This is for you technical artists, game developers and 3D artists out there who are in need of height map data for your landscapes. This checkpoint is trained to generate greyscale height map images of landscapes, including erosion hills and mountains and mess. the output works nicely with unreal, unity and blender when you use the appropriate height that import tools to load this onto your landscape.
GameLandscapeHeightmap512 and after that, you can use the following words to compose your height map you can tell it where you want to have what type of generation happening also works with image-to-image as well as ControlNet
Alpen,
Hills,
Mesa,
Mountain,
MountainFlow,
if sufficient people find this useful I will look into adding more training data to this in order to make it a full feature-rich competitor to things like wolrd machine ;-)
link to CP https://civarchive.com/models/16826/game-landscape-heightmap-genrator
Description
This is for you technical artists, game developers and 3D artists out there who are in need of height map data for your landscapes. This checkpoint is trained to generate greyscale height map images of landscapes, including erosion hills and mountains and mess. the output works nicely with unreal, unity and blender when you use the appropriate height that import tools to load this onto your landscape.
GameLandscapeHeightmap512 and after that, you can use the following words to compose your height map you can tell it where you want to have what type of generation happening also works with image-to-image as well as ControlNet
Alpen,
Hills,
Mesa,
Mountain,
MountainFlow,
if sufficient people find this useful I will look into adding more training data to this in order to make it a full feature-rich competitor to things like wolrd machine ;-)
FAQ
Comments (8)
This is a really cool and potentially really useful idea. I'd say this would probably be worth making a full training out of with multiple concepts.
Way cool idea.
any ideas on how can I create a texture for the generated surface?
yes use it as input in https://civitai.com/models/18022/earth-satellite-image-map-generator-mix
@ClassicRPGArt the thing is it won't be compatible with the heights, like.I want the low places to be rivers
@eransefirotio882 Just make a splatmap, its easy in blender, you could even do a shortcut to begin by having it generate the splatmap based on height & steepness, this can be done thru texture nodes, there's loads of tutorials on youtube. #LearnBlender Similar can be said for Unreal Engine, you can autogenerate splatmaps there fairly simply too.
very useful and amazing, but can you recommend another checkpoint except "gameLandscape_gameLandscapeHeightmap" for this lora? thx bro!~
It's amazing, but any chance you could train an sdxl checkpoint?
Details
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Same model published on other platforms. May have additional downloads or version variants.









