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    Seedvr2 unlimited resolution gigapixel upscale - v1.0
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    Seedvr2 Unlimited Resolution Gigapixel Upscale

    Tile upscaling using less vram-  no oom

    You can Increase the resolution by changing the tile size.

    2x2= 2x resolution set in seedvr (3200)

    3x3= 3x

    4x4= 4x

    Note: Base image resolution should be high enough to split them into tiles.

    Description

    FAQ

    Comments (4)

    skyrimer3dFeb 18, 2026· 4 reactions
    CivitAI

    This was fantastic, set it to 2x2 because 3x3 was a bit too much and added a bit more running time, and 2x2 was so good already it isn't needed in my case. Fantastic workflow, thanks for this.

    AugmentedRealityCatFeb 19, 2026· 1 reaction

    It's amazing how well it's working and how simple it is to use and to understand.
    If you have lots of VRAM the 4x4 is very useful. I would even try it with a 5x5 or even a 6x6 tile configuration if I could !

    poiu4321
    Author
    Feb 25, 2026· 1 reaction

    It depends on the input resolution, if resolution is too low, tiles will be too low res for seedvr to handle. More tiles will be useful if you have 4k, 6k, 8k image and you want bump up the res to 16k, 32k etc.

    blobby99Feb 20, 2026· 1 reaction
    CivitAI

    Amazing how long it took the community to spot and start using the model for image upscaling. And this only happened because those behind the model pushed it for video work, where (when accounting for temporal movement) it uses far too much VRAM to be practical at home. BTW there are many other models out there currently underused for similar reasons. The research is moving ahead far faster than the local community can keep up with, and much brilliant work goes mostly un-noticed.

    Workflows
    ZImageTurbo

    Details

    Downloads
    578
    Platform
    CivitAI
    Platform Status
    Available
    Created
    2/18/2026
    Updated
    5/15/2026
    Deleted
    -

    Files

    seedvr2Unlimited_v10.zip

    Mirrors

    HuggingFace (1 mirrors)
    CivitAI (1 mirrors)