This model will imitate the affect of light shining through skin, making it very red. "Subsurface Scattering", a bit like translucency / translucent as well.
Attention:
I really like this model, and I hope to improve it. Please upload and tag images that you like the result of. Also, name any material type that this model cant handle, maybe upload a result where it did poorly, and i may try to fix it, because i intend to release at least a v2 of this and maybe more.
I used cyberrealisticPony_v8 with duchaitenPonyXLNo_ponyNoScoreV40 as the refiner, but i suspect duchaitenPonyXLNo_ponyNoScoreV40 will do an excellent job at vibrant colors.
Trigger: Subsurface_Scattering,
Some good terms to paste in: Subsurface Scattering, sunlight through (object), translucent, sss, sunlight,
Technical lighting terms that are difference concepts but similar and worth using maybe: ambient occlusion, Global Illumination (bounce lighting), ray-tracing, translucency, Refraction/transmission,.
note: I had a small dataset to work with, and so it tends heavily towards those few things. Ill probably use this to make more and train a v2 with more flexibility, but you can see from my results it does ok.
If you get weird square shapes, put "abstract, cube" in the negative.
Description
Trigger word: Subsurface_Scattering