CivArchive
    [Workflow] Texture to PBR · Image to Material - v1.0
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    RUN THIS WORKFLOW NOW ON FLOYO!

    ABOUT THE WORKFLOW

    Extract PBR Maps from a Texture
    Upload a seamless texture image. The workflow decomposes it into a complete PBR material: albedo, normal map, metallic, roughness, ambient occlusion, and height. It then removes seams automatically using AI inpainting and upscales the full map set to high resolution. Download each map as a PNG, ready for any 3D engine.

    Model

    • Marigold IID Appearance v1.1 by ETH Zürich (prs-eth). Extracts albedo, roughness, and metallicity from a single image using intrinsic image decomposition.

    • Marigold IID Lighting v1.1 by ETH Zürich (prs-eth). Extracts diffuse shading and lighting residuals for clean albedo separation.

    • Lotus Depth G v2.1 and Lotus Normal v1.0. Estimate depth/height and surface normals from the texture.

    • Qwen Image Edit 2511 with Lightning LoRA. Handles automatic seam removal through AI inpainting across multiple passes.

    • 4x-UltraSharp upscaler. Scales the final maps to high resolution while preserving detail.


    Description

    Workflows
    SD 1.5

    Details

    Downloads
    4
    Platform
    CivitAI
    Platform Status
    Available
    Created
    6/27/2026
    Updated
    6/27/2026
    Deleted
    -

    Files

    WorkflowTextureToPBR_v10.json

    Mirrors