Skindentation LoRA for z-image.
z-image doesn't have the concept of skin indentation by clothing except on sagging bodies, so I made a slider for that.
As usual for sliders, no keyword.
You can counteract the body weight effect with my body weight slider. They tend to collide a bit but not entirely so the indentation effect will still be present to an extent.
v2.0: I recommend weights between -2.0 and 3.0
v1.0: I recommend weights between -2.0 and 8.0, can go up to 10.0 with some character LoRAs.
Description
Re-trained with a new more "powerful" database, the slider effects are more visible, the "aging" and skin color shift are less intense.
There is a slight 'detail / contrast / sturation' boost at high weights though but I'm not sure that's a bad thing.
Good weights range from -2.0 to 3.0.
FAQ
Comments (7)
Slider works very poorly on realistic characters; it affects the style and makes the characters look fat
Yeah it's hard to compensate for z-image builtin idea for skindentation :)
I'd argue that it's kind of normal to have a bit of flesh when that effect is visible, but I understand that it's not what you want. I wouldn't call it fat though but to each their own definition.
I didn't experience any style shift during the creation of the samples I provided though...
Also you liking your own comment is funny ;)
@l226 I tested it on thin, model-like girls
The slider simply turned them into fat. A belly and hanging fat appeared, and folds appeared. If you use a low strength, there is simply no effect. I shared my experience using it and have no complaints about the author. I believe anyone who creates free content deserves respect. I liked it to attract the author's attention, and as we can see, it worked. )
@tnkosmo595 It did, I even found a fix. Check the samples :)
You can use my bodyweight slider to remove the "fat" effect (to an extent) and keep the indentation.
It may not be perfect but maybe it'll help!
Thanks for the feedback





