CivArchive
    Bakunyuu Bod - v1.0+VAE
    NSFW
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    CREATOR'S NOTE: This merge was specifically created for the ease of quickly creating high-quality female characters with larger bust sizes, without necessitating the extra GPU hit from adding additional LORAs needed to do so. If your complaint is that tags related to bust size produce breasts that are too large, or that you can't seem to generate characters with small enough busts, then you're barking up the wrong tree by using this checkpoint. This checkpoint was unapologetically created for breast lovers.


    Updated: v.2 (10/14/25)

    New and improved. Bigger and fleshier!

    Updated: v.1+VAE (10/11/25)

    Baked in the VAE to the checkpoint for users who were having issues with their renders (without having a VAE automatically load).


    A fairly diverse checkpoint merge that handles all sorts of animated styles for creating characters. Very dynamic size and color options (venus body, tits on a stick, bbw, muscle girl, colored skin, furry, etc). Not great for images solely of landscapes/objects (you have to tag the negative section with character tags, just use something else for still life renders).

    Primarily created to create curvy female characters, but might work decently for male characters (I would just go with a model designed for male characters, instead). Although this merge wasn't created with furry/anthro characters in mind, it's a fairly popular niche on here. So yes, I've tested, and it does that stuff pretty well also.

    Results vary HEAVILY based on quality tags and style tags used in the positive and negative prompts.

    • Will produce more realistic renders with tags such as "realistic, photorealistic, realistic skin texture" and extensive quality and lighting tagging. Add embeddings for even more polished results.

    • Can produce very simple, toon-looking images when prompting with few quality tags. For more cartoonish results, try using tags such as "anime, toon \(style\)". Add the tag "painterly" for a subtle watercolor look.

    • Adjust the weighting of any of these tags to enhance your desired outcome.


    You're free to experiment with whatever settings you want (to see if you get better results). However, these are the results I typically use, you can try starting there:

    Sampling Method: Euler A (SGM Uniform)

    Sampling Steps: 25, CFG Scale: 4.5

    Hires.fix: 4x_foolhardy_Remacri (Upscale by 1.5)

    Hires Steps: 15, Hires CFG Scale: 4.5, Denoising Strength: 0.5

    Adetailer: face_yolov8n

    Best quality images in Portrait dimensions (896x1152, etc)


    Description

    Baked in VAE

    FAQ

    Comments (6)

    RyoandrOct 11, 2025
    CivitAI

    hello, if I try the workflow embeded in your images, I get very pale and muted colors, with some random bright spots (also I had to set node ClipSkip to -2 or bypass it to not get a black image). What's weird is that the latent preview seems to look ok. I tried the workflow with another checkpoint and it generates correct images. Does your checkpoint needs some specific VAE or VAE options ?

    aliasdoe87654Oct 11, 2025· 2 reactions

    I'm also getting the same results, I get good results with a VEA. I used PPPAnimix VAE IL and the colors are not washed out and the bright white spots are gone.

    Bakunyuu_Beast
    Author
    Oct 11, 2025

    I use default the sdxl_vae. I did a test run of an image using ClipSkip 1 and 2, and noticed no difference in the output. This indicates there might be an issue when using VAEs other than the VAE that I used to test the checkpoint. That's often the case when there is a clear preview, but washed out final image. I'll add my default settings preferences to the splash page so you can test more on your end to see if there are still problems.

    RyoandrOct 11, 2025

    @Bakunyuu_Beast I just tested external load of standard SDXL VAE, and I have a normal image. It seem the embedded VAE in the checkpoint is not good.

    Bakunyuu_Beast
    Author
    Oct 11, 2025· 1 reaction

    @Ryoandr There is no VAE in the original version I uploaded. I just uploaded another version with the VAE baked in. Try that one out.

    RyoandrOct 11, 2025· 1 reaction

    @Bakunyuu_Beast oh I see, it's weird that comfy didn't throw an error about no VAE in the file. I don't mind loading a separate VAE, it's just that files that requires it usually mention it. Anyway, thanks for the fast responses

    Checkpoint
    Illustrious

    Details

    Downloads
    181
    Platform
    CivitAI
    Platform Status
    Available
    Created
    10/11/2025
    Updated
    5/13/2026
    Deleted
    -

    Files

    bakunyuuBod_v10VAE.safetensors

    Mirrors

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.