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    Hassaku (Anima) - v1.1
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    Hassaku Anima


    Join my Discord for everything related to anime models and AI art.
    If you’d like to support my work, you can do so on SubscribeStar
    Every bit helps me continue making AI models and even an AI VTuber, which is currently in the works.


    How to Use

    You need to use ComfyUI or Forge Neo.
    20-50 steps, CFG 3-6, (i like to use 25 stepts with cfg of 3.5 and er-sde as sampler).
    - Put @ in front of artist tags
    - Use lowercase for tags and spaces instead of underscores.
    - Recommended positive: "masterpiece, best quality, score_7", but since masterpiece is altered, in some cases masterpiece is enough
    - Recommended negative: worst quality, low quality, score_1, score_2, score_3, blurry, jpeg artifacts"
    - When using a tag that is different between Danbooru and Gelbooru, prefer the Gelbooru version.


    Supporters

    Special thanks to my supporters:
    Estryark, SETI, Kodokuna and dataset captioners mariotheknight and tamashiicolle


    Here are some resolution suggestions for Anima:

    • 1536 × 640

    • 1344 × 768

    • 1216 × 832

    • 1152 × 896

    • 1024 × 1024

    • 896 × 1152

    • 832 × 1216 — most recommended

    • 768 × 1344

    • 640 × 1536

    Larger resolutions are possible.
    Note: It is a Diffusion Transformer (DiT) model, it is less restrictive on sizes in compare to a Unet like Illustrious, you can use bigger resolutions.


    Version and License Info

    V0.1:
    A small-scale style training test, intended to see how adaptive Anima is.

    V1:
    Test for character training with nte characters and femme soule (pukey goddess shot trick). Better use of the style training set.

    V1 Style:
    Focus on a consistend style. Revert training of nte characters and femme soule (pukey goddess shot trick), because of forgetting issues of anima itself.

    License: Anima

    Description

    What’s better
    - More variety from the same prompt when using different seeds.
    - More variation in facial expressions across different seeds, reducing the “same face” effect.
    - Better constructed backgrounds.
    - Reduced overlay-like blending effects on many concepts.

    Trade-offs
    - Style can be less stable on some concepts, but the overall style should remain the same.

    Other notes
    - Faces may appear more in shadow, which can make darker images look better overall.


    Only changes in the internal style merge.
    No new or additional characters were trained in for this update.

    FAQ

    Comments (12)

    paco02Jul 3, 2026· 2 reactions
    CivitAI

    hello! this is incredible !! two quick questions do we need any loras you have loaded previously in your workflows ?

    anima_style_lora_dim64_adafactor-000012.safetensors

    hassaku-000013.safetensors

    huge fan of your work btw !


    thanks!

    Ikena
    Author
    Jul 4, 2026· 1 reaction

    no, what you see in the workflow are my own trained style loras

    paco02Jul 6, 2026· 1 reaction

    thanks for your response !

    Ikena
    Author
    Jul 5, 2026· 3 reactions
    CivitAI

    mxfp8 (int8) file of hassaku is up. Since ComfyUI v0.27.0 official supports int8 convrot now. It offers a smaller file size (less vram) and is faster with a minimal quality tradeoff.

    emanrJul 9, 2026
    CivitAI

    will you make an anima amanatsu finetune any time in the future? that was one of my if not my favorite model on illustrious, specifically amanatsu 1.1. loved how simple and high detailed it was.

    Ikena
    Author
    Jul 9, 2026· 2 reactions

    I actually do make one currently, you can see on my discord in the channel "what i do", to see what i do

    emanrJul 10, 2026

    @Ikena cool i didn't know that! keep doing what your doing 👍

    silendence435Jul 9, 2026
    CivitAI

    Nope.

    v1.1, still needs more work. I can see, Anime Coloring, being baked into everything.

    v1 Style, basically does everything better.

    Ikena
    Author
    Jul 10, 2026

    Can you give me some promts where the basic anime style comes through or do you have it everywhere? what sampler did you use?

    v1.1 have a slitly weaker style merge, to give the model more flexibility, maybe its to low now.

    silendence435Jul 10, 2026

    @Ikena I tested both versions with two of my favorite anime characters: Shihouin Yoruichi from Bleach, and, Uzumaki Kushina from Naruto. By just simply typing in their names to the prompt, v1.1, will sometimes generate completely, anime coloring, prompt-like images, regardless of the prompt.

    On the bright side, the characters looks better and more like their source materials. It's only that the, Anime Coloring, trait shows up and destroys all coloring styles within the prompt.

    I use Euler_a and simple.

    1164912321Jul 16, 2026
    CivitAI

    Everyone is posting excellent pictures but has overlooked the fact that the probability of incorrect body movements in this model is extremely high. In fact, when your tag language becomes overly complex, it can be an extremely disastrous situation.

    Ikena
    Author
    Jul 16, 2026

    what promt as example? does it look the same on base?

    Checkpoint
    Anima

    Details

    Downloads
    3,174
    Platform
    CivitAI
    Platform Status
    Available
    Created
    7/3/2026
    Updated
    8/19/2026
    Deleted
    -

    Files

    hassakuAnima_v11.safetensors

    Mirrors

    HuggingFace (1 mirrors)
    CivitAI (1 mirrors)
    TensorArt (1 mirrors)
    TensorHub (1 mirrors)

    hassakuAnima_v11.safetensors

    Mirrors

    CivitAI (1 mirrors)