pumps, workshop machines, industrial tools, pistols, shotguns, rifles, bows, machetes, hatchets, knives, repair yards, markets, workshops, clinics, canteens, roadside stations, supply rooms, control rooms, small interiors, industrial architecture, desert landscapes, narrative scenes, object studies, weapon studies, and material close-ups.
Caption Prompt Examples
Eccentric Character
ta86_inkriot, graphic cel shading, bold black outlines, distressed ink texture, an eccentric woman mechanic stands beside a compact utility vehicle in a narrow repair yard, wearing layered workwear with stacked belts, reinforced boots, fingerless gloves, metal charms, stitched fabric panels, and handmade accessories. The full body composition uses a slight dutch angle, asymmetrical framing, hard graphic shadows, controlled cross-hatching, saturated teal, orange, cream, and charcoal colors, and clearly readable clothing layers.Wild Fashion Portrait
ta86_inkriot, graphic cel shading, bold black outlines, distressed ink texture, a close portrait of an eccentric woman trader with braided hair, oversized earrings, layered necklaces, a patterned scarf collar, metal clasps, stitched shoulder panels, and colorful fabric charms. Hard cel shaded shadows shape the face while fine ink scratches and distressed print textures add graphic surface detail. The background remains softly blurred and the face stays clear and readable.Masked Character
ta86_inkriot, graphic cel shading, bold black outlines, distressed ink texture, a masked woman raider stands in a narrow industrial corridor, wearing a cracked stitched mask with narrow eye slits, painted cheek marks, metal rivets, layered leather straps, wrapped forearms, heavy boots, chain charms, and torn fabric ribbons. The full body silhouette is clear, asymmetrical, tense, and slightly unhinged, with hard cel shading, cross-hatching, worn surfaces, and a saturated rust, teal, cream, and charcoal palette.Vehicle Study
ta86_inkriot, graphic cel shading, bold black outlines, distressed ink texture, a rugged compact utility jeep is parked on a concrete service pad, shown from a low three-quarter angle with a reinforced grille, roof rack, side storage boxes, spare wheel, thick tires, exposed bolts, patched panels, and scratched paint. Graphic shadow planes, distressed surfaces, strong mechanical structure, and saturated olive, orange, gray, and cream colors create a clear stylized vehicle design.Workshop Interior
ta86_inkriot, graphic cel shading, bold black outlines, distressed ink texture, a compact repair workshop contains a workbench, hanging tools, stacked tires, storage shelves, cables, lamps, fuel cans, painted wall panels, and a small utility cart. The wide asymmetrical composition uses hard cel shaded shadows, controlled cross-hatching, worn painted surfaces, saturated rust, teal, sand, and cream colors, and clearly readable environmental depth.Weapon Study
ta86_inkriot, graphic cel shading, bold black outlines, distressed ink texture, a pump-action shotgun rests across a worn wooden bench beside a canvas sling and a small box of shells. The weapon has a ribbed pump grip, sturdy stock, tubular magazine, scratched metal, wrapped details, and clear mechanical construction. Hard cel shading, graphic shadows, restrained cross-hatching, and saturated brown, steel, orange, and cream colors create a precise readable object study.Animal Study
ta86_inkriot, graphic cel shading, bold black outlines, distressed ink texture, a black crow perches on a bent metal sign above a roadside market entrance. The bird is shown in a slight low angle with folded wings, layered feather shapes, alert eyes, bold graphic shadows, fine feather hatching, distressed surfaces, and a saturated black, cyan, mustard, and cream palette. The silhouette remains crisp and clearly readable.Narrative Scene
ta86_inkriot, graphic cel shading, bold black outlines, distressed ink texture, a woman supply coordinator hands a sealed cargo box to a man delivery worker at a compact loading point. The medium-wide asymmetrical scene includes stacked boxes, a hand trolley, a metal canopy, utility workwear, and practical equipment. Hard cel shading, restrained cross-hatching, distressed painted surfaces, and saturated teal, orange, cream, and rust colors keep the interaction clear and the worldbuilding controlled.Material Study
ta86_inkriot, graphic cel shading, bold black outlines, distressed ink texture, a close angled study of weathered painted metal with chipped edges, scratches, rust spots, bolts, layered repair patches, and exposed steel. Hard cel shaded color blocks, fine cross-hatching, graphic surface divisions, and saturated turquoise, orange, cream, and dark steel colors clearly define the damaged material.Prompting Tip for Krea2
Describe the subject and the graphic transformation clearly as a full caption, not only as isolated tags.
Good wording
Bold irregular black outlines define the face, clothing, objects, and background structures.
Hard cel shaded shadows create clear graphic planes across the subject and environment.
Fine cross-hatching, scratched ink lines, chipped paint, and distressed print textures add controlled surface wear.
The character remains clearly readable despite the layered outfit and unusual accessories.
The vehicle keeps a strong mechanical silhouette with exaggerated but functional shape language.
The environment feels colorful and detailed without becoming visually chaotic.
Use one primary subject or one clearly defined action whenever possible.
Good Prompt Structure
ta86_inkriot, main subject, clothing or construction details, setting, shot size, camera angle, composition, lighting, color palette, materials, bold black outlines, hard cel shading, cross-hatching, distressed painted textures, moodSuggested Strength
0.6 to 0.9
For a lighter graphic influence, cleaner base-model structure, and easier combination with other LoRAs.
0.9 to 1.1
Recommended for most character, vehicle, object, and environment prompts.
1.1 to 2.0
For heavier outlines, stronger cel shading, more obvious distressed surfaces, and a more dominant worldmorph effect.
Lower strength may help when combining ta86_inkriot with another character, fashion, creature, or architectural LoRA.
Avoid
Pure photorealism, soft painterly rendering, extremely crowded compositions, too many characters, random accessory piles, unreadable masks, excessive background clutter, uncontrolled explosions, constant action poses, muddy color palettes, weak silhouettes, smooth untextured surfaces, realistic cinematic grading without graphic shadows, excessive motion blur, illegible faces, flat generic outfits, and environments where only the main subject receives the style.
The strongest results usually come from:
one main subject
one clear scene
one controlled palette
readable silhouettes
defined materials
limited but intentional accessories
clear hard shadows
consistent graphic treatment across the whole image
Anything you find of mine outside of Civitai is shared without my permission.
Please do not reupload my files outside Civitai.
Link to my profile instead. Thank you.
Description
Go around 1.0 for the start. Up to 1.2 worked fine for me.
Go up to 2.0 if you don't use trigger words.
By far the most time consuming training I did so far.
Trained with around 120 my creations and retagged by hand.
Euler/simple seems to be fine for most of the stuff.
Please do not reupload my files. Just link people to my Civitai profile instead. Thank you.
https://civitai.com/user/tehalex86
FAQ
Comments (5)
I checked out LoRA - stylish and vintage. The generation quality is good. I will try not to stop at one time.
Huge thanks here for your kind words and feedback. Truly appreciate it.
Love the styles and ideas you brought in <3
Details
Files
Available On (2 platforms)
Same model published on other platforms. May have additional downloads or version variants.



















