CivArchive
    SNES Final Fantasy 6 Portraits - 1994 - v1.0
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    Weights best at .75 - .80.

    Trained at 512x512.

    Description

    FAQ

    Comments (4)

    ukshadowJan 30, 2026
    CivitAI

    Excuse me, but how did you train this? How did you arrange your data to make it look this good? I wanted to do something similar for character sprites, but it was no good.

    UncleJert
    Author
    Jan 30, 2026· 1 reaction

    It was a while ago but I don't recall anything. I upscaled by nearest neighbor to 512x512 from something like 48x48. Standard settings for SD15 style in Kohya. Training data is uploaded. If you upscale them, stick to nearest.

    ukshadowFeb 3, 2026

    @UncleJert Good stuff. I followed your example and made a similar lora to yours. I think it can be replicated to do other similar sprite loras. Thanks a lot.

    UncleJert
    Author
    Feb 3, 2026

    @ukshadow No problem! 👍

    LORA
    SD 1.5

    Details

    Downloads
    525
    Platform
    CivitAI
    Platform Status
    Available
    Created
    10/28/2023
    Updated
    5/11/2026
    Deleted
    -
    Trigger Words:
    final_fantasy_6_portrait, snes, low resolution, pixelart, blue background,
    1boy
    1girl
    1beast

    Files

    Final Fantasy 6 Portraits - V1.safetensors

    100_FF6_Ports.zip

    Mirrors

    CivitAI (1 mirrors)

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.