=== SDXL VERSION (Illustrious) ===
Description: Initial release of Aika character style LoRA for SDXL, based on thorough testing of the character from Eternal Arcadia. Includes comprehensive stability checks across multiple weights and epochs.
Latest Changes v1.0:
Verified performance across multiple weights
Tested with different art styles and resolutions
Established behavioral patterns and limitations
Optimal configuration determined through testing
Required Base Information:
Trigger word: Aika
Recommended weight range: 0.4-0.6 (best results at 0.6)
Optimal epoch: 77
Known Behaviors:
Stable character generation within recommended weight range
Works well with wider resolutions
Good art style compatibility
Minimal model interference at lower weights
Default costume shows high persistence
Random object generation in hands
Weapon prompts may create artifacts
Handgun prompts show contamination
Gloves and blue sweatband appear/disappear randomly
Twin pigtails occasionally generate as three instead of two
Tips:
Stay within recommended weight range for best results
Avoid weapon-related prompts to minimize artifacts
Expect and work around random hand object generation
Be prepared for accessory inconsistencies
Default costume elements will tend to persist
=== SD 1.5 VERSION ===
Creator's Description: Hi all! This is a LoRA requested at a bounty for Aika from Eternal Arcadia!
Technical Details:
Trigger word: Aikostyle (Note: This is the correct trigger for SD 1.5 version)
Both versions have been thoroughly tested and optimized for their respective models. Choose the version that matches your base model for optimal results.
Description
A carefully tested character LoRA implementing Aika, featuring thorough stability checks across multiple weights and epochs.
Technical Details:
Optimal epoch: 77
Recommended weight range: 0.4-0.6
Best results typically at 0.6 weight
Testing performed across multiple epochs (including 73 and 77)
Known Behaviors:
Good character stability at recommended weights
Works well with wider resolutions
Functions across various art styles
Base model compatibility with minimal interference at lower weights
Character Features & Quirks:
Twin pigtails (occasionally generates 3 instead of 2)
Default costume shows high persistence
Gloves and blue sweatband appear/disappear randomly
Random objects tend to appear in hands
Weapon prompts may create artifacts
Handgun prompts show contamination
Technical Notes:
Full weight (1.0) is too strong and not recommended
Epoch 73 shows higher color saturation impact
Costume flexibility:
Default costume tends to contaminate other outfits
Cosplay prompts generally don't work well
More control over clothing colors at lower weights (0.4)
Base outfit elements show strong persistence
Best Practices:
Use recommended weight range (0.4-0.6) for optimal results
Avoid weapon prompts to minimize artifacts
Expect and account for random hand objects
Be aware of potential extra pigtail generation
Work within default costume constraints
FAQ
Details
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.