If you do like this work, consider buying me a coffee :)
Updated - Mid Year: Updated with a lora created from a frest dataset merged with ICBINP Final. Should give decent results, but does have the standard AI issues (cleft chin bias etc..)
Recommended settings: DPM++ 3M SDE Karras or DPM++ 2M Karras, 20-30 steps, 2.5-5 CFG (or use Dynamic Thresholding), happiest at 640x960 with a hires fix on top, but if you are happy to hunt through seeds to avoid head duplicates, 768x1152 works quite well also.
Following on from Gorilla With A Brick, I've merged in 10 more photorealistic models at various weights, and some more noise offset to create something that when prompted for photorealism will make you go "I Can't Believe It's Not Photography". It will happily create CGI characters and awesome landscapes as well.
As always, pruned to fp16, the VAE is baked in (SD-v2 840000 - ignore the VAE requirement above as the system is borked!), and the man in the suit can be used as the calibration prompt on any UI!
Description
After some experimentation, this one is just a flat 25 merge of ICBINP Relapse and Juggernaut 2.2, then merged in LowRA at 0.4
FAQ
Comments (16)
Without testing it looks like there is just 80% merge of epiCRealism 馃槄
Haha, well given there are only so many numbers that all the component parameters could be, there is a non-zero chance that a series of merges of different models could result in two identical models! That said, defintely isnt any epicrealism added this time around
@residentchiefnz聽Okay 馃榿
Afterburn seems really good, would be nice to have a inpainting version of it too
Can do - the ControlNet inpaint method kind of renders it outdated now, but I can sort that for ya in the next couple of days
@residentchiefnz聽can i ask why ControlNet inpaint method outdated now
@residentchiefnz聽Please tell me, what is the new method?
@BNP222222聽The results from using ControlNet Inpaint with the regular version are comparable to the inpaint version, and so there's not really a benefit to having the inpaint version take up another 2gb of space
Problem is controlnet inpaint cant handle images when they are greater than 1024 pixels
I'd also love an inpaint model. ControlNet inpaint is okay, but doesn't work on larger images.
@Nighthawk22聽@jimmymanda2598聽As requested, its now live :)
@residentchiefnz聽Thank you! You rock!
Best model for skin, but it constantly tries to make everyone have hairy arms
version?
@lewislector聽afterburn
Details
Files
icbinpICantBelieveIts_afterburn.safetensors
Mirrors
icbinpICantBelieveIts_afterburn.safetensors
icbinpICantBelieveIts_afterburn.safetensors
ICBNP_afterburn.safetensors
icbinpICantBelieveIts_afterburn.safetensors
icbinp-afterburn.safetensors
icbinpICantBelieveIts_afterburn.safetensors
icbinpICantBelieveIts_afterburn.safetensors
ICBINP_Afterburn_RC.safetensors
icbinpICantBelieveIts_afterburn.safetensors
icbinpICantBelieveIts_afterburn.safetensors
icbinpICantBelieveIts_afterburn.safetensors
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.

















