这模型可以把一些二次元角色转换成毛绒玩具。
This model can convert some two-dimensional characters into plush toys.
若解构差则降低权重,若转换不了风格则加强权重,lora权重应与提示词达到平衡。
If the deconstruction is poor, reduce the weight. If the style cannot be converted, strengthen the weight. The lora weight should be balanced with the prompt words.
触发词:plush-doll-style,
Trigger words: plush-doll-style,
lora权重:0.6-1.2,0.8\1
lora weight: 0.6-1.2,0.8\1
可能有用词:plush-doll,character doll,
Possible words: plush-doll, character doll,
它一般只能生成玩偶,而难有动作,也难其它物体的搭配。
It can generally only generate dolls, but it is difficult to have actions and match other objects.
所以最好只需要描述角色特征即可。
So it's best to just describe the character's characteristics.
Description
There are some shortcomings, but they will be improved later.
Trigger words: stuffed-toy, must be added.
To generate plush toys, you can add: solo, stuff, no_humans,
Debuggable: lora_weight>=1,CFG>=7.
It is easy for the concept of generated characters to drift: the character is holding a toy>>1toy>>character toy.
Matching the character lora may not necessarily be easy to achieve the goal (need to adjust parameters, lora weight, CFG, maybe the weight of this lora is greater than the character loraetc.).
Welcome to use and return pictures.
FAQ
Comments (2)
It's really stuff like this that is going to revolutionize art creation for various makers. I mean, imagine mixing this with a turn around lora. Crafters would be able to create entire new plushie lines using this as reference.
What a great use, but it's not easy because one lora is not necessarily compatible with another lora. They tend to be impressed by cue words, or influence each other's styles. The production of good loras requires time and energy from creators, and more good loras may not necessarily be shared.









