Raehoshi Anima
Raehoshi Anima is an enhanced iteration built upon the Anima Base v1.0 architecture. This release focuses on elevating visual style, integrating extensive new concepts, and expanding character knowledge. The ultimate goal is to deliver a more polished, balanced, and visually stunning output while remaining faithful to the core strengths of the base model.
Installation & Requirements
Important Note: This model does not include a built-in Text Encoder or VAE. You must download these components separately to achieve the intended results.
File Placement Guide
raehoshi-anima-v1.0.safetensors goes in ComfyUI/models/diffusion_models
qwen_3_06b_base.safetensors goes in ComfyUI/models/text_encoders
qwen_image_vae.safetensors goes in ComfyUI/models/vae
Recommended Settings
For the optimal experience and the highest quality generations, we recommend the following configurations:
Sampler:
Euler aorER SDESchedule Type:
BetaorNormalSteps: 32
CFG Scale: 4.0 – 5.0
Resolution: Any resolution up to 1536 (ensure dimensions are divisible by 32)
Positive Prompt:
masterpiece, best quality, score_7, absurdresNegative Prompt:
worst quality, low quality, score_1, score_2, score_3, artist name, blurry, jpeg artifacts, bad anatomy, bad hands, bad proportions, mutation, deformed, extra digits, fewer digits, missing arms, missing legs
Prompting Tips
Tag Ordering: For the most consistent results, follow this structured prompt order:
[Quality / Meta / Year / Safety tags]➔[1girl / 1boy / Character Count]➔[Character Name]➔[Series / Copyright]➔[Artist]➔[General Tags]Character Accuracy: Always include the official series/copyright tags alongside the character name to significantly improve details and accuracy.
Hybrid Prompting: The model handles hybrid prompting seamlessly. Feel free to mix dan match danbooru-style tags with natural language descriptions (e.g., use tags for characters and natural language for background/action).
Training Details
Raehoshi Anima was trained using a custom personal fork of Diffusion-pipe across a comprehensive two-stage fine-tuning process. The dataset utilizes multi-level captioning with random selection and tag dropout to ensure flexibility.
Stage 1: Concept & Character Expansion
Dataset Size: ~25k images
Trained Resolution: 1024x1024
Hardware: NVIDIA RTX PRO 6000 (96GB VRAM)
Batch Size: 32
Gradient accumulation steps: 1
Learning Rate:
1.5e-6(LLM Adapter LR:2e-7)Focus: Introducing new franchises, series, and character knowledge.
Stage 2: Aesthetic & Style Refinement
Dataset Size: ~1k high-curation images
Trained Resolution: Multi-aspect (1024x1024 & 1536x1536)
Hardware: NVIDIA RTX PRO 6000 (96GB VRAM)
Batch Size: Per-resolution batch size (24-1536x1536) & (48-1024x1024)
Gradient accumulation steps: 1
Learning Rate:
1e-6(LLM Adapter LR:0)Focus: Mitigating artifacts, balancing composition, and enhancing the overall visual style.
List of New Series/Characters Trained:
Expanded Knowledge Base (Up to May 2026)
The model’s character and lore library has been updated to include the latest data for:
Zenless Zone Zero
Wuthering Waves
Honkai: Star Rail
Genshin Impact
Arknights: Endfield
Neverness to Everness
For character trait details prompts, please refer to the Danbooru site for accurate tags and references.
Special Thanks
A huge thank you to GSlinux for providing the development support needed to make this project a reality.
Support the Development
If you love using this model and want to help fund future iterations and dataset curation, consider supporting the project:
⚡ Send a tip of Yellow Buzz directly on this platform.
☕ Buy me a coffee via Ko-fi
License
This model is released under the CircleStone Labs Non-Commercial License.
Description
Initial release
FAQ
Comments (13)
Your model > World Cup final
I've only used 1.0 a little but I have to say that it already does some of the smoothest lineart I've seen.
Thank you
This is a model with great style, but it doesn't follow prompts very well.
Thank you for the feedback. I will try to improve it in the future update
Kudos for Raehoshi Anima; just like Raehoshi illust XL, it is incredibly convenient and highly practical, enabling the creation of a vast number of new characters directly from the base model while delivering high-quality styling.
Thank you!
Thank you
@Raelina Hi Raelina, after conducting further tests on Raehoshi Anima V1, I would like to share a few observations with you:
(1) For some reason, the character "cyrene \(demiurge\) \(honkai: star rail\)" doesn't look quite right—especially regarding the outfit and accessories—and using "cyrene \(ripples of past reverie\) \(honkai: star rail\)" doesn't seem to yield great results either. Given that she was previously known as "cyrene \(ripples of past reverie\) \(honkai: star rail\)" before the naming convention changed, I wonder if that shift has caused some issues.
(2) Adherence to natural language prompts seems weaker, particularly in complex scenarios involving interactions between three people. Even when using natural language to describe the three individuals specifically via positional logic, the composition often ends up somewhat chaotic. In contrast, the same natural language prompts work well in AnimaBaseV1. Could I ask whether your current training uses a pure tagging strategy or a hybrid approach combining tags and natural language?
These are just some personal findings for your reference.
@liger Hi thank you so much for the detailed feedback.
1. After double-checking my dataset, it turns out Cyrene was actually excluded from my dataset. I will make sure to include her in a future training update.
2. My dataset uses a hybrid approach, combining both tags and natural language captions. However, I’ll explore different training strategies to improve prompt adherence issues in the future update.
Thanks again for taking the time to test the model and share your findings.
It's a great model, the fact that it can actually recognise newer characters is already pretty great. The smooth and sharp lineart is pretty nice too, seems to also have less artifacts than other anima finetunes.
I'll keep using this model for now and testing different artists but so far I'm really happy with it.
Thank you
Its great. Though slightly weaker on prompt side compared to other more popular Anima checkpoint. Which clearly had a whole load of improvement path to be made. But the quality of output is crazy. Sasuga Raelina-sama!
claps in Demiurge smile
Thank you for the feedback! I'm glad you like the quality.
As for the prompt adherence, it might be due to my dataset structure. I'll try a different approach in the future update to fix this issue.
Details
Files
raehoshiAnima_v10_txt.safetensors
Mirrors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
text_encoder-bf16.safetensors
qwen306BBaseAnima_1.safetensors
qwen_3_06b_base.safetensors
model.safetensors
model.safetensors
model.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
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qwen_3_06b_base.safetensors
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qwen_3_06b_base.safetensors
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qwen_3_06b_base.safetensors
model.safetensors
qwen_3_06b_base.safetensors
qwen306BBaseAnima_1.safetensors
qwen_3_06b_base.safetensors
qwen_3_600m.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_600m.safetensors
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qwen_3_06b_base.safetensors
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miaomiaoHarem_anima11.safetensors
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qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
reedAnimaXXX_v11_txt.safetensors
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qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
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miaomiaoHarem_anima13_txt.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
miaomiaoHarem_anima13_txt.safetensors
animaReverieXL_animaReverieXLV10_txt.safetensors
qwen306BBaseAnima_1.safetensors
zodamix_anima10_txt.safetensors
miaomiaoRealskin_anima11_txt.safetensors
cyberrealisticAnima_v10_txt.safetensors
reedAnimaXXX_v10Base_txt.safetensors
reedAnimaXXX_v11_txt.safetensors
unholyDesireLunar_v20_txt.safetensors
miaomiaoRealskin_anima10_txt.safetensors
loOmaij_thread001Spark_txt.safetensors
jdxanima_semi_txt.safetensors
GoosemixANIMA_v11_txt.safetensors
v01dANIANIME_baseV1_txt.safetensors
oneObsessionAnima_v10_txt.safetensors
lvwesternmixwc_v10_txt.safetensors
smoothmixUltimateAnima_anima_txt.safetensors
miaomiaoAnimeReality_ani10_txt.safetensors
miaomiaoHarem_anima10.safetensors
miaomiaoHarem_animaBase_txt.safetensors
miaomiaoHarem_anima11_txt.safetensors
miaomiaoHarem_anima12_txt.safetensors
miaomiaoHarem_anima13_txt.safetensors
rinFlanimeAnima_v10_txt.safetensors
waiANIMA_v10Base10_txt.safetensors
hassakuAnima_v01_txt.safetensors
raehoshiAnima_v10_txt.safetensors
lvwesternmixcartoon_v10_txt.safetensors
hsAnima_v10_txt.safetensors
PVCStyleModelMovable_anima10_txt.safetensors
cutiefuranima_V10_txt.safetensors
cutiefuranima_V11_txt.safetensors
cutiefuranima_V20B_txt.safetensors
cutiefuranima_V20A_txt.safetensors
loOmaij_thread002Closer_txt.safetensors
loOmaij_thread003Connect_txt.safetensors
jdxanima_anime_txt.safetensors
MiaomiaoHaremAni25D_v10_txt.safetensors
riMixIllustriousAnima_riMixAnima_txt.safetensors
animapulseAnima_v09_txt.safetensors
animapulseAnima_v10_txt.safetensors
akanezora_V05A_txt.safetensors
auralisAnima_v10_txt.safetensors
vrchat2176_v10_txt.safetensors
silvermoonmixAnima_v20_txt.safetensors
animaMayhem_v00SnakeSkinBoots_txt.safetensors
vergardAM_v10_txt.safetensors
blendermixAnima_v1_txt.safetensors
akanezora_V055B_txt.safetensors
anima_baseV10_txt.safetensors
blendermixAnima_v1_txt.safetensors
JANIMA_v10_txt.safetensors
anima_baseV10_txt.safetensors
nyaIrisAnima_baseV10_txt.safetensors
dasiwaAnima_luminousLabyrinthV1_txt.safetensors
omnitoonANIMA_v11_txt.safetensors
kirazuriAnima_v30AnimaBase1_txt.safetensors
loxsMixPixanimania_v10_txt.safetensors
lijghtline_l1Harmony_txt.safetensors
silvermoonmixAnima_v10.safetensors
cyberrealisticAnima_v20_txt.safetensors
cyberrealisticAnima_v30_txt.safetensors
copperlijghtDREAMS_1_txt.safetensors
funkyMixANIMA_v00_txt.safetensors
terraRising_20TerraRisingAnima_txt.safetensors
qwen306BBaseAnimo_0.safetensors





