A LoRA model designed to submerge any scene underwater, while preserving the original camera angle, composition, and spatial proportions.
Use the prompt:
"turn this image to underw4terApp0"
By default, the model transforms the environment into a sunken, post-disaster world — with murky or deep water, light rays filtering from the surface, corrosion, algae, marine life, and ruins — all integrated seamlessly within the existing scene.
You can enhance the effect by adding elements like:
"remove people"to erase all humans"replace people by skeletons"for a dramatic or eerie effect"damaged building","holes","rusted metal structure","abandoned carousel""underwater fish","jellyfish","sea turtle","murky water"
Trained over 2000 steps, locally via AI-Toolkit, on a custom dataset of 30 curated images selected for structural clarity and visual richness.
✦ Ideal for:
Turning modern structures into Atlantis-style ruins
Creating immersive flooded worlds (cities, theme parks, streets…)
Enhancing concept art with aquatic post-apocalyptic vibes
Description
FAQ
Comments (9)
Hi, have you tried teaching The apocalypse in the style of The Last of Us (TLoU) game?
It's not just devastation, nature takes its toll there and there's a lot of greenery around, in cities, etc.
I would like, but, the dataset must have 2 pictures (before/after). With last of us, there's a lot of details. Then, a lot of work to rebuild de before pic.
HINT- don't use the trigger phrase, and it can do the time aging of the scene without the underwater effect- which is really cool as a bonus option!
Very interesting ! Thks
It's great, but I don't like that the infrastructure changes too much, walls appear out of nowhere or windows that don't work.
Do you write *while maintening original composition" "retzin camera angle" ?
This idea is great
Details
Files
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.
















